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dare-to-fly

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Everything posted by dare-to-fly

  1. But at Kings Island it was the tallest and fastest. Therein was my point...though I totally see why it got lost. I didn't exactly specify. (I can think of several coasters built before The Racer that had taller lifts/longer drops, etc.)
  2. It really is an excellent idea to do this for the kiddos.
  3. So you went back on topic, and then back off topic in one post? That's AWESOME!!! LOL! I can tell you that I renewed online several years in a row when I always got my platinum with Kings Island and it always went smoothly. That's the ONLY thing that ever went smoothly about my platinum pass, but that part was smooth. The only problem I ever remember was one year when they tried to tell me at GR that my pass was only good for one free visit after the renewal. I politely repeated that it was a RENEWAL, and was told, but you used your one free visit. ...feels blood pressure rising tremendously and a little more angrily spoke... My pass is a renewal. Are you trying to tell me that because I renewed my pass that I invalidated what is left of my season pass for this season???? I've never seen a GR backpedal so fast in my life, and then all was fixed.
  4. FYI - Try telling these people they are inappropriately dressed. It doesn't matter how politically correct you are when you tell them the policy, they still act like you called them a hooker.
  5. The terrain around Flight Deck would be hard to do much with anyway. That's the reason its there at all. The ride was patterned after Vortex at Canada's Wonderland, and that was the only place in the park with terrain that would work with that layout. Hence why it feels like it's out of place and has a very long queue. (Though a very peaceful one IMO.) As for FD being a walk-on, it is an Arrow people eater, so it has that in its favor, but I'd really be surprised if new rides being around it would lower its ridership. Typically when a new ride is installed, the lines for those around it increase too. For example, X-Base. Flight of Fear was usually not that long of a wait before Firehawk was put in. Now it has a ridiculously long line since people go to Firehawk and ride Flight of Fear while they are there...or see Firehawk's line and go to FOF instead. My advice - enjoy Flight Deck as a walk-on while you have it. I've noticed that its line has gotten much shorter even now since SoB is no longer in that area. I can remember when I was in highschool in the mid 90's the line queue being packed. Seems funny to think of waiting that long for this type of ride now. There are a couple forum members on here that I'm sure waited in a long line over and over for The Racer...as the tallest and fastest coaster. Seems like distant echos now.
  6. I would not be surprised if you did in a few weeks. I've visited that Guest Relations office on numerous occasions, and usually they are a pain, but manageable. It sounds like you had a frustrating experience at KI, but it also sounds like they took good care of you. They always have for me as well. "Terpy Turnstile Treatment" is much worse though. I'm not sure it's my place to say what happened there...but it was not that simple.
  7. ...Some of us have yet to do Dinosaurs Alive. I'd like to before they go extinct...
  8. The terrain around Flight Deck would be hard to do much with anyway. That's the reason its there at all. The ride was patterned after Vortex at Canada's Wonderland, and that was the only place in the park with terrain that would work with that layout. Hence why it feels like it's out of place and has a very long queue. (Though a very peaceful one IMO.) As for FD being a walk-on, it is an Arrow people eater, so it has that in its favor, but I'd really be surprised if new rides being around it would lower its ridership. Typically when a new ride is installed, the lines for those around it increase too. For example, X-Base. Flight of Fear was usually not that long of a wait before Firehawk was put in. Now it has a ridiculously long line since people go to Firehawk and ride Flight of Fear while they are there...or see Firehawk's line and go to FOF instead. My advice - enjoy Flight Deck as a walk-on while you have it. I've noticed that its line has gotten much shorter even now since SoB is no longer in that area.
  9. Well...anyone can make a mistake. If I made you question yourself, then that's a good thing, right. It means I'm challenging your thinking... Yeah...I'll just go with that.
