I have no idea how the need for in line lockers was not obvious early in the design process? Based on the design of the attraction, its speed, and that the train is passing in such close proximity to the queue, walking paths, and over Iron Dragon, loose articles seem like an obvious problem. Maybe it’s just me but I just looked at the design and assumed the ride would have metal detectors.
Does anyone know what the building at the start of the unload platform is/was? I realized the only way I can imagine this working is building a path or more than one depending if the lockers are in the infield or not, under the return track. Which also means it would need to be far enough back that the track is high enough in the air. I think it should work, but without seeing the finished ride, maybe not.