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Reon

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Everything posted by Reon

  1. So after 2 backseat rides (single rider luck both times) and a WHOLE LOT of off season/other GCI hype, my first impression is to give this thing about a 7.5/10. Solid addition, I see nothing wrong with the ride itself, just didn't quite have that "wow" factor my top 10 wood coasters have. The course was pretty forceful and fun, but I feel like the first half was a lot more intense than the return trip, and that the ride could afford to be just a bit longer. Theming and ambiance were top class, even if the shed was a bit overhyped (still enjoyed, but not main focus for me), and I'm sure that once I don't have to wait 2-4 hours, it will be alot more enjoyable. Like I said, solid addition, easily the best wooden coaster there (besides Beast purists), and just what the park needed. It just didn't have the initial OMG AMAZING 10/10!!!1!!1!!ONE reaction that I've had from other wooden coasters, and as I said first impressions so I'm sure my oppinions will change throughout the season....
  2. Sounds like paper cups are the way to go if it's the same price. I've never done the souvenir cup in the past for the sake of ride storage...Does anyone know if the same plan works for the rest of the parks if you go Platinum? I know it does for the souvenir cup...
  3. So many new photos. Can't comment on them fast enough.....Words cannot describe how excited I am for this thing. Very low to the ground means lots of speed and delicious g forces, and I think I've already stated my track record with GCI and how it's my favorite wooden manufacturer besides RMC. As for my thoughts on the blueprints-interesting. From what I can gather, there will be an entrance that diverges into the the Fast Lane and a curvy segment leading to what I assume are lockers before the main queue switches. I definitely agree that the exit goes toward the train station, but I don't see any divider walls or anything to differentiate between MT and Train riders, so that should be interesting.
  4. Can they use some of the land back by Bat? It feels kind of weird working at GWL knowing they basically took over the old spot, but the road to the lodge seems to turn right past the employee parking lot. I can see some easy construction to expand that back toward the park for a new campground, and it makes enough sense to be right by the whole resort area.
  5. I mean, KI pretends to have themed lines, but if the recent rework to the FoF queue is any indication.... Can we just borrow from Busch Gardens? I'm thinking my recent Tampa trip and how cool the lines for Montu and Cobra's Curse were....
  6. Glad Apex hasn't dropped the park. Haven't made the trip in a few seasons, but IB is another great Indiana park...Nice atmosphere, especially with alot of the attractions placed over water, and it never feels busy so you can relax and spend the day however you want. Not to mention some great coasters like Cornball and Steel Hawg. I'll have to try and make it back there this season....just not sure if the pass will be worth it if admission is cheaper (single day prices not up yet)
  7. I'm always for Voyage, hands down. While The Beast is a legend that must always be respected, you can't argue that Voyage just does its job better. Beast is an insane speed run through the trees that basically boils down to being a glorified mine train with a very forceful helix finale. Voyage has an insane amount of airtime, some pretty intense lats, lots of twists and turns (though that kind of cheats for being a newer coaster), and lots and lots of tunnels. I'd say the only similarity is them both being fast wooden coasters that hide from the rest of the park, but with the park's newest expansion, Voyage doesn't do that so much anymore. I suppose in the sence of being hidden, Beast does win, but Voyage is a much better ride IMO. That said, Raven>Voyage>Legend for the Holiday World trio
  8. I dont know. Working Monster/Scrambler/Dodgems back when we had the Spectacular, I kind of liked it. The music was very atmospheric to the area, and the lights and bubbles were a nice touch to that otherwise empty midway between attractions. That said, Kings Island is basically famous for it's night ride coasters (Beast, Diamondback, Banshee, very likely Mystic Timbers), so most guests didn't stop to see the lights until after the park closed.
