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silver2005

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Everything posted by silver2005

  1. ^I remember quickly getting out of my last class before my lunch break each day at Cincinnati State during Fall semester to watch the first drop and dive loop go up. It's been like watching a sculpture slowly come to life. We'll see it full of that life next Friday.
  2. I don't get why most of you are so fixated on B&M and Intamin. There are more than those 2 companies capable of delivering nice rides that would fit in well at Kings Island. Also, I've said it elsewhere, but I'd be willing to sacrifice a bit of capacity on certain rides if it means something more unique.
  3. The coaster in the video is a Maurer Sohne X Car coaster known as Formule X at Drievliet Family Park in the Netherlands. http://rcdb.com/3602.htm
  4. For all you guys saying Banshee for Golden Ticket, you're seriously underestimating what RMC can do.
  5. Making such a quick decision to tear it down seems a bit concerning. Could it speak of something greater going on? It seems like the things needed to fix it would be simple.
  6. I like how that photo shows off the height differentiation from the entering the 0g roll to when you exit it. I'm glad they set up the queue to where you can watch the ride fly all around you.
  7. If you really want something equal to what Intamin delivers, Mack looks like they're picking up where Intamin left off minus the problems. They have a lot of things Intamin has. They haven't done anything like a hyper or a giga yet, but by the looks of it, they aren't too far off.
  8. Oh right, I also want to do park TR's in this thread. I've probably said I would be at opening day before a few times, but that was before I found out it was the weekend of Easter. I will be with family that weekend for the most part. It probably won't be until one of those Fridays in May until I go to attempt to get some lighter crowds. Scratch that, I'm going to opening day!
  9. Maverick as well as a few other newer launch coasters use a different system known as Linear Synchronous Motors (LSM). I have a coaster book that sort of explains them. I'll compare them to LIM's. LIM's are magnets being used at the very basic level, using magnetism to pull/repel metal objects. A hair dryer uses this same technology, but produce rotary motion. LIM's take that technology and straightens out the magnets. Its essentially using magnets like a tire launch. As homestar92 pointed out, LIM coasters have metal fins or bars that interact with the magnetic motors for speeding up or slowing down. LSM's are quite more complex. While they use the same principals as LIM's, they require more interaction between the ride vehicle and the motors. The magnetic interactions take place within fractions of a second, so instead of being like tires, they're more like gears. LSM's are much more precise both in the speed achieved as well as more efficient energy consumption (you don't need the same amount of power each launch due to many factors). You can produce much more acceleration off of LSM's than LIM's. Heck, LSM's were the first launch mechanism used to get a coaster to 100 mph. Superman @ SFMM and Tower of Terror in Australia were a bit ahead of their time. Instead of being energy efficient, they required loads of energy. Heck, Superman needed its own separate line off the California power grid to operate. I imagine they improved those systems with the refurbishments they each got a few years back. However, the industry has got more used to them and now they're pretty reliable. I'm sure its far more complex than what I'm describing.
  10. ^Kind of a rare POV video of Drachen Fire there with the first corkscrew still there. Definitely one of Arrow's most beautiful creations. Also makes you wonder what B&M initially had planned for that spot.
  11. I only have one big one I missed while at Six Flags Great Adventure which is Batman and Robin: The Chiller. Both sides closed down the day I went (I saw both sides in operation, they closed as I was about 2 cycles from boarding). I also had a habit of going to a few parks a year before they brought in their next big ride. I went to Hershey before they installed Storm Runner (went back later to get it and Fahrenheit though), I went to Dollywood a year before they installed both Tennessee Tornado and Mystery Mine respectively (got to ride both), Cedar Point the year before Millennium Force (been back twice since), and SFGAdv while Nitro was in the works. I got lucky at Kings Dominion (then PKD) as Hypersonic XLC opened later in the day and snagged that credit (though I missed out on Avalanche). To add to the SOB discussion, I rode it pretty much every year it was open until 2007, including opening night for pass holders in 2000. I enjoyed it for the most part, but that's due to only limiting myself to the front 2 seats, and even then it was hit or miss in terms of ride quality (I usually rode it a maximum of twice each during a single day). I rode it once post-2006 and refused to get on it after that as it was more terrible than with the original trains. I honestly felt like it would of stalled if there was a good wind present (pacing was sluggish) and it shimmied like no one's business.
  12. Could the concrete behind Delirium be to help access the gated areas beneath Banshee's first drop/dive loop, or perhaps for evac purposes?
