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Showing content with the highest reputation on 10/15/2023 in all areas

  1. I hope the train gets a facelift- I think The Twelve Days of Christmas has overstayed its welcome.
    4 points
  2. Well I spent roughly 4 hours at Holiday World today seeing as it was going to be my last chance to get it in before they close for the year. Unfortunately I was pretty sick over the weekend and was just starting to improve so I knew that I would probably start feeling bad at the park eventually. My final ride count was as follows - Raven 1x, Legend 3x, Voyage 4x, Thunderbird 1x, Gobbler Gateway 1x. I made sure to walk through all the themed sections even if I didn't stop to ride any rides there (Christmas and 4th of July). Overall I was very pleased with the park and the free soft drinks were AMAZING! I started off with The Legend which I would say is a smaller version of The Boss at SFSL. That covered helix mid ride is really really forceful and the rest of the decently long layout provided good airtime and laterals. The slight twist on the first drop was pretty sweet too. I thought it was running pretty smoothly and the ops were amazing on this one. Next I made my way to the Voyage. This ride is definitely best in the park. I'm questioning if it's a true wooden coaster seeing as all the support structures are metal (I think it still counts as wooden?) Anyway it was probably the best wooden coaster I've ever ridden. Only had two jolts that were noticeable and was a really long ride. I think it might have topped The Beast for me making it my new #1 wooden coaster however The Beast is going to have a second chance on Fri when I go to Halloween Haunt so we'll see if The Voyage can retain that #1 spot or whether an old favorite will triumph in the end... After Voyage, I rode Thunderbird which is probably the shortest/weakest winged coaster I've ever ridden. Don't get me wrong it serves it's purpose in the holiday world lineup perfectly but to me, GateKeeper and wild eagle are far superior. This is where I started feeling bad. I don't think any of the coasters thus far had been rough or uncomfortable but I think it was me just starting to feel bad from whatever fever sickness I had over the weekend. I started with a headache and got sick to my stomach which is not normal for me at an amusement park so I know the rides were not to blame. My equilibrium had been off over the weekend and I think maybe the rides threw it off and made me feel nauseous. However, if I went to Holiday World perfectly healthy I'm sure I would have been fine and not felt sick or had a headache. So to take a break, I rode Gobbler Getaway. I definitely think that is better than boo blasters for a Sally dark ride. The guns actually worked and I got a great score. Finally, I decided I would have to get in The Raven before I called it quits and drove home. The ops were horrible on this one so it took much longer than expected to actually get on. While the raven is a good coaster, it's definitely not the best woodie by any means. The huge turn over the lake and the "5th drop" were both great but the coaster felt very short. Also, it felt rough to me. Maybe this was because physically I was kind of done/ready to leave/not feeling 100% or perhaps it's actually rougher than the other two wooden coasters at HW. Anyway, to sum up I enjoyed my visit to the park and while the Voyage and the Legend are both in my top 10 wooden coasters list, I don't know if I'll be back next year... 3 hours is a long drive for two really good coasters whenever you have Kings Island in your home town and Cedar Point is only 4 hours away. However, I will say that Holiday World is definitely better than KY Kingdom so anyone down by Louisville should make the hour trip over there if they haven't already.
    2 points
  3. Correct. Railblazer operates without a moving trains in the station.
    2 points
  4. It's my understanding that Trailblazer does or did do continuous loading without a stop.
    2 points
  5. Maybe that is operational issues or guest issues causing that but they are allowed to unload/load while moving and you simply haven't experienced it? Or maybe an older design with different manufacturer recommendations.
    2 points
  6. Dorney's, Carowinds', Kings Dominion's, and MIA's mice all stop and stack in the station though.
    2 points
  7. Wild Mouse at CP move in the station while boarding. At least they have every time I rode. What about Boo Blasters and White Water Canyon and a few other rides at other CF parks...not coasters lol but they do allow it.
    2 points
  8. Correct me if I'm wrong, but doesn't Wild Mouse's trains move in the station at Cedar Point?
    2 points
  9. There are a certain percentage that will use the meal plan dozens - if not hundreds of times. Those are few and far between. Most will see the $100 (or whatever) price and assume if they got $110 worth of food then they came out ahead. What they don’t factor in is whether or not they would have spent the initial $100 if they didn’t have the meal plan. That’s the theory behind it. I’m sure the company loses money on some people, but it’s probably in the dozens. For most, they’ll use it five to ten times and the park will come out pretty far ahead. The way that it’s realized is there is a drawdown account and each time you use it, it draws a certain amount. It’s likely that oddball price that appears on your receipt. I’d bet you dollars-to-donuts that they count that as in-park per capita spending. So that would account for how per capita is often record breaking.
