Jump to content

DustinTheNow

Members
  • Posts

    170
  • Joined

  • Last visited

  • Days Won

    6

Posts posted by DustinTheNow

  1. 1 minute ago, collin.klopfstein said:

    In between dark and light, when we drove by they where only painting one color so far, I will get more pictures tomorrow!

    Did see what part of the track was being painted? 

  2. 1 minute ago, collin.klopfstein said:

    Guys I’m not even lying we just drove past CSF and the garage doors where open and they where painting track blue, I will get pictures tomorrow when they put it outside (o_o)

    Do you recall what shade? 

    • Like 1
  3. I would launch a drone from a public parking lot like the Batavia Heights Christian Child Care. And as part of the video, show the ground and only move up vertically. Also look at FAA restrictions, if you are to do so. 

    • Like 1
  4. 5 minutes ago, ethancoaster said:

    The highest elevation on the turn is on the left side, so the shaping is more one-sided than the turn on Leviathan. It also curves inward a bit like a wave turn, whereas Leviathan stays relatively straight until it reaches the apex. I'd screenshot the differences if OneDrive was working on my PC.

    Leviathan F1D7CEA9-90E4-46F8-96F9-281D050EF2E5.jpeg

    Ours

    89222853-D42D-4787-974F-75D3A049EB4B.jpeg

    • Like 6
  5. 1 hour ago, Zayzayd13 said:

    Side note... is there a better way to get a POV then ride view? 


    Change to fly-by and go to the nose of the zero car



    Sent from my iPhone using Tapatalk

    Thank you!

    • Like 1
  6. 1 hour ago, DiamondBanshee said:

    I’ve been looking at this NL2 creation and a few things pop out to me.

     

    First, very good recreation. This is probably exactly what ours will be like, element wise. However, some of the shaping leads me to believe some of the forces may be off.

     

    Firstly, on the small speed hill, I don’t believe it will reach -1.1 Gs. If you compare it to those camelbacks found on fury, you can see how Fury’s exit is more drawn out in comparison. On this recreation, the coaster bites down, which would give more negative Gs when whipping over the top. While I hope to be wrong, I think we’ll see a less aggressive dive out of that hill.

     

    f77b7136657164f248c0afca71853402.jpg8d4d226db807591742df2756fbf9b636.jpg

     

    Second, I actually believe the reverse treble will have more airtime than the video shows. This recreation has a slight movement going up the reverse treble instead of being straight which will dampen the airtime a bit. Looking at Fury’s, you can see that the track is straight from the top of the treble to the bottom, only rotating slightly around the heart line of the coaster for the banking. This should give airtime from when you start rotating to a little bit down the treble. You may find it odd but B&M tends to use zero G transitions on their gigas. Fury’s banked turns have airtime because they go from constant positive Gs to zero g transitions, as seen also at the top of the treble. This will extend the airtime on the treble slightly before the positive G section on the spiral down. In addition, this same shaping should also give airtime on the first overbank (specifically on the entrance and exit) and the end hive dive element.

     

    ce23f2ecf8b6c46e890d61adb002f086.jpgd6a42eb4113ef7761d86afd01acf8eaf.jpg

     

    Lastly, I believe the coaster will actually pull 5 Gs rather than 4.25. Correct me if I’m wrong but I believe B&M hypers are designed to pull 5 Gs in the pullouts of their coasters. If this is the case, I think the reason this recreation pulls 4.25 Gs is just a small shaping error. I could be wrong about this tho, I just partially remember hearing this about B&M hyper models.

     

    Again, this was a very good recreation. B&M shaping is very unique and very challenging to make. (I would know, I’m terrible at it!)

     

    I just can’t wait to ride this coaster and see how the elements feel!

     

    The pictures from the recreation are from[mention=11653]DustinTheNow[/mention] and AmusementInsiders video. The picture of Fury’s camelback is from google, and the picture of the treble clef is one I took.

