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teenageninja

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Posts posted by teenageninja

  1. 6 minutes ago, rlentless said:

    Maybe I am just not seeing it, but is T-bone still gone?  Maybe he's at the other end out of the camera shot moving/staging track pieces.  Even if he's not down there it will be still interesting to see what or if any activity has gone on down closer to the turnaround.

    T Bone is in the parking lot

    • Like 1
  2. 26 minutes ago, Driver8rws said:

    JUST drove by on I-71.  Definitely a good sized white crane with its boom fully extended in the northern end of the parking lot with what looks to be red boom pieces of the giant crane (Zeus) around it.

     

    Can confirm.  Just drove by at lunch as well.

    • Like 1
  3. It's kind of funny, of all the rides Kings Island have removed in my lifetime (and I'm sure I'm missing a few) very few have been replaced with something better:

    Kenton's Cove Keelboat Canal - TR:TR/The Crypt - Madame Fatale's Haunt

    King Cobra - Delirium

    Flying Eagles and Antique Cars x 2 - Backlot Stunt Coaster

    Skylab - Games

    Flight Commander - Removed, then planned Drop Tower, then Eurobungie, then eventually Antique Autos

    Son of Beast - Banshee (I would call this a big positive)

    Firehawk - Orion (Should be a big upgrade)

    Vortex - The jury is still out.

    • Like 3
  4. 10 hours ago, fyrfyter said:

    I doubt it’s brakes. Failure of the control system seems more likely. I can understand that from a cost perspective. With arrow no longer in business, it’s not just a PLC upgrade to a newer unit. I doubt the wiring schematics on Vortex still exist.

    I don’t see them keeping it SBNO. With large cranes already on site, probably cheaper to scrap it now. SBNO just will make it look junky next season. I’ll bet it’s gone in record time.

    There is absolutely no way that an amusement park is running a ride without wiring schematics available.  If something were to happen that is a lawsuit waiting to happen.

    Brake fatigue doesn't seem realistic to me.  If anything, I could see it being a concern over the braking system being a normally open system as opposed to a normally closed system.  Essentially, most rides use pneumatics to open the brakes up to allow the train to flow, while Vortex uses pneumatic pressure to close the brakes.  That could be a big concern for a chain who has had some bumps in the past couple years.

    If the park was THAT concerned about using the brake run closest to Troika, they could go 2 train operation and use the brakes prior to the corkscrews.

    • Like 1
  5. I'm kind of torn, because I think the park could have handled it better.  I thought the timing was poor, overnight on a Friday morning.  A month before it's due to be removed.

    I can't say for sure ridership has declined.  It seems like a lot of people complain about the roughness, so it's a possibility.  

    I'll always have a soft spot for Vortex, it was the first coaster I ever worked at, at the park.  It was the first ride I was a Supervisor at.  I would argue all day that it has the best drop in the park.  It's an iconic coaster that deserved a better send off.

    I'm torn, because on one hand I would like to make a trip to say goodbye and ride one last time, on the other hand, I am considering not getting a pass for next season now.  We'll see what decision I end up making, but Vortex will always have a dear spot in my heart.

    I just hope that the space is utilized correctly.

    • Like 7
  6. 6 hours ago, Kara320 said:

    Anyone have an idea as to what wait times were like on the mazes and scare zones?

    Just looking for something general. Thanks!

    The scare zones don't generally have a wait, they are just paths you walk through.  They may be more or less crowded based on how busy the park is.

    Lines for the mazes depend on the day.  If you go on a Friday, they are generally much shorter.  The outdoor mazes have longer lines, almost always.  Depends on how busy the park is.

  7. 49 minutes ago, Ben43065 said:

    I guess, just disappointing that after 2 weekends of buyouts they choose to once again have a buyout on the first Saturday of the event.

    They have been doing this for at least the last 15 years.  It's not going to change.

  8. 3 hours ago, SnakePlissken said:

    Its been listed as a 7pm opening all year and the first Sat of Haunt was the same last year. Its a real shame. That is the reason why I did not go to Haunt opening weekend last year and why I will not this year either. I wait until weekend number 2. I wish they would put the general public first. A passholder sneak Haunt preview or Winterfest preview would be real nice but nope. Buyouts are more important to Cedar Fair.

    You should consider yourself lucky that Toyota doesn't want to have the park until 10 PM.  These buy outs make the park an insane amount of money and they've been going on since well before Cedar Fair.

    • Like 3
  9. 1 hour ago, Gordon Bombay said:

    Their website is currently advertising their "bonus weekends" which includes one price, general admission for all attractions: https://coneyislandpark.com/tickets-passes/bonus_weekend_pricing/

    However, their pricing structure through the earlier parts of the year was: Pool tickets, ride tickets, or a combo of both parks: https://coneyislandpark.com/tickets-passes/daily-tickets/

    Man, I didnt know Eurobungy was included in the Rides Price!  What a great deal!

    • Like 1
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