    2 points
  10. Because if Home Depot can have Christmas items for sale in October, surely we can talk about Winterfest.
    1 point
  11. I decided to make this it’s own thread because I think is needs attention. I’ve shared this before but I’m not a huge fan of the idea of roaming scareactors. I think the practice is an inefficient use of labor and therefore should be eliminated from Halloween Haunt. It’s been stated on here that there will be less scareactors this season. This could lead to less immersive mazes/scare zones. Why not simply pull these employees from the pathways and put them in the mazes and scare zones where they could be better utilized? I argue there’d be more value for guests if the mazes and scare zones were more immersive as opposed to spreading the staffing so thin around the park. Regarding value, I think guests should be allowed to choose whether or not they want to get scared. If people want to get scared, then they should go to the mazes/scare zones. I don’t agree with the idea that you should have to pay more to not be scared via the “no boo” necklaces. It comes off as an unnecessary cash grab. I don’t think I’m alone in this but I’m not confident that this will ever become a reality unless attendance drops to the point where they would need to take action.
    1 point
  12. Imagine the whole train course COVERED in Christmas lights (especially the woods after the trestle bridge)...even better, imagine that with snow! Anyways lol I sorta agree.
    1 point
  13. Does it? I heard that was a feature included on Wonder Woman Golden Lasso, but it wasn't included for Railblazer. Regardless, given Cedar Fair's history with RMC, as well as the maintenance/capacity issues that come with single rail coasters, I highly doubt we'll see one built at Kings Island.
    1 point
  14. I’m not a fan of lights on formed frames. I prefer them in the trees and in the buildings. they are not going to do this because of the labor cost but imagine the train ride with lights in the high trees…..
    1 point
  15. I forget what they call it, but CF has a chainwide thing where they don't do it and CP's is somehow the exception. Also, those are single cars, I don't think they'll let a whole train keep moving if they don't let most of their wild mice do it.
    1 point
  16. I hear that the raptors do not age well. In fact I’ve hear rumors that Railblazer may be in danger when the park closes because all of the refurbishment they would have to do on the ride. The coasters tear themselves apart and don’t deliver the best capacity for big parks.
    1 point
  17. WHERE are Elephant Ears at K.I.??!! Super excited if you are correct!
    1 point
  18. Made my first Haunt trip of the year last night. Would say the new Alien Abyss maze is definitely a step up from CHAOS. The park was packed, but still found plenty of things to do. Arrived around 6:30 to a 3 minute line for the ID and entry process, however my friend who arrived at 7:55 had a less exciting experience waiting for about 15 minutes through entry and security. Abandoned was a fun addition as a scare zone, I enjoyed the props more than the Rivertown Reaping in the past. I love all the decor throughout the park, but I agree that some of it feels a little stale. I love the theming and little details over the park, but some more additions could definitely help freshen up the experience. Again, not saying it was bad by any means, just that as someone who has attended Haunt every year consecutively for at least 15 years now, it would be nice to see a little more than just a new maze and scare zone per year. The DJ in Coney Mall was a bit of a strange vibe, but later in the night the area returned to its normal, demented carnival music. Had the pulled pork sandwich with Mac & Cheese at Coney BBQ, and definitely hit the spot. Rides were all quite busy, with a 30 minute Adventure Express and Banshee queue being the shortest of the night, but I'll never turn down any chance for a KI night ride, especially on AE . Overall, for a 5 hour visit, getting 5 mazes and 4 coasters on a Haunt night ain't bad for the level of crowd. Felt the staffing felt adequate except for Hotel Michelle, but also could've just been myself missing all the scares . Overall, I'd give my Haunt experience an 8.5/10. It felt good to be back in the park, witnessed minimal security problems as KI security was on any situation almost instantly. Food was great, maze lines moved quickly, a decent amount of fog in the main areas, and had a few personal favorite interactions with scare actors I've had in years. Not the best Haunt experience I've ever had, but certainly was a fun night in the park, especially for the amount of people there.
    1 point
  19. It's a rough sketch, but I came up with this concept of a B&M Surf Coaster named "Moonwalker". The main theme of this ride would revolve around an early 20th century experiment to test how it would feel to walk on the moon. The inspiration I had for this theme mainly came from the standing airtime you get on a Surf Coaster like Pipeline at SWO, making it feel like you're hopping in a low gravity environment. I also included the early 20th century "Art Deco"-inspired theming to help it fit in with the early 20th century theme already present within Coney Mall.
