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ethancoaster

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Posts posted by ethancoaster

  1. On 11/29/2022 at 6:26 PM, ethancoaster said:

    I've spent the last couple of weeks trying to bring this concept to life in Planet Coaster, and here it is!

     

     

    The ride entry plaza pays homage to Vortex, with the ride's station being themed to the fictional "Vortex Vehicles" auto shop. Not stopping at Vortex, the ride's paint scheme also pays homage to the park's original Demon coaster with an alternating yellow-orange-red color scheme, with all of the visible inversions being red.

    Entrance 2.png

    The queue borrows some inspiration from Lightning Rod at Dollywood, with guests walking through the bottom of the auto shop:

    Queue.png

    The boarding station has some light theming, with license plates displaying the different states Cedar Fair properties are located in:

    Station.png

    I made a few modifications to the layout, so it is actually a 10-inversion coaster. This would give it the record for the most inversions of any coaster in North America in addition to the previously established launch coaster inversion record:

    Jo-Jo Roll.png

    Riders park in a launch tunnel while engine-revving sound effects play, with lighting effects at night:

    Launch Tunnel.png

    The ride launches into its first element, a 16-story sea-serpent roll:

    Sea Serpent Roll.png

    After exiting, the ride travels over a brief ejector speed hill before flying into a twisted reverse cobra roll:

    Twisted Reverse Cobra Roll.png

    After exiting that maneuver, the ride flies into a zero-g stall near the entry plaza:

    Zero-G Stall.png

    The ride rounds a low-to-the-ground turn filled with positive g's, before ejecting riders sideways into a wave turn:

    Wave Turn.png

    The ride travels over another speed hill and into an underground batwing maneuver, paying homage to Vortex.

    Batwing.png

    The ride exits the batwing and coasts over an off-axis airtime hill before climbing into the midcourse brake run.

    Off-Axis & Trim.png

    The MCBR slows the trains enough for riders to enjoy a hangtime-filled station fly-by, exciting guests in line.

    Station Fly-By.png

    The ride rounds one final turn and goes into an in-line roll above the ride's entrance.

    Final Inversion.png

     

    Entrance One.png

    Here's an overhead view:

    Overhead.png

    This ride was designed with Vekoma in mind, but I think if Kings Island were to actually build something like this, I think Zamperla would be an interesting candidate. They're rumored to be working on Dragster a few hours north, as well as providing the two rides in Adventure Port next year. I'd be interested to see what they could do with their overhauled coaster division.

     

    What do y'all think? Comments, criticisms, concerns? 

     

    I wanted to bump this after the announcement of TT2. I think if it turns out to be a success, a Zamperla launch like this could be a good replacement for Vortex. They also released this animation of their lightning model recently:

     

     

    • Like 5
  2. On 11/8/2022 at 12:20 PM, ethancoaster said:

    Screenshot (4).png

    So while looking at google maps and trying to think of a replacement for Vortex, I came up with this concept: transforming the back of Coney Mall into a 50's themed section, similar to Jukebox Junction at Dollywood. There are already a couple of attractions back here that have a vintage aesthetic/name: Shake, Rattle & Roll, Antique Autos, and Jukebox Diner. I think expanding upon those attractions to make it a fully-fleshed out land similar to Adventure Port would really enhance the area. It would also allow for Backlot to be rethemed. It could retain its car chase theme, but with aesthetic upgrades and a name change to match the new area.

    The centerpiece attraction would be the replacement coaster for Vortex, tentatively titled "Demon Rod". This would be a launch coaster that would pay homage to Demon, but with a hot-rod theme. Essentially, it's themed to a classic car that is possessed. The layout is designed to have nine inversions, which would give it the record for the most inversions on any launch coaster. One of them would be an in-line roll station fly-by. 

    I've spent the last couple of weeks trying to bring this concept to life in Planet Coaster, and here it is!

     

     

    The ride entry plaza pays homage to Vortex, with the ride's station being themed to the fictional "Vortex Vehicles" auto shop. Not stopping at Vortex, the ride's paint scheme also pays homage to the park's original Demon coaster with an alternating yellow-orange-red color scheme, with all of the visible inversions being red.

