You nailed it. This is not gonna be DB2.0. And thanks for making and sharing those pictures, because it just saved me some work.
I wanted to share my thoughts on some of the elements on this coaster. I think before with the blurry overview, there was a misconception on what elements would be, and unfortunately, those seem to have stuck with the public. So, I want to give my opinion after seeing these detailed prints.
Picture 1: This is not a reverse treble clef. The top point is not on a straight section like it is on Fury, and there's no large gap between banking and turning. I think this turnaround is going to be a non-inverting cross of an overbank and a dive loop. If you can imagine what a normal dive loop would look like from an above view like this, the high point would be very similar to what we see on our blueprint. An element like this would also explain why, from a top view, the turn would appear to get sharper as it decreases in altitude (assumption based on moving away from an early high point). It's not taking a sharp turn, but a steep downward turn.
Picture 2: Now this looks really similar to the banked floating hill of Fury's treble cleft. While lacking the full turnaround that helped give Fury's element its name, this will still give us that amazing sideways airtime it's known for.
Picture 3: I don't think this will be the ampersand we see on Shambhala. It actually looks really similar to the helix on Apollo's Chariot. We have the entrance low point (745 ft) at the very start of the turn, and it seems that the curve is getting consistently tighter until we hit the top point (854 ft) nearly 360 degrees later. We then quickly drop while turning 135 degrees where we hit the bottom (747.5 ft) after leveling and straightening out. Now at 110 feet from low to high, I can see a little bit of ampersand influence, but if this were to be more like Shambhala's, I'd have expected to see the high point be closer to the middle of the helix. I expect something closer to Apollo's helix.
Of course, I'd love to hear everyone's thoughts on this as well. That's the point of discussion afterall.