  10. Horse feathers... It's further over than I thought. Terpy - I should have known better than that, but didn't.
  11. Look at the KK footprint - too far over. The tall pillars easily seen from AE are the monorail.
  12. Incorrect. KK was further over. They were for the old monorail.
  13. So close - It's Blue Racer's turnaround...but who's that picky?
  14. Some of them (I still can't remember for sure which ones - I'm thinking the helix) were finally put on a timer to keep that from happening. Okay...to shut people up. I've noticed that there are some mornings that they haven't timed out yet. lol I remember that being consistent with one of them during ERTs, but they were always off by about 10:30 or 11. Sigh...it has been too long to remember exactly.
  15. It's a close proximity thing. You have your own personal space and can stick to it outside of the line. You're forced to wait in very close proximity to other guests while in line, and not all guests appreciate being exposed to it. Add in that people who are loopy tend to be a little bit more unruly, you get into being run into, stepped on, drinks spilled on, fights breaking out, line jumping - and fights over that, etc that can happen. Therefore - no alcohol in lines at Kings Island...period. Halloween Haunt or not, rules are rules - and no none of them change.
  16. And especially how many of those were injuries directly at the fault of the ride rather than the person. Maybe 10? MAYBE!
  17. And usually are very warped in how they depict parks. They show a very skewed version of what actually happens.
  18. Thrill Biscuit - you just made my night! You've got the right ideas on things. As for the comment to Hurler, I loved it without the trim. Now it just shuffles around all the corners because it's not going fast enough to go around them correctly, and the airtime is pretty much gone. Carowinds and KD both got the trims at the same time, and my opinion of them went from good to meh.
  19. Reminds me of a few seasons ago when maintenance was constantly leaving the lights on in Beast's tunnels.
  20. Sundays late in the season are wonderful!
  21. That would be freaking awesome!!!!!! Doesn't quite fit the theme...but freaking awesome nonetheless.
  22. Very well said indeed. If you don't "get" The Beast, then you don't understand what The Beast actually is or what it's about. Then again...perhaps I just have a soft spot for it in my heart.
  23. Hmm...Beast, Racer, Vortex, Flight of Fear, Diamondback, Drop Tower, Adventure Express, Flight Deck, Invertigo, WindSeeker. I think that should cover my top ten rides at KI.
  24. And much less attended. I've not had that experience yet, as I find KI to be pretty darn clean considering how many people go there. KD is beautiful, and until they screwed it up a couple years ago and put an unneeded unmentionable pinching, ride killing device on Hurler, they won me over by not having trims on any of their wooden coasters.
  25. I wasn't going to go into this explanation, but I feel as though I should elaborate. I'm not saying that you are making an outlandish statement at all, nor even an unreasonable statement. You are, though, likely making a slightly unrealistic statement. The only real reason that Fast Lane was added was to make the park money - sorry, but that's the ultimate incentive behind everything a park does. What you have to think about is what it would gain the park to do something. The trial run of Fast Lane started in 2011 and included ten rides. Some of them were family rides, and some were the park's star attractions. They had to make it valuable enough to make people want to spend the 50 bucks. Most of the rides they picked already had existing structures in place to serve as the Fast Lane queue. Diamondback had a former single rider line, Beast had its former emergency exit (part of it was the original exit to the ride way back in the day even), and many other rides had similar situations to make it fairly easy to organize a trial Fast Lane. Obviously the park was satisfied with the trial run, because they did a similar trial that October during Haunt and have continued to use Fast Lane ever since, and have expanded it to other parks. Once satisfied, the park added as many other attractions as they could to Fast Lane to get as many people to buy as possible. Most were fairly simple processes. They re-did Adventure Express' queue slightly, poured a small concrete walkway for Racer, etc. At this point, we have most of the rides covered by Fast Lane. Now...let's look at Flight Deck. It has a very elaborate queue line as it is. In order to merit the cost of re-designing it slightly - I can't come up with a good way without adding at least one bridge - an expensive process - they would have to have a really good reason to add it. In the first place, the line doesn't usually extend to the level to merit a Fast Lane. In the second place, I doubt there would be very many people that would intentionally buy a Fast Lane that wouldn't already have bought one, just because Flight Deck was included. There just isn't enough of a reason for it to merit doing so at this time. Now...get a 2014 ride in there increasing activity into that area of the park, thereby increasing the line length, and that might be a different story.
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