    Entrance 2.png

    The queue borrows some inspiration from Lightning Rod at Dollywood, with guests walking through the bottom of the auto shop:

    Queue.png

    The boarding station has some light theming, with license plates displaying the different states Cedar Fair properties are located in:

    Station.png

    I made a few modifications to the layout, so it is actually a 10-inversion coaster. This would give it the record for the most inversions of any coaster in North America in addition to the previously established launch coaster inversion record:

    Jo-Jo Roll.png

    Riders park in a launch tunnel while engine-revving sound effects play, with lighting effects at night:

    Launch Tunnel.png

    The ride launches into its first element, a 16-story sea-serpent roll:

    Sea Serpent Roll.png

    After exiting, the ride travels over a brief ejector speed hill before flying into a twisted reverse cobra roll:

    Twisted Reverse Cobra Roll.png

    After exiting that maneuver, the ride flies into a zero-g stall near the entry plaza:

    Zero-G Stall.png

    The ride rounds a low-to-the-ground turn filled with positive g's, before ejecting riders sideways into a wave turn:

    Wave Turn.png

    The ride travels over another speed hill and into an underground batwing maneuver, paying homage to Vortex.

    Batwing.png

    The ride exits the batwing and coasts over an off-axis airtime hill before climbing into the midcourse brake run.

    Off-Axis & Trim.png

    The MCBR slows the trains enough for riders to enjoy a hangtime-filled station fly-by, exciting guests in line.

    Station Fly-By.png

    The ride rounds one final turn and goes into an in-line roll above the ride's entrance.

    Final Inversion.png

     

    Entrance One.png

    Here's an overhead view:

    Overhead.png

    This ride was designed with Vekoma in mind, but I think if Kings Island were to actually build something like this, I think Zamperla would be an interesting candidate. They're rumored to be working on Dragster a few hours north, as well as providing the two rides in Adventure Port next year. I'd be interested to see what they could do with their overhauled coaster division.

     

    What do y'all think? Comments, criticisms, concerns? 

     

    • Like 7
  3. On 11/9/2022 at 10:31 AM, purdude86 said:

    Love the 50's theme and as mentioned there's already lots of 50's stuff there. I do agree with brenthodge that I would change the theme of the new coaster to something more rock and roll or something else generic 50's. Car is easy to theme but with KM Antique Autos and BLSC being included it would be a lot of car themed rides. Be easiest with BLSC to keep car theming and just give it a hot rod type theme and some new décor, and then do something else for the new coaster. 

    Could also expand it back into the Action Theatre area too if they wanted to add more to the land for a second phase/expansion.

    I see what you mean by saying that it could be redundant, but I also think having three car-themed rides actually allows for a gradation in the intensity of the rides as well as a consistent theme throughout the land. Area 72 has two space-themed rollercoasters right next to each other, but the way their theming is executed makes them feel like distinct experiences. I feel like the same could be done with this hypothetical 50’s section.

     

    I think the rock and roll theme would actually fit better with a BLSC retheme. You could name it “Hot Rod Highway” and theme the billboards and set pieces to reflect local southern Ohio towns in the 50’s, and add some music and lighting effects to the tunnel synced with music.

    • Like 2
  4. 3 minutes ago, Hawaiian Coasters 325 said:

    I like it. What manufacturer would this be? Mack? Intamin? Vekoma? Gerstlauer? 

    I think Vekoma would be the best choice since of the options mentioned above, their coasters tend to have the lowest height requirements. It could have a 48” restriction similar to Vortex. If not Vekoma then I think Gerstlauer would make a good choice.

    • Like 2
  5. Screenshot (4).png

    So while looking at google maps and trying to think of a replacement for Vortex, I came up with this concept: transforming the back of Coney Mall into a 50's themed section, similar to Jukebox Junction at Dollywood. There are already a couple of attractions back here that have a vintage aesthetic/name: Shake, Rattle & Roll, Antique Autos, and Jukebox Diner. I think expanding upon those attractions to make it a fully-fleshed out land similar to Adventure Port would really enhance the area. It would also allow for Backlot to be rethemed. It could retain its car chase theme, but with aesthetic upgrades and a name change to match the new area.

    The centerpiece attraction would be the replacement coaster for Vortex, tentatively titled "Demon Rod". This would be a launch coaster that would pay homage to Demon, but with a hot-rod theme. Essentially, it's themed to a classic car that is possessed. The layout is designed to have nine inversions, which would give it the record for the most inversions on any launch coaster. One of them would be an in-line roll station fly-by. 

    • Like 10
  6. 1 hour ago, brenthodge said:

    Love the concept, but it further eroded what little was left (or could easily be reclaimed into) Oktoberfest. At this point I really wish they would just kill the Concrete Zone” area and make that Oktoberfest. Pop in 1-2 more flats to make it a bit more family friendly and really make Festhause a full “international food hall” with a strong German presence. 

