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Everything posted by PKIDelirium

  1. Yeah should be fairly simple in-house, just a very short distance, maybe even just single-digit number of bents, getting elevated to make that transition better.
  2. Yeah, that's the "bump" I was referring to. Not a very good transition.
  3. It doesn't specify how much track, though. It might just be profiling the transition from the descent turn from the shed to the approach to the tunnel, taking out the minor "bump" where it changes from the descent to the incline. Potentially just a very short part of track.
  4. I think the track elevation prior to the tunnel will be further back, to essentially smooth out the entire turn/descent to tunnel level. Without tearing the tunnel up, clearance prohibits elevating it RIGHT at the entrance.
  5. My only complaint with KMAA is putting the "covered bridge" at the back, along a fence, instead of using the "dueling" section between the two ponds.
  6. To be fair, that location is right on the edge of the terraformed ravine. A foundation error certainly isn't impossible.
  7. That's been bumpy since my very first ride on media day, and progressively has gotten worse. Makes me wonder if they got a faulty footer installation there that shifted, and has slowly continued to, causing a problem with the track alignment.
  8. That plot of land, other than minor use for Starlight Spectacular props and storing Diamondback components during construction, has been vacant for a LONG time. The last actual use of it was in the 2004-2005 range for FearFest when they set up a temporary structure and queue there with the Massacre Manor name. It would easily accommodate a dual Screamin' Swing like Skyhawk, in addition to entrance, queue, etc, without interfering with Diamondback or Showplace. Over by Dodgem, a wheel like a Chance Giant would still be a nice visual statement without being so large like the KK or CP wheels to worry about the balancing so much. I believe they offer a ground-mount park model of them in addition to the three-trailer fair units.
  9. A smaller one elsewhere could be themed to a mill waterwheel I guess, but I still think across from Dodgem would be the best place to make a nice entrance statement for that path into Coney. The former Salt Water Circus location, I wouldn't mind the entrance statement for Rivertown being a Screamin' Swing on that site.
  10. That would technically be part of Rivertown, a wheel wouldn't really fit.
  11. There are a plethora of audio player plugins for Wordpress, I don't remember the names but I tried a few of them out back when I was toying with the ultimately-abandoned WordPress revamp of KIE.
  12. Yeah, archive.org is great but the speed for media is, uh, not so great. I’m addition to the gallery archives I also provided KIC with the KiTunes audio and the Phantom Theater soundtrack.
  13. I'd actually like to see Beast get a Baynum project to use the original stain once all the work is completed.
  14. I still wish Diamondback was getting fixed up, it's a really glaringly bad fade-out, and Banshee faded surprisingly quickly, but what they ARE doing is probably the most paint in one year since the park was first built.
  15. SS needs more than plain white floods for the structure. The ones in Florida have carnival-like LED setups and look great. (It still should be in AZ)
  16. That strip steel track left laying there is giving me track plaque ideas.
  17. Yeah, couple of family restrooms on the Canteen building. Better than the nothingness that's been annoying since 1996.
  18. The mining shop was in the building removed for Diamondback's primary queue.
  19. I fully expect it to be complete well before opening.
  20. Racer queue would be a simple process of arranging the rails so Fast Lane takes a loop around the right perimeter, and the rest is the primary queue with switches to bypass parts of the maze when not needed.
  21. Probably masking 50th update things, like The Racer paint.
  22. At the moment, I think Action Zone and Oktoberfest in general are most in need of a full area overhaul. Preferably, as I've said before, by combining the two into a consolidated, full-size Oktoberfest. For Banshee, they did what they could but AZ still suffers from an excess of concrete, while Oktoberfest is a very weak area overall. Festhaus revamp, Viking Fury paint, etc were good steps, but it's still kind of a "ride desert" with only Viking Fury, Adventure Express, and SlingShot which would have been better placed by Paramount in Action Zone. Basically, when I think of Oktoberfest and Action Zone as they are now, I think of Busch Williamsburg's Oktoberfest section, and the potential to attain that level of quality at KI.
  23. The terrain is also rather challenging to work with, just getting in from the parking lot is quite the downhill slope. The only time I was there was in 2006 for the Holiday Fest. It was decent enough, had some carnival rides booked in, the same glassblower that was at KI was there among some other vendors, and the big indoor "Festhaus" of sorts made with one of those large rigid frame tents placed inside the empty wave pool was heated and served the purpose. That said, my most vivid memory is the pedal boats on the lazy river. Those were an interesting concept, but unfortunately those boats have bad steering, and the river was wide enough for them to get turned sideways and jam. It was very dark back in most of the course, and no staff back there checking and assisting with the aforementioned traffic jams. I had to, very carefully, nudge a sideways boat in front of me at just the right angle for a good ten minutes to get it straightened back out.
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