  13. ^^That sure didn't prevent the park from doing that for over 2 decades. Why is it such an issue now vs the time when they actually ran them backwards? EDIT: malem answered my question for me.
  14. ^That hardly looks like enough room for lockers to accommodate a full Banshee queue.
  15. As much as I loved Hanna Barbera Land, the current set up is nice and open, colorful, and bright. Its also much more friendly to foot traffic to accommodate guests going to Diamondback and Beast in the morning than its earlier configurations. As for what theme, as long as its making its target demographic happy, I'm perfectly fine with whatever Kings Island decides to do with the kids area.
  16. The one time I rode the train in the evening to see how the crowds were, it seemed like a lot of people gravitated to it. I think it's been a wonderful idea.
  17. Slightly edited from the original intent of the thread, but... You know when its near the end of the off season when parks on social media start commenting on their respective opening days. Sooooo close to park season!
  18. Another thing I wanted to ask (not just Colonel) - did the games during the tournament seem quicker than most college games to you? Ours clocked in at less than 2 hours total. I guess CBS is more efficient with their media timeouts during the tournament than during the regular season.
  19. $66 for tickets? Is that for the entire day or just the early session? Ain't bad either way.
  20. *Italicized for emphesis. So how come Hades 360 bombed? I've heard pretty terrible reviews of it. I think it comes down to the track design over trains. You can have the best wooden trains imaginable, but the way the track is designed is key. Woodies that are taller, mainly ones with higher curves taken at higher speeds tend not to do well. Wooden coaster structures (wood or steel) sway a lot with that combination of elements, creating rough spots. John Allen was a HUGE believer in this. That's why I'm pretty sure Timberliners wouldn't have saved Son of Beast and they'd probably fail on Voyage as well. Timberliners (nor Millennium Flyers for that matter) are not an instant cure for bad wooden track design. Pre-fabs like El Toro or special wooden track designs like Outlaw Run are exceptions. Reviews from who? ACErs? Take their opinion with a grain of salt. Ask the track walkers & mechanics if the Timberliners make their job easier. Trains make all the difference in the world. Retrofit some Vekoma invert trains for a B&M Batman and tell me it's not about the trains. Actually, Hades 360 placed 168 out of 183 wooden coasters on the Mitch Hawker poll. I think that's as good an indication as any that its not as good as it was intended to be. Also, comparing switching out trains on a steel coaster in comparison to a wood coaster is a bit odd. Wood coaster structures have more 'life' to them and are affected by more elements than steel coaster- weather, trains, they sway more, etc. So of course switching trains on a steel coaster don't make much difference. In reference to the Timberliners, they may do a lot of things that help alleviate maintenance, but they still have an impact on the track. They still weigh a few tons, which will still cause higher speedy turns to sway a lot and cause rough spots. That's what made rides like Son of Beast, the original Texas Giant, Mean Streak, and Rattler uncomfortable for most (I use 'for most' as some people do like those rides, I'm convinced a majority of people don't though). On something like Voyage, you have all those high speed highly banked curves which those trains would have the same effect. Before you bring up Beast, might I remind you that the only 2 drops over 100 ft are the ones coming off the chain lifts, the rest are on structures that aren't all that high off the ground. Even the helix is built pretty low, using a hillside to its advantage. Other than Hades 360, most of the Timberliner trains are being used on wooden coasters 50 ft or shorter.
  21. My gut feeling is that circle is where the lockers will be located.
  22. Dollywood never ceases to amaze me. This coaster epitomizes what they're all about- mixing thrills in with a family atmosphere which about any demographic can enjoy. I mean, even those not able to ride it can enjoy it as it just looks fun to watch. The more simplistic aspect of the trains is something that sticks out- proves you don't need fancy hardware to make a great ride either. I'm still always amazed at the technology they can throw on a coaster these days- the switch track synchronizing with the little show they have when it stops, the audio and visual theming, etc. I like how it backs into the station much like a firetruck would back into a firehouse; a simple little aesthetic addition that works well. Looks like a really fun little ride.
  23. ^Ah, I wasn't aware of that differentiation. silver2005, learning.
  24. 1. PST- Pacific Standard Time, EST- Eastern Standard Time 2. You have it right, the game was Thursday, the original flight was Thursday afternoon, got bumped to Friday afternoon. Yeah, I'll clear anything I may have messed up in that big post. I'm not going back and editing it.
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