     

    Edit: I would just like to add that some of this discussion may be incorrect due to the camera for the POV being the rider cam, which dampers turning and such. I could only be for sure if it was a static, rail-level POV

     

    Edit 2: I was told hypers are actually built to pull 4Gs, not 5, so 4.25 is an accurate max positive G force prediction

     

    Sent from my iPhone using Tapatalk

     

     

     

    Hi! I’m actually really happy that you took the time to analyze these elements. I spent WAY to long on them so that when anylized they’d pass the test of scrutiny.

    I know for a fact my “recreation” isn’t perfect because we don’t have B&M’s 3D model of the ride. However concerning both those elements based on the blueprints (I used a direct scaled overlay to make the elements) I’m pretty confident in the shaping to the extent they demonstrate the concept of the respective element. 

    For the first turn around that I am calling a “reverse dive turn” has a a little bit of airtime at the “crest” but since we know the high and low points from the blueprints and the turn shape from a top down view. 

    5B8A6B94-4FA4-42F8-87B0-9C3DE6BF574B.jpeg

    It would appear to be a more standard turn then “reverse treble clef” like we originally thought.

    secondly, the airtime hop was shaped based on the locations and heights of the high and low points and their distances from one another, and I minimized the negative as best as possible with out going crazy on the pullout of the drop from the hill. The height of the Hill is about 54 ft. 

    98182C54-C4B1-4BFB-BFF5-2D26F43FA319.png

    Let me know if you’d like any other angles of the coaster from No Limits 2! This is the point, to truly decode this project and investigate how awesome this ride will truly be!

    Side note... is there a better way to get a POV then ride view? 

    • Like 8
    • Thanks 3
  7. 10 minutes ago, Hawaiian Coasters 325 said:

    So the drop isn't bigger than the height? It doesn't look like it drops down the trench. 

    Drop will be about 5 ft greater then it’s height (301 ft drop vs 296 ft height) 

    • Like 6
  8. Kings Island Giga No Limits 3D Model Update! I’ve completed the POV, and cinematic off-ride video and Amusement Insiders will post it in the next day or so! I really hope you enjoy the product of almost a month of work! 

    I know, I know, this anticipated POV, video can’t come soon enough but to wet your appetite further, here is the Giga Prediction from no limits photoshopped on the land clearing!

    3429903D-D6BC-4069-9B59-F44CA2DE2E49.png

     

    Enjoy!

    • Like 31
  9. 1 hour ago, glock703 said:

    I don’t post often but live near Clermont Steel. Took a pic as I drove by. A lot of brown track outside 

    DA2BF1FF-4F6A-4E7D-AE4E-712203C431FA.jpeg

    Oh now that we basically know the layout, the next big news is the colors! If you see any track that is NOT brown, let us know! Haha!

    • Like 7
  10. 4 hours ago, MIAParkman said:

    I don't think it'll have 7 airtime moments, that's nearly as much as Diamondback. Also, I'd love to see the speed hill have -1.1G's but knowing B&M, it won't be that intense, it'll probably be strong floater especially since this one is higher and will be taken at a slower clip than Levi unless it's a tight apex. Other than that, looks like a very solid ride, I'd still rank Levi and Fury higher since they have more elements but this will be the best Giga in the state and it should easily be a top 15-20 coaster worldwide. 

    Yeah there’s 7 airtime moments. First Drop, sideways airtime on the Stengel dive, airtime on the reverse treble clef, both the airtime hills, and on the last turn around and just before entering the breakrun. 

    • Like 5
  11. 4 hours ago, Hawaiian Coasters 325 said:

    If this ends up being the case, length wise we are between I305 and Leviathan. So we aren't going to have the shortest track length. We also would be faster than I305. 

    Also @DustinTheNow when should we expect a POV of this thing??

    Amusement Insiders should be posting in the next 24 hours! I promise it will be worth the wait! If you haven’t subscribed already, be sure to do so!