  9. 100% agree. Also, that turn after the second drop looks pretty wild-expect some nice forces once it drops into the woods. I love the interactions this thing is gonna have with train and WWC, both for MT zooming by it, and the older attractions getting an added experience. Kind of like Millenium Island with Dinos Alive (and the old pirate haunt that was 10,000% best part of CP Haunts before that). In the #whatsintheshed
  10. Looks like last hop before the turn into the brakes, and one of the hills right after the second drop?
  11. I need this to be my new background. Simply beautiful ^Also, the entire last portion of Raven. I want that ejector drop into the twisty woods portion+Thunderhead physics to be the entire ride
  12. It must be the forced perspective again, but that turn looks a lot lower than I initially expected...
  13. I have to agree on the clicker system being super simple, but also pretty easy to botch up. I remember having to count while driving Vortex/WindSeeker/Planet Snoopy rides. It takes no time at all, but staff can also just as easily spam the button to "boost" capacity, so its also a matter of trust and honesty. Granted, with the low capacity attractions such as circular flat rides and 6-passenger coaster trains, it shouldn't be too hard to record....
  14. I can smell the airtime now. That hill looks like more of a speedbump, but just imagine the forces we're gonna get flying over that thing...
  15. The Dippin' Dots guy at the mall told you the Dippin' Dots guy that may or may not exist at Coney told you Coney is changing how they monitor ride traffic?
  16. Not to mention I basically live a 10 minute drive from the park in Mason. Almost had an apartment with a view right on Kings Mill, but that place had no vacancies...
  17. Which of these events would you recommend over the other? I went to HWN once back when the Timberliners were announced and it was a great time with some pretty cool coaster walkbacks. I've been to CP on the weekend of Coastermania before since its the weekend of an Anime Convention up there aswell (why is everything on that same weekend every single year?) and the park seemed VERY busy. Is it any better with event perks?
  18. I didn't realize that area was going to be available in the future...I had always pegged the park as landlocked. Anyways, I can't wait to head there this year and try out Eye of the Storm. KK has taken a very solid direction ever since Hart took back over. Lightning Run and Storm Chaser are very top tier coasters, quite a few of the flats and water slides are pretty fun, and I enjoy the direction their taking with admission including an all day drink wristband (or atleast last year)..Seems very Holiday World-esque, which is always welcome to see. Its a great park and a perfect location midway between KI and Holiday World, so I feel that as long as they don't overextend too much, its a perfect stopping place to spend the afternoon on a multiday trip for traveling enthusiasts (or a perfect 1 day trip for us locals). I'm seriously debating if I want to get a season pass this year, but I usually only go to KK and HW once a summer...
  19. ^As long as it's best job. Also, when you work right next to the park, and keep watching for rides testing every day even if its 20 degrees outside.
  20. When did Coney get Dippin' Dots?
  21. All I want is something more in the X Base. There is no bathroom anywhere close to it since its right in the middle of Coney Mall, and with a lack of any flat ride or smaller attractions, this little bottlenecked section always has super long lines for basically no reason. I just want something there in general to disperse some of the unneeded chaos of this little 2 coaster alleyway....
  22. 1. What is the earliest memory at Kings Island that you can remember? -Riding the Safari Monorail attraction in what I think was it's last year of operation? I don't remember another visit where it was there and it was back when I was too young to recall many details... 2. What is your all-time favorite KI roller coaster? -Vortex. Racer has grown on me recently, and I love our new B&Ms (and likely MT given my history with GCIs), but Vortex holds a special place in my heart. Its my coaster twin (born 1987), first major inverted coaster I rode, and of course my dream when I was young was to operate the thing (which I got to do for about 3 years *points to signature*) Vortex is my baby forever, no matter how good the rest of the park is. 3. What is your favorite area at Kings Island? (example: Action Zone, International Street, Soak City ; etch) -Probably Coney Mall, given my time working in the park, but I enjoy Rivertown aswell... 4. If you could bring back any ride back to Kings Island, what would it be? -King Cobra. I think I was in the minority that actually ENJOYED that thing, and I was super sad when they finally removed it for an upcharge attraction (which I still havent tried since I dont typically do upcharges) Maybe it was my size back when they had it, but KC was a pretty fun coaster for me, and I remember that amazing pop of air after the loop where I floated from the top of the hill until I was already sideways in the helix. 5. What are you most excited for in the 2017 season? -Mystic Timbers. I love GCIs. Probably favorite wooden manufacturer not counting RMC (I was totally on team RMC for the announcement of course). Every GCI I've ridden so far has been nothing short of fun and reridable, and with one that races through the terrain, I have high hopes for our newest coaster....