    1 point
  20. Much like how the park split up Oktoberfest and created a new section, I think the same could be done for Coney Mall: You have Coney Mall to the back left of the Eiffel Tower, Rivertown to the back right of the Eiffel Tower, then you have a ton of potential directly behind the Eiffel Tower. This could easily be marketed as its own section whenever Vortex gets replaced.
    1 point
  21. Personally I would have preferred the old amphitheater be removed instead of repurposed, purely for aesthetic reasons. Paint it however you want, it's still the Nickelodeon Theater and building the playground area from scratch would have allowed more creativity in the layout, and maybe left a treeline dividing the flume from SSBR.
    1 point
  22. This is probably an unpopular view, but it's a shame they couldn't have found a way to incorporate this ride without tearing out all those trees along the north side of the flume there. Those trees allowed for some suspension of the reality of being in an amusement park while riding, making it seem like a voyage through the woods. It's especially ironic given the transformation of the area into Camp Snoopy.
    1 point
  23. The people on this site really not good examples of what average is when it comes to utilization. The pass price and meal plan price make sense in context with how many times they are used on average, when considering every pass holder, not just a small group of dedicated individuals. Most passes really are not being used more than a handful of times a year. For every pass holder going 20+ times a year there are multiple only going 1, 2, 3 times. This is an old number and I cannot remember the source, but back around 2016 or 2017 I believe, the average was somewhere between 3 and 4. I have never heard any hints at what average use is for the meal plan. But it’s obviously low enough that the chain is making a good deal of money at the current price. I am positive there are guests that get enough meals the park and the chain lose money on the meal plan, do they make it back on merchandise and other spending, maybe. Whatever my meal plan costs Cedar Fair is easily paid for from my in park spending and that I have a prestige pass and season long Fast Lane. Raising the price risks losing those guests who don’t really use it frequently. The price point was decided to try to maximize revenue and profits, using data we don’t have access to. They are selling the idea of unlimited, and using data to support how often it actually is used. Guests are really bad at estimating how often they actually use their pass and meal plan.
    1 point
  24. Isn't that what I posted 7 posts up and the last 5 posts referenced lol
    1 point
  25. I don’t know why they just didn’t spend the money to build another bridge over the railroad tracks when they rerouted the queue. It would’ve paid for itself by now with the savings in labor cost of somebody watching that crossing. Plus, there’s much more needed jobs that need filled than that one.
    1 point
  26. So we are now promoting the fact that the ride is shorter and has less capacity than the ride it harkens back to. Wonderful way to communicate how great the ride is! Also, this is nitpicking, but Sol Spin is not where Skylab is. Skylab was to the south, roughly in the area of the Coke Marketplace and basketball game is iirc. Flying Dutchman was roughly in Sol Spins plot. Our communication director really knows and applies his history!
    1 point
  27. But will show on the advisory list of attractions closed for weeks after it opens....
    1 point
  28. Agree with getting rid of the fun perks corporate position. As a platinum season pass holder for as long as I can remember, I have never received any park pass perks. (Tired many times over the years to call the park to get resolved, but just get transferred and never get a resolution). Yet, park pass perks is a supposed season pass benefit which I have never received. The park pass perks program obviously is not working as intended.
    1 point
  29. "flys"... Sure, pal.
    1 point
  30. That's why I initially liked the idea of something like a dive coaster going there. It would give a grand coaster similar to Vortex for the plot and provide great views on the turnaround at the top of the lift and the hold for the drop if it faced out to the park. could than have it soar back up by the midway with the usual dive loop to recapture some of the batwing element from Vortex. However I feel the land would better be utilized with multiple rides and still providing a large coaster for the area that can offer numerous inversion like Vortex if they did my above idea or something similar.
    1 point
  31. I love the idea of putting in different attractions, but there is something special about seeing a massive coaster dominate the pathway between Coney Mall and Rivertown. Vortex’s placement was visually stunning. That being said, I would like some attention given to the area if a new coaster (or anything) is put there. It would be nice if the Sprite Three-Point Challenge was removed and Backlot Stunt Coaster was freshened up (a re-theming would be ideal). I also assume when Vortex is replaced that Diamondback will receive a re-paint and maybe some love given to the arcade in Rivertown as well. I think something like a log flume would be ideal where Tomb Raider building is, but that is just my opinion.
    1 point
  32. Cedar Fair doesn't allow their wild mouse coasters to move in the station, there's no way they'll allow that on RMC Raptors either.
    0 points
  33. Ryan woke up this morning and chose violence. I love it. Haven't spent more than 2 hours in the park since they tore down Vortex. Not really doing much to keep me interested either.
    0 points
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