    • Like 9
    • Thanks 5
  12. 19 minutes ago, FUN&ONLY! said:

    DustinTheNow, I am really starting to like the layout of Kings Island’s 2020 giga based off of your design. If the actual coaster is anything close to your No Limits 2 design, I think we are all in for a treat! On a side note, do you know when Amusement Insiders will upload that POV?

    Thanks! It really is! I think B&M knocked it out of the park with this one, given the budget and space.

    And the timing is on me actually. I’m working hard to edit and piece together a cinematic video worthy of such a momentous project! When it’s finally done and out, I think you won’t be disappointed! 

    • Like 11
  13. 4 hours ago, DustinTheNow said:

    Ok here it is! Full layout based on blue print layout, high and low points, and supports! I was a little creative with the two turn arounds (reverse treble clef and ampersand / Apollo’s chariot helix) however this is most likely what our Giga will look like! 873BE184-2150-40FA-B936-DE49846C2EAE.png

    Hi! Just to add on to the discussion of the layout, here’s some interesting stats I gathered from my no limits concept! — Enjoy!

    Speed: 92 mph

    Drop: 301 ft

    Height: 296 ft

    Drop to Break: 58 seconds 

    Length of Track: 5,440 ft

    Airtime Moments: 7

    Max G’s: +4.25 (Pullout of First Drop) | -1.1 (Speedhump) 

    • Like 13
  14. 1 hour ago, Hawaiian Coasters 325 said:

    I'm thinking around 2023-2025 is when we'll get our next coaster. I've thought about many things. I'm right now thinking either ground up RMC or a Mack Double launch. But I would look for it to be more closer to 2025 than 2023 because this giga is such a large investment. 

    Part of me thinks the recession had something to do with it. Then again, Carowinds went 5 years between Intimidator and Fury. 

     

    I don't think that'll be a straight section of track. I think maybe that is a banked turn into the speed hill. Kind of a reverse of Leviathan's where it pops up and curves down. With this one it curves up and pops. 

    Right. This is a near exact reverse of the leviathan speed hump. It s-curves out of the turnaround (which will be super fun going 75+ mph) and then transitions into the the speed hump. It’s a really epic (yet smooth) transition if you ask me!

    • Like 6
  15. Ok here it is! Full layout based on blue print layout, high and low points, and supports! I was a little creative with the two turn arounds (reverse treble clef and ampersand / Apollo’s chariot helix) however this is most likely what our Giga will look like! 873BE184-2150-40FA-B936-DE49846C2EAE.png

    • Like 33
  16. Ok y’all! It’s time for a vote! Here is the final 4! 

    23F1797C-6A4F-46F7-9598-65A97824067B.pngTrophy for this one!

    CAE8AB29-0074-4DB2-80C9-4EF045979E65.png

    Heart for This one!

    8379E680-7274-4E23-A5EB-43C42F325892.png

    Laugh for This one!

    23F1797C-6A4F-46F7-9598-65A97824067B.png

    The 4th option is the above with Mako Purple instead of Red! 

    Put confused for this one! 

    • Like 28
    • Thanks 4
    • Haha 7
  17. 20 minutes ago, Bansheeback said:

    I’d love the .nl2park for this, even if it's locked!

     

     

    Sent from my iPhone using Tapatalk

    Absolutely, after this is all done, I’ll be releasing one ASAP! 

    • Like 3
    • Thanks 1
  18. Need your help! Take a vote on what name you would like the Giga to be called / think it will be called! 

    Laugh Response for — Polaris 

    Thank You Response for — X-301

    Confused Response for — Shooting Star

     

    or reply back with a new idea! ... Concept with the most votes will be a part of my no limits recreation with a (semi) professional looking logo! 

    • Like 2
    • Thanks 11
    • Haha 6
    • Confused 4
×
×
  • Create New...