    I think this makes the most sense, and as someone whose home park is Carowinds, I really hope the Action/Thrill Zones get gradually phased out at the former paramount parks. With the direction Cedar Fair is moving in, those sections feel the most generic and lacking in cohesion, so incorporating it into Oktoberfest makes the most sense to me.

    • Like 1
  7. Now that Zambezi Zinger has been announced at WoF as a GCI with Titan Track, I’d like to make somewhat of an out-there prediction for what I think could be replacing Vortex.

    I think we could see a massive GCI coaster (150+ feet) placed on that plot of land utilizing Titan Track to do some extreme maneuvers. I think it makes sense as Mystic Timbers was a fairly successful ride, Cedar Fair has a good working relationship with GCI, and it would be more cost effective than a brand new steel coaster. I also think we could see Titan Track used to do a vertical loop as a throwback to SoB as it would be the only element of its kind on either a hybrid or wooden coaster. I’m not up to date on park rumors so I could be entirely wrong, but that is my prediction.

    • Like 6
  8. 10 hours ago, goettablitz said:

    I agree.  I thought I read that the same company that is building Orion also got the contract to demo Vortex. 

    Makes sense. Especially if the rumored deadline for Orion's track completion is February 1st. That would still give them two months to demo Vortex (though I doubt they'd need it).

  9. 15 hours ago, FUN&ONLY! said:

    There are a lot of unanswered questions about the whole Orion project that add to the suspense. Is there going to be a bin system? What is the Orion entrance going to look like? How is Orion’s theming going to look? How is Flight of Fear going to change aesthetically? How is Area 72 going to be themed? What are they building next to the C.H.A.O.S building? Will it look anything like this?

    entrance.png

    It’ll look even better than this. While it’s not the Weber group doing the theming this time, Cedar Fair additions have exceeded expectations recently in terms of theming. Mystic Timbers’ shed is pretty effective at creating an unsettling atmosphere, and Copperhead Strike’s barn has even more detail in real life than in the animation.

    • Like 5
  10. 1 hour ago, flightoffear1996 said:

    That turnaround looks to be pretty similar to what Diamondback.

    No way, Diamondback doesn’t have that parabolic arching in the way that Orion does. If that first hill doesn’t provide sideways airtime, this one will unquestionably provide it in spades.

    • Like 1
  11. 55 minutes ago, FitzGorrelCoasters said:

    Is the element after the wave turn a treble clef?

    To me, it looks more like a dive loop than the treble clef, but without an inversion (non-inverted dive loop). I also feel that the “wave turn” is more of a Stengel Dive than a wave turn, since the airtime is more vertical than lateral.

    • Like 1
  12. 1 hour ago, Hueney020 said:

    Thank you. I couldn’t agree more. All this talk about i don’t know how much floater you are going to get. Who cares. I am not sure what type of feeling i am going to get but i know it’s going to be craziness. You are in those clamshell restraints on an overbanked/wave turn. I am not sure there is an element from B&M that you can even compare it to. I don’t understand all this floater airtime talk. If it doesn’t give you that does it make it not worthy. Like i said i am hoping for a new element that give me a crazy feeling. That to me makes it better and unique. But again hopefully this new element that B&M has not really done before gives some type of crazy feeling. 

    It’s actually pretty similar in shaping to the treble clef on Fury, particularly with the shaping on the arc. 

    • Like 1
  13. 41 minutes ago, FUN&ONLY! said:

    That has the potential to be really cool, but I see it as unlikely considering how much it would cost to completely re-track The Beast with this, and I know some people would protest if Kings Island touched The Beast. Still, cool idea!

    I’m not suggesting a full retrack, but just the sections of track that have the highest levels of stress put on them. Pretty much any area near the trims.

    Also, full disclosure, but I’ve yet to visit Kings Island. So I know I’m not qualified to talk about the level of quality with the track.

     

    • Like 2
  14. 13 minutes ago, LintemuthStudios said:

    I'm not seeing any floater potential here, but you're going to be flying through that turn. Should be some great forces there.


    giphy.gif

    It won’t be sideways airtime in the vein of an RMC wave turn, where you experience lateral airtime, but rather floating vertically while your body is sideways. 
     

    The trailer for the ride does a better job of showing the maneuver than the POV. Go to the 43 second mark.

     

     

    • Like 3
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