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westcoaster

2017 2018 2019

49 posts in this topic

Sounds about the range I was thinking. The park definitely has the room for something larger since Racer was based on Shooting Star, so it's mainly the fact that this unloved location doesn't make the revenue for such a large scale thrill ride. Even going so large as to rebuild Tornado would be perfect. I swear I go to Strickers every year just to marathon that thing...

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Capacity did increase a little bit when we changed the way we unloaded guests on Python a few season back.  We no longer unload the trains in the "unload area", but now unload and load everyone from the front of the station.  (There is a block sensor between the unload and load area.  If the train in the station didn`t clear this sensor before the train on the course hit the sensor and break right about the station, the train would set up on the brake above the station.  If that happened, a manager would have to come out and manually release that brake.  With the new setup, that virtually eliminates the chance of that happening).

A little birdy told me that there might be some changes to the Python this season. No track changes or anything like that, but something that might be very beneficial.

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It is just how the ride is designed.  The track in the station is relatively level.  So when the brakes are released, the trains (especially if there is a lot of weight in the trains), do not want to start to move.  There are kicker wheels on the track, but if the train doesn`t stop right at one of the kicker wheels, then the trains need to be pushed in order to get it to move.

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Dippin' Dots guy told me that rumor has it, Coney is changing how they track ride traffic, in attempt to justify a small coaster. I'll believe it when it's confirmed, (or maybe when we start seeing signs) but hey, we can hope.

Sent from my VS987 using Tapatalk

westcoaster likes this

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Previously, season pass holders just had to show their pass to ride operators at each ride to gain entry to the rides.  (There is no gate on the ride side, so anyone that has paid to park is free to roam the grounds on the rides side.  The pool area is gated).

Starting last season, pass holders were not able to flash their pass to gain entry to a ride.  They had to flash their pass at a ticket booth and receive a rides wristband for the day.  Ride operators were only allowed to let guests on the ride that had a wristband.  This results in being able to determine exactly how many pass holders were riding the rides on a given day.  Coney does not take capacity like Kings Island does.  We do not track how many cycles/riders ride any particular ride on a given day.

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47 minutes ago, CoastersRZ said:

Previously, season pass holders just had to show their pass to ride operators at each ride to gain entry to the rides.  (There is no gate on the ride side, so anyone that has paid to park is free to roam the grounds on the rides side.  The pool area is gated).

Starting last season, pass holders were not able to flash their pass to gain entry to a ride.  They had to flash their pass at a ticket booth and receive a rides wristband for the day.  Ride operators were only allowed to let guests on the ride that had a wristband.  This results in being able to determine exactly how many pass holders were riding the rides on a given day.  Coney does not take capacity like Kings Island does.  We do not track how many cycles/riders ride any particular ride on a given day.

Why wouldn't you track it?  It's not a time consuming task nor is it expensive to do so.  I would think it would give you a lot of interesting data, at the minimum.

WailsLikeABanshee likes this

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I agree that it would give us a bunch of interesting data.  I agree that it is also not time consuming per se.  But we would have to train all the existing ride operators to track it, and I know that some of them will refuse/make up numbers.  And it would also be another piece of paperwork that we would have to keep up with.  The full time staff at Coney has never required it, so why deal with it if it is not required?

jcgoble3 likes this

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54 minutes ago, CoastersRZ said:

I agree that it would give us a bunch of interesting data.  I agree that it is also not time consuming per se.  But we would have to train all the existing ride operators to track it, and I know that some of them will refuse/make up numbers.  And it would also be another piece of paperwork that we would have to keep up with.  The full time staff at Coney has never required it, so why deal with it if it is not required?

Sounds like they had a desire to understand how often their season pass holders were utilizing the rides.  Why not have the data to understand what rides are being ridden the most?  How about data to track employee performance?  At KI, especially on the flat rides, you could track performance and tell which of your employees are stronger and weaker based on their cycle counts.  

In terms of training, training employees takes 5 seconds and two clickers.  One clicker tracks riders, one clicker tracks cycles (if you even think you need that information).  You record once per hour.

In terms of refusal to do, then you start writing them up and fire them if they don't do it.  It's part of their job, it's not difficult.

It seems a little crazy to me that it's not being done.

WailsLikeABanshee and jcgoble3 like this

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I agree that it is not difficult, as I stated before.  But until we get a push from the full time staff, it will likely not be implemented.

I like analyzing numbers and agree that it would be beneficial data to have.

Rivertown Rider likes this

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I have to agree on the clicker system being super simple, but also pretty easy to botch up. I remember having to count while driving Vortex/WindSeeker/Planet Snoopy rides. It takes no time at all, but staff can also just as easily spam the button to "boost" capacity, so its also a matter of trust and honesty. Granted, with the low capacity attractions such as circular flat rides and 6-passenger coaster trains, it shouldn't be too hard to record....

WailsLikeABanshee likes this

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Since CI has close to a million people living within a 15 mile radius, I would like to see the midway brought back

with many of the old style rides back. I know Riverbend is located where the turnaround for the Shooting Star is,

however it could be redesigned. I work Balloon Glow and some crowds are estimated at over 20,000 people.

You can always dream!

Pilotank

westcoaster and Oldiesmann like this

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What's going on with The Scream Machine? I was at the park yesterday for my brother-in-law's company picnic and noticed that the ride had been partially disassembled.

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