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Everything posted by silver2005
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Camp Snoopy Construction Updates
silver2005 replied to Hawaiian Coasters 325's topic in Kings Island
I'm curious how well they do the water feature under the coaster that appears in the concept art. -
Discussing Land and Space in and around Vortex
silver2005 replied to Klabergian Empire's topic in Kings Island
I hope something gets in that spot soon as I hate how quiet that part of the park is. I'm so used to hearing Vortex's noises over there. -
Improve one coaster without altering the layout
silver2005 replied to SonofBaconator's topic in KI Polls
Flight of Fear- apply sand paper to the track, paint it all white and put a lighting package on the inside, maybe even some music in the spaghetti bowl or on-board music (keep the space theme) Just out of curiosity, why were the trains reduced from 6 to 5 cars on FoF? -
I'd go Dorney, mostly because there's tons to do around that area compared to where WoF is.
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Discussing Land and Space in and around Vortex
silver2005 replied to Klabergian Empire's topic in Kings Island
I forget what they call it, but CF has a chainwide thing where they don't do it and CP's is somehow the exception. Also, those are single cars, I don't think they'll let a whole train keep moving if they don't let most of their wild mice do it. -
Discussing Land and Space in and around Vortex
silver2005 replied to Klabergian Empire's topic in Kings Island
Dorney's, Carowinds', Kings Dominion's, and MIA's mice all stop and stack in the station though. -
Discussing Land and Space in and around Vortex
silver2005 replied to Klabergian Empire's topic in Kings Island
Cedar Fair doesn't allow their wild mouse coasters to move in the station, there's no way they'll allow that on RMC Raptors either. -
I'd be careful trying to ride DB tonight. Seen it run little with people and got stuck myself on the final brakes.
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New B&M coming to BGT
silver2005 replied to SonofBaconator's topic in Other Amusement Parks & Industry News
SEAS building all these coasters recently reeks of the way SIX overbuilt in the early 2000s, and not in a good way. -
That's been there since forever. I recall seeing it used as early as the early 90s, probably late KECO era.
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Potential 4th/5th coaster for Planet Snoopy?
silver2005 replied to SonofBaconator's topic in Coming Attractions
KD and Carowinds aren't any better. -
So they can't both hide I-Street and give the front gate a much needed modern facelift? silver2005, asking questions.
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Discussing Land and Space in and around Vortex
silver2005 replied to Klabergian Empire's topic in Kings Island
I have an idea from a Mack based ride currently being built. Europa Park in Germany is building Voltron, a multi-launch 7 inversion Mack with a launch as part of one of the inversions and a relatively compact layout, at least something in the realm that could fit in The Vortex field. https://rcdb.com/7121.htm -
Camp Snoopy Arrives in 2024 at Kings Island
silver2005 replied to RedSummit20's topic in Kings Island Central Newsroom
The only kids/family coaster I can think of with good capacity are those Zierer figure 8 designs that have those super long trains, which, I wouldn't mind if KI got one of those. Also, the ride crews at any parks' kids area leaves a lot to be desired, even at parks with better staff. -
Camp Snoopy Arrives in 2024 at Kings Island
silver2005 replied to RedSummit20's topic in Kings Island Central Newsroom
Is the entire kids area being relabeled as Camp Snoopy or is it apart of the overall Planet Snoopy? Either way, its a much needed update to that area. I'm hoping for a bit more shade in that area to come as well. -
TT2 going 120 mph makes it go to 420 ft, so only 19 mph less should make it go up a pretty good chunk of the 420 ft reverse spike. I just hope the reverse launch is comfortable. I rode Pantheon recently, and after experiencing its similar launch mechanics to TT2, I could definitely see a point where a reverse launch could be too extreme. It should be re-entering the reverse launch at least at 65-70 mph or so and TT2 has a pretty long launch track, but the restraints will definitely make or break the reverse launch. I like the new paint scheme, especially keeping the red striped track. I don't think the name is a big deal considering most normal guests are still going to keep calling it Dragster for short. Overall, I'm glad they're at least keeping it. Granted its a one trick pony coaster, but I rather like its one trick. I'm also hoping they kinda keep the old launch sequence with the engine noises and the red, yellow, and green racing lights it had at track level and on the tower, and while unlikely, I hope Republica is rocking in the station again.
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^Didn't someone find socks somewhere earlier this season, too? Worst new attraction hints ever.
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Fury 325 Support Failure
silver2005 replied to Oldschool75's topic in Other Amusement Parks & Industry News
Also, I think KD has the better top to bottom ride collection over Carowinds' top heavy lineup. -
^That's also when Hershey was in the midst of their deal with Intamin building Storm Runner, Fahrenheit and Skyrush in a relatively short period, not to mention SFGAdv blowing up in size under Snyder.
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I feel Dorney has to be very selective with a new coaster. Between Hershey and SFGAdv, the two have a pretty diverse collection between them, and DP has to fall in that niche to keep them diversified and relevant. Could we see another Zamperla of some sort?
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What would be one thing you’d change operations wise?
silver2005 replied to SonofBaconator's topic in KI Polls
I say bring back the south parking entrance. I'm not a fan of them funneling both exits off I-71 into one place. -
I'm guessing if its a coaster its a smaller one since I didn't see any signs of construction there a few weeks ago.
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I went on a slow Monday and they I never saw them not race.
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Even KD always races on Racer 75 with a synced chain lift to boot.