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AintNutinElse2Do

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Posts posted by AintNutinElse2Do

  1. Fast Lane is always a bit of a controversial topic so I'll veer away from some of the social arguments for and against.  However,  I feel that at current rate there is a great possibility the risk will start outweighing the reward with greater impacts for the standby line.  I also understand that these upgrades are here to stay.  That said any changes must be profitable to the park.  The current system is great for it's purchasers but there is likely hood of abuse.  So using the current armband system and some software modifications I think a timed tier system would work wonders to level the playing field while still giving price based incentives.   I'll give the example below,  of course the prices could be adjusted these are just guessed approximations.

    Tier 1

    $29.99 Guests are able to skip one attraction every hour and a half*

    *Mystic Timbers and Firehawk may only be skipped once every 2 hours

     

    Tier 2

    $49.99 Guests are able to skip one attraction ever hour*

    **Mystic Timbers and Firehawk may only be skipped every hour and a half

     

    Tier 3

    69.99 Guests are able to skip one attraction every 30 minutes*

    **Mystic Timbers and Firehawk may only skipped every hour

     

    Having an option at a lower price point would surely increase purchases while limiting it's benefits the most.  This option has a minimal impact on the standby line.   Even the highest tier option, while providing a great benefit to the purchaser is a controlled impact to standby.  By selling it in tiers, this would also create additional options for Fast Lane season passes.  Also implementation could occur simply by assigning time differentials to the wrist-bands (or other device) simply enter the Fast Lane cue scan to be provided access and your timer resets for your tiered amount of time.  If you wanted to do an additional upgrade you could implement it by developing a simple watch band that would light up when it's your time to ride again.

     

    Anyhow this is just an idea that steals some of what I consider the best parts of different approaches to Fast Lane type systems.   What do you all think?

    • Like 2
  2. ^Exactly, the moment the food was thrown in the trash before confronting anyone most the argument was lost. I've worked nearly every position in a high volume sit down restaurant and did so over a decade. I have no problem with the op taking the picture of deep fried vein (not a pool of blood BTW) that's his evidence. But you have to give the restaurant a chance to determine and fix the issue. The restaurant I worked for we made most stuff in house but many things were through a vendor. It helps the restaurant deal with the issue with the vendor and if there is a true food safety issue (fried vein not an issue) then there is samples to test. When managing at a the sit down restaurant yes most times any issue and I wouldn't let you pay for it. In the least I'd offer to upgrade and replace your meal and if you're cool about it I'd probably give a voucher for a dinner for two and get you to come back. In the theme park setting I could see where scrutinizing the complaints is almost necessary.

    Thankfully or not the customer is always right mentality is decreasing. I'd say it coincides greatly with an entitled mentality increasing. We don't need to put up with bad products and services, but I think we should be willing to let a place make it right without the demands. Should we expect someone to dig through the trash literally to make us happy?

    Sent from my HTC Desire 626s using Tapatalk

  3. While I definitely see Magic Mountain as a possibility in the future, the IAPPA announcement steers another direction. Six Flags generally announces all at once early September. So where makes more sense at least to me. One of the Fun Spot parks, especially the newly acquired Fun Junction. Both Skyline and Fun Spot are based in the same general area. Fun Spot has worked with Skyline before. Adding such attraction an attraction to the newest family member would help show their intentions and plans for the park without breaking the budget. Could be for the Orlando location but I'll place my final guess on Fun Junction (or is it Fun Spot Atlanta now?).

     

    In response to is it a coaster, nah I'd count Surf Dog before this. BTW it is one continuous train like the Larson variety just with two sets of cars.

     

    Edit after watching the video again well kinda like the continuous train on the Larson's it's still one train appearing as two separate ones but it doesn't connect back to itself. So coaster non coaster classification a bit more blurry.

     

     

     

     

    • Like 1
  4.  

    for anyone asking like i was earlier who is manufacturing the rides, I emailed Pete and asked, here is the response i got:

     

     

    The ride is manufactured by Funtime, an Austrian company.   Their product name for it is Skyfall.  

