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  1. Today
  2. It is not....one station system...the front section is for loading, the back section is for unloading.
  3. Except this was not a loose item that made it onto the train, it was thrown from the line. There is little parks can do except make ride paths not come close to guests to protect riders from people not even on the ride. Those packets of hot sauce were thrown at the ride vehicle, and likely would have done very little if they had made it onboard and just fallen from someone’s pocket. While goggles might have helped in this one instance, loose phones and other large objects coming loose at 100+ MPH or 400+ feet in the air are a larger concern. Here is a guest who received a concussion last year on Maverick. Left partially blinded by cell phone on El Toro. Broken nose and left a bloody mess from a cell phone on Iron Gwazi There are a lot of instances of cell phones causing injuries.
  4. Kentucky Kingdom has added Thursday evenings to the Pumpkins at KK event this fall. So now a 4 day weekly event for the entirety of October!
  5. Yesterday
  6. Metal detectors don’t prevent loose articles from making it onto the ride. https://www.mlive.com/travel/2018/07/hot_sauce_injures_steel_vengea.html Maybe CF should look into foregoing metal detectors and instead issue safety glasses with strap to riders, and after the ride take them back. Like what most 3D attractions do.
  7. Don's take on this. https://themeparksbydon.com/locked-out-paying-the-price-for-thrills-at-cedar-points-top-thrill-2/
  8. I have no idea how the need for in line lockers was not obvious early in the design process? Based on the design of the attraction, its speed, and that the train is passing in such close proximity to the queue, walking paths, and over Iron Dragon, loose articles seem like an obvious problem. Maybe it’s just me but I just looked at the design and assumed the ride would have metal detectors. Does anyone know what the building at the start of the unload platform is/was? I realized the only way I can imagine this working is building a path or more than one depending if the lockers are in the infield or not, under the return track. Which also means it would need to be far enough back that the track is high enough in the air. I think it should work, but without seeing the finished ride, maybe not.
  9. I’d for sure be good for a few “magic” KI bands. That could be really cool if done right.
  10. Something like Disney’s Magic bands would sell like hot cakes at KI. During Winterfest the park sold out on the Wonder Wands which used NFC to interact with objects within the park.
  11. Looks like NFC to me. Could be compatible with a watch or phone. Just make sure that your phone is secure when riding the coaster. They could include them in the season pass (like with your bank card). I think when prices get low enough they will just do NFC tags. They are cheap enough now to put in a type of "magic band" and would operate much quicker than the QR Code.
  12. Just like with steel vengeance there are not enough lockers outside of the TT2 entrance to accommodate everyone’s loose articles, especially later in the day. Common sense would tell you no loose articles on a coaster of this magnitude so you design with the coaster with an in-queue lockers just like Universal does. What a stupid big miss my CP - can’t wait to see and hear all the complaints
  13. This is the product being used, which according to the website, does indeed support NFC tickets/wristbands. https://www.alvaradomfg.com/products/ultraq-pedestal/
  14. Hershey's still sounds harder. Its this Hershey Kiss shaped symbol on the wristband that you have to line up with the subsequent Kiss on the scanner, and its facing on the wristband makes you twist your arm around awkwardly.
  15. QR Code on the wristband. My son was having issues with getting the QR code just right under the scanner. I am OK with the scanners, but it seems it is slowing the traffic down for queueing waiting on someone to get their wristband to scan.
  16. It’s nice to see the park embracing technology. I haven’t used the kiosks yet, but they look great! The scanners in its current iteration is a bit unintuitive. Having to wear and adjust my Fast Lane bracelet to get it lined up with a scanner is very dated. I say that because of the experience I’ve had with Disney’s lightning lane which uses NFC and can be scanned from a card, phone, Watch, or their version of a Magic Band. I’m assuming this is an NFC reader emblem? It appears so and that I find exciting because there is so many things that they could do with such a system. Imagine scanning into the ride and being able to see your ride count for the year/day/all-time. They could keep your ride count that you can compare with other guests ride counts.
  17. I won't buy fast line at KI but do they use RFID. What are we scanning here?
  18. Looks easier than Hershey's scanner where you have to line up the band with the scanner a certain way.
  19. I do get not integrating lockers into the line as the space in the TT2 infield is at a premium between the queue and transfer track and there isn't a lot of space for new access points. Also, is TT2 still using a 2 station system?
  20. Our safety is our first priority but you are charging for the lockers.
  21. https://www.cedarpoint.com/blog/2024/top-thrill-2-rider-safety-guidelines LOCKERS Working with the manufacturer’s recommendations, Top Thrill 2’s rider safety guidelines were revised after initial testing, resulting in our strict policy of loose articles not being permitted past the ride’s entrance. Due to the later revision, the integration of lockers into the queue, similar to those at Steel Vengeance, was not possible. We encourage riders to leave any loose articles with a non-rider. If you wish to rent a locker, they will be near the entrance for a nominal fee. These policies are in place for the safety of our Guests and Associates – and safety is our first priority. Thank you for adhering to these rider safety guidelines to ensure a safe and FUN ride. We look forward to seeing you on Top Thrill 2 this summer!
  22. New this year in the FastLane scanners and the Fastlane KIOSK's around the park. I know it was touched on in the general discussions over the weekend, but wanted to give it its own thread for discussion. What do you think, like it, don't like it, and tell us why.
  23. I was kinda sad that they didn’t have the actual boysenberry drink. I got the cotton candy. It’s good.
  24. We are flying out to Knotts soon just get to get some of the boysenberrie juice. The boyseberrie cookies are to die for! I was not a fan of the pie however.
  25. I'm in the same boat. I cut about half my add-ons this year already. I'm interested to see how things go to make my choices about next year, not to mention it'll probably be when the Six Flags merge changes start popping up. I won't say it's a bad start though, preview night in my opinion is more for Employees than Passholders. They leverage the fact we aren't really paying to do a stress test of the park, and it was BUSY. Yet compared to most years surprisingly not terrible. 3.8 röntgen. June will be my measurable month.
  26. Did I mention anything about me personally getting angry? No, I did not. I know there are a lot of kids stepping into their first jobs, but I was speaking in theory of the people who do not care if said associate is taking on their first day at their first job who may not have the forethought to think about that before copping an attitude. What I should have highlighted is that team leads/supervisors should be on their game and be able to properly back up their lower tiered associates with the proper info. If my Lieutenant was not able to fill in the blanks for me in areas that I am not equipped to handle, that would be a very bad look on my department. I realize a lot of things come into play as things move along, but I also realize that it is up to the leadership to ensure everyone is as well informed as possible and to train as necessary to get everyone on the same page. That's all I was getting at.
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