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Posts posted by silver2005
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^Didn't someone find socks somewhere earlier this season, too?
Worst new attraction hints ever.
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Also, I think KD has the better top to bottom ride collection over Carowinds' top heavy lineup.
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^That's also when Hershey was in the midst of their deal with Intamin building Storm Runner, Fahrenheit and Skyrush in a relatively short period, not to mention SFGAdv blowing up in size under Snyder.
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I feel Dorney has to be very selective with a new coaster. Between Hershey and SFGAdv, the two have a pretty diverse collection between them, and DP has to fall in that niche to keep them diversified and relevant. Could we see another Zamperla of some sort?
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I say bring back the south parking entrance. I'm not a fan of them funneling both exits off I-71 into one place.
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I'm guessing if its a coaster its a smaller one since I didn't see any signs of construction there a few weeks ago.
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53 minutes ago, super7 said:
No they don’t. I have been to KD over the past several years and it races maybe 25% of the days at best. Even one side on some Saturdays.
They synced lift hills was great when they installed it but now one side always leaves the top a train ahead and there is never an actual race
I went on a slow Monday and they I never saw them not race.
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Even KD always races on Racer 75 with a synced chain lift to boot.
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I think the good Boomerangs and SLC's are underrated. I like the Boomerangs with the newer trains (I've been on Jolly Rancher Remix and Flying Cobras) and restraints and Thunderhawk at MIA is VERY underrated. Invertigo can be good at times as well IMO.
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I think a potential different role clones play is familiarity. Some normal guests may chalk up similar rides at, say, newer parks to possibly thinking 'hey, I saw something similar at this really good park, this newer/smaller park could be kinda good'. I also feel like the S&S 4D was a much needed simplification of the original Arrow 4D concept which made them not exist. I'd even argue that having a cloned coaster or 2 may be chalked up as psuedo-staple rides.
I do wish we saw more variations off of clones. For example, I would be interested to see something like a normal Vekoma Boomerang with different elements. Vekoma is starting to do that with their Jr Boomerang model at least.
I do think we'll see a move away from clones a bit since the internet exists and normal guests are starting to get privy to clones a bit, at least from my experiences with normal guests pointing out they've seen multiple Boomerangs before and so forth.
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Also, try working admissions trying to keep track of all those different passes.
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I had a different but related issue to these at Cedar Point a few weeks ago (not regarding Prestige).
I seemingly used my paper cup drink plan a few times up to lunch just fine. The first time I used it after lunch I got an error (didn't see the computer, going by what they told me). It failed again the 2nd time after lunch and I went to CP guest services who told me it was 'because I bought the pass at Kings Island' and that only a few select CF parks were honoring the plan I had (they told me Carowinds and Kings Dominion in particular). I emailed KI GS the night between my 1st and 2nd day at CP who told me the drink plan works at every Cedar Fair park. The drink plan did work on day 2 and worked fine at my KI visits after that as well as Kings Dominion and Dorney. Worked perfectly fine at KI and MIA prior to that.
And that's over a simple drink plan. There might be errors on simpler passes and plans between parks. I've had trust issues with CF ever since that simple drink plan event. The way CP GS handled it made it worse.
I've been contemplating what I want to do next year, one option is to cut back to gold and save money for a Florida or California trip in 2025. Part of me wants to do that route solely to let all these pass shenanigans have a year to hopefully smooth over.
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After riding KD's Flight of Fear, I want those to be swapped as KD's is much smoother.
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Knoebels TR
Knoebels more or less turned out to be a slightly longer Dorney Park venture. Being the last park on the trip, I was very tired by that point and the heat wasn't helping. I did get 4 on each woodie and 1 on the other coasters, which, Flying Turns happened to be open so got lucky there. Seriously, between dodging the rain and Tempesto opening at BGW, Flying Turns and Skyrush being open (Skyrush opened later in the season, too), I feel I got some pretty good luck on this trip. Google Maps did give me a good way to get to Elysburg, the problem is a lot of roads aren't marked well in the middle of the PA countryside. Next time I go, I'm sticking to numbered routes. Had a good burrito for lunch.
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I drove from Allentown to Zanesville non stop because I always try to stop on the Zanesville exit that has an A&W. I wish I had that or a DQ in my neighborhood.
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Did I enter an alternate reality when I went on my trip where Kings Dominion sounds like its having a better ride op situation than Kings Island?
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I'll do a Knoebels TR later.
But seriously, if you guys are ever in the Philadelphia area, visit Longwood Gardens and do all the fountain shows. Great place to relax.
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Kings Island would do a Reds or Bengals themed ride before a soccer theme.
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Tip for Phoenix- if you want the magical launch to the moon airtine where you are nearly standing up, ride in the first car.
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Good googly moogly that was fast.
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So the idea behind saving Knoebels for last was to make it an ease down day before a relaxing day at Longwood and Philly. However, today is the hottest day of my trip. Slight humidity, but also just straight up hot.
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11 minutes ago, DoomPlague said:
..does anyone want a Larson Loop?
Raises hand.
I rather like them along with looping ships.
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I'm pretty sure Flying Turns trains are recliner chairs on wheels.
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Top Thrill 2! Worlds Tallest, Fastest Strata Coaster!! Coming 2024!
in Other Amusement Parks & Industry News
Posted
TT2 going 120 mph makes it go to 420 ft, so only 19 mph less should make it go up a pretty good chunk of the 420 ft reverse spike. I just hope the reverse launch is comfortable. I rode Pantheon recently, and after experiencing its similar launch mechanics to TT2, I could definitely see a point where a reverse launch could be too extreme. It should be re-entering the reverse launch at least at 65-70 mph or so and TT2 has a pretty long launch track, but the restraints will definitely make or break the reverse launch. I like the new paint scheme, especially keeping the red striped track. I don't think the name is a big deal considering most normal guests are still going to keep calling it Dragster for short.
Overall, I'm glad they're at least keeping it. Granted its a one trick pony coaster, but I rather like its one trick. I'm also hoping they kinda keep the old launch sequence with the engine noises and the red, yellow, and green racing lights it had at track level and on the tower, and while unlikely, I hope Republica is rocking in the station again.