     

    Whistle Punk Chaser is a Zamperla ride.  We have a couple of their other rides in Country Fair.  Their product name for it is Family Gravity Coaster.

    -Pete Owens

     

    What throws me off is that the Funtime Skyfall is the tallest portable model at 262' and no mention of park models.  The restraints also look very different than in the artwork.  Though those things can change from a multitude of angles.  

    http://www.funtime.com.au/data/tech9.htm

     

    As for the kiddy coaster I was really hoping for a Wooden Warrior treatment but hey this is all more than I was expecting for next year.  Being at Dollywood at midnight closings might be my favorite addition though.

     

    Edit,  Nevermind I found a video of one of their much taller models at Nigloland

     

    • Like 2
  5. I'll be heading up there afterall even though I've got a massive toothache that's trying to derail the plan. Bringing my older sister with me. Think I'll tell her it's pride night after checking in to the hotel.

    • Like 3
  6. I'm gonna have to agree about Thunderhead it is a great coaster. It is often overlooked in the park but to me it ranks up there in the top 10 to 20 traditional woodies. Lightning Rod is also an edge above but I'm not sure of its classification. But A+ to Dollywood for creating such a deliberation.

  7. Grr,  very sadly unless I can convince friends to make the trek with me or find someone to split a room with I may not be enjoying the festivities this year.  I hope some finances fall in place before then though,  because I really don't want to miss this event.   It's been a great time every year I've managed to make it up there.

  8. ^Glad you enjoyed your day at Dollywood,  crazy it was 3 hours for Lightning Rod but I can believe it.   It's a great ride and I agree it's on par with the comparison to the "Cowboy Coaster" even without inversions you feel pretty close to inverting especially the outward banked turn after the wave turn.  The front is the only area of the coaster I haven't ridden yet.  I can't wait for walk-on days for this ride.  My latest trips to Dollywood have consisted of only Lightning Rod even once when it was closed I just looked at it for a while and left.  Granted I live about 35 minutes away so I get that luxury.

    • Like 1
  9. Got two night rides in tonight. They were running two trains and considerably stacking. Waited about 45 minutes each time and sadly got row 6 both times. Still a great ride though. Of note the back of the trains are currently off and had rows 7 and 8 were blocked off on both trains. No sound effects working on the lift. Also on the second ride the restraint came down considerably on the first drop so I was stapled for the ride. Which was made worse for the couple minutes spent on the brake run. That was negated though by the firework show starting.

    Also odd was that the music for the fireworks was far different in Jukebox Junction than across the bridge on ShowStreet.

    Edit: Almost completely forgot to mention on my first ride there was an older couple sitting behind me wearing Cedar Fair pull overs. Probably nothing as I own the same one but feel free to use it in future speculations.

    • Like 4
  10. ^Agree, which while I would enjoy it. It's part of my issue with the whole shed idea. You take a low height requirement coaster that seems welcoming to a wide variety of ages and add a gimmick that may likely alienate a large portion of the audience you gained in the coaster itself.

    • Like 3
  11. Alright after having digested this for a bit I've got a new theory. While I would love a mad house type element I am leaning against it. Same goes for a drop track. So to what I think it is a section of trick track. Could even have the train move slowly forward and backward over the trick track while the video makes it appear as nature tugging against the train. Then entering into the next straight stretch which would be a great place for drop track but I digress. This could be a place for a Vortex tunnel (I think that's what they are called where the cylinder around generally a walking bridge spins around you).

    • Like 1
  12. What if the shed was used for a Mad House type element.  Where the train enters the shed doors close behind you and the track rocks back and forth along with the room around it.  Would be a pretty neat effect.  However being at the end of the ride that's a lot of anticipation building at the end of the ride.  Hmm where else does that happen...

    • Like 5
  13. Not a bad addition, and sure to be fun even if I'm a bit underwhelmed.  Looking at the shed renderings though on the Kings Island website if they are at all accurate I don't see where they could put a drop track.  What else could it be in there though?  And how will it effect capacity on a coaster with no mid-course?   Also please fire whomever is behind the name.

    • Like 2
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