  23. ^Im with you. That entire section you tanned over is basically an area for maintenance shops, so thats a no go. Granted, the idea about using that route through the trees may be alright, but they'd have to do some creative support work to get around all the maintenance roads. Not that creative support work or interacting with preexisting paths is out of the question or anything. That said, I'm expecting the layout to be a bit more twisted than a simple L-shaped out and back. We already essentially have that in both Diamondback, and to a lesser extent Racer, so I could see more diversity coming in this attraction. Especially if KI continues its trend of abusing the terrain with low to the ground twisty sections. Of course, thats just mean wanting another I305. Because I305 is perfect
  24. Adventure Express 3/5 (one of the better mine trains I've seen, nostalgia/10 for 1st coaster ever) Backlot Stunt Coaster 3/5-3.5/5 with more effects back in the day (fun ride with some hints of air, and that natural heat for a cool day) Banshee 4.5/5 (Great invert, very reridable and fun, and I love how that last carousel-inline-helix element was something I had been using on RCT coasters for a while. I've just been on some other inverts like Montu that blow it out of the water, so I can't give a perfect score) Bat 3/5 (fun but short, we need to give this thing some love since Suspendeds are far and few between these days) Beast 3.5/5-4.2/5 night (The legend, but its basically a glorified mine train. Obviously amazing at night or during Haunt) Diamondback 4/5 (same concept as Banshee. Fun/rerideable B&M, but I've just been on some more forceful ones and I'm a bit of an airtime enthusiast. That said, those 3 click rides are absolutely beautiful when done correct, and another great night/Haunt ride) Firehawk 3.2/5 (Its okay for a Vekoma. Hate the long lines of X Base, but if you can bare the Vekoma pain and sun, its an interesting attraction.) Flight of Fear 4/5 (our main launcher, and yet another prototype in the KI legacy. Can run as a very fun coaster with some great theming, especially with lights off. I miss the seizure-photo tunnel and more authentic looking base tvs though.) Flying Ace Aerial Chase 2.5/5 (nice diversity on a kiddy coaster, just Vekoma is Vekoma) Great Pumpkin Coaster Credit/5 (yes) Invertigo 2.75/5 (Invertigo>Boomerang, the seating arrangement is fun, and I like the rush of the front/back seat rides. Just watch out for those occasional blackouts in the boomerang) Mystic Timbers GCI/10 (probably amazing if any of the GCI's I've ridden are any indication. #whatsintheshed) Racer 4/5 (very fun/EXTREMELY iconic. I miss the days of backwards RecaR, but still get some decent air in the front or back cars. Also, extra point for nostalgia and that station music....and it being one of my favorite crews back when I was a ride op) Woodstock Express 3/5 (fun kiddy woodie, wants to be a baby Phoenix. Better with tunnel, but whatever) Vortex 5/5 (should be a 3.5 realistically, but Vortex is love. Vortex is life. Its my 30 year old coaster twin, another record breaker (first 6 invert), an my proud to operate crew back from my days working in the park. Vortex is Nostalgia/1000000 for me, I can't not give it a maximum rating)
  25. Looks like Tuesday will be my KI day this year. Good thing I usually work in the morning, so I can just go next door after 4 and get in some night rides. I just wonder if I'll have time for something like Beast night ride before then, but tuedays aren't usually that busy...
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