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Posts posted by silver2005
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An inverted coaster with 8 inversions would be the most of any inverted coaster in the world. The only one with 7 is Montu.
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Its supposedly the most anticipated announcement in the park's history, and now with the silver comb with the strands of hairs, it may be safe to say that the ride name is Indeed Banshee. I am standing firm on the support color (blue) wouldn't it be kind of cool if the track was a silver color like Afterburn @ Carowinds? Just a thought.
As long as Flight Deck doesn't get blue supports in the near future.
I'd love for it to be painted black track again. (I think it was that color once.)
Flight Deck was never black. It was red and then went to the current gray. It's appeared black on previous park maps for some reason, but its never been black.
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I think I might take my Milky Way bar now (can't eat nuts of any kind) and settle in up to the announcement unless something new and meaningful appears. This thread appears to be in a mobius loop of conversations otherwise.
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I'll provide the popcorn since Monroe seems to be absent.
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I tend to think Vortex fan is making the thread collapse in on itself with all his talk referring to KIC on KIC.
Makes me think of this.
Thinking too much on this thread is starting to hurt.
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^Please tell me you're not posting while driving...

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We've also discussed to death why it likely won't be a wing coaster and why Screamscape isn't the best of sources.
Truly the discussions do go round and round...
I think the picture in my previous post is pretty justified.
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I'm sorry, but I have to post this at this point.

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Where's Monroe when you need him? This thread is in need of popcorn. Anything to deviate from the annoying B&M vs Intamin ranting.
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I only ever ride it in the front car. I can't stand anywhere else on the train.
I agree with most of your assessments though. However, I'm probably in the minority on this, but I find the 2nd half to have decent laterals.
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A sidewinder is a half loop followed by a half corkscrew. Its kind of like an Immelman, but the exiting of the element is much higher. Anaconda's second inversion is another good example. If it does the half corkscrew first, its a reverse sidewinder, which a good example of that is SFoG's Ninja's 3rd inversion.
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Here's a POV of Joker's Jinx, filmed by the Discovery Channel (so it's legal), which is essentially a bigger outdoor version of Flight of Fear. The inversions are a cobra roll (2), a sidewinder, and a corkscrew.
Seriously, for those of you wondering about coaster facts and stuff, rcdb.com will blow your mind.
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There is one thing I thought of that would support the layout as most people speculate where the lift is behind Sling Shot. Those triangle footers might very well be for the lift hill. It might be that the 2nd element (I'm guessing a vertical loop) comes either really close or even threads the lift which would explain the use of the triangle footers to handle supports for more than the lift.
Also, B&M usually sets up the track where the transfer is between the station and the train shed, which would make the station be right by the paths.
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On those speaking of using 20 year old technology for an inverted- they still build wooden coasters, whose technology spans 100+ years.
Just sayin'.
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^Talon, Patriot, Great Bear, Nemesis Inferno, and Nemesis all have only 4. Flight Deck at CGA only has 3.
Also, when I mentioned full circuit earlier, I was referring that KI could go for the tallest inverted coaster record for full circuit coasters without going for the overall record. Just because Wicked Twister is a shuttle coaster doesn't exclude it from being an inverted coaster.
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Alpengiest is the tallest in the full circuit category at 195 ft with a 170 ft first drop.
Of all inverted coasters, it is Wicked Twister at 215 ft.
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Gatekeeper's label had Country of Origin on it. Picture from TPR.

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Given how Kings Island just tore down 2 prototype rides and have had trouble with them in the past, I'm leaning towards the park not getting one, even if it comes from B&M (referring to the 4D).
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B&M wont stop something that they just created…(giga) to go back to build coasters that were popular in 06' . Doesnt make sense
B&M builds whatever Kings Island wants. Just because they built a giga somewhere doesn't automatically mean that KI's will be a giga.
And to your remarks on the last invert being built in '06, there have been a few built in the last few years, heck, OzIris was new this year. Also realize most US parks by 2006 already had a B&M or Vekoma inverted coaster. Kings Island does not. Also, a B&M inverted coaster rides very differently from Invertigo, Flight Deck and Firehawk, not to mention it'd be a nice line chewer, something Kings Island needs, particularly in Action Zone where most ride lines can get pretty long.
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Here's thing with the double footers. This picture has been used before on this thread without problem (it was taken from Drop Tower, it's not mine, I don't condone taking pictures from rides without permission), but it illustrates it perfectly.

First, that truck fits between those pair of supports perfectly with enough room to spare on either side, which would easily fit a 4 across B&M inverted car. Double supports on B&M coasters above the tracks aren't nearly that wide on the final brakes.
Secondly, those footers (starting from the top left) in the 4x3 square are the shed footers. The nearest footers to the right of that are inches from the shed footers.
Here's Diamondback's for comparsion to illustrate how far the next footers over are for a sit down coaster, which are centered on the track above.

DB's footers for the shed are also 4 wide. However, the next nearest footers from the footers at the edge of the shed on DB (which supports the main course track) are a good 5-7 ft over.
Also, here are a few examples of Intamin brake run footers, and an example of why Intamin is completely ruled out at this point.
Millennium Force

Intimidator 305

Maverick

We've already established where the brake run and station are going to be. Look at how on Intamin brake runs, the supports are numerous as well as pretty close together. They probably have dozens of footers supporting the final brakes and station alone. It's also like that throughout the main layouts; you can probably make their layouts out on the footers alone.
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I have to go with Beast on this one. Its simply a marvel in the roller coaster world. It has such an eccentric layout, sprawled out over those dense woods. It definitely gives it it's own character, not to mention the legendary position the ride has attained, especially here in the Greater Cincinnati area. I kind of consider it the ride of passage around here, 'you haven't been on a real roller coaster until you've ridden The Beast', so to speak. I also love the history surrounding it, being built and designed by hand, the work the late John Allen put into it, the many modifications to the trains and tunnels on the track, simply extraordinary. It also has the greatest night time experience on any coaster I've ever ridden, period.
I have to mention a close second for me, being Dollywood's Thunderhead. Whereas Beast is spread out, Thunderhead is a very intense and relentless ride. From the second the train disengages the chain, its nothing but mayhem; tons of air time and lateral forces throughout. It even seems every segment has some small dip or jump designed into them, it just never lets up until the final brakes. Millennium Flyers are pure win for wooden coaster trains.
Of wooden coasters of the more classic variety, I have to go with Hershey Park's Comet. It is immaculately maintained and still rides like new despite being nearly 70 years old. It has great air time and a very nostalgic feel to it, kind of reminiscing back to the early days of amusement parks and roller coasters. Its a beauty at night too, rolling along the classic part of Hershey's midway strung up in lights. That's one ride I hope stays around a long time, an often under appreciated ride at Hershey IMO.
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If this is a B&M ,there might be a lack of track because the plant is only about half an hour/40 minutes away. I don't recall Diamondback track showing up until mid-August, and that's a mile's worth of track, which went up really quick.
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that was to just put in perspective the size of the area.
I realize that, but my point still stands. I want to see where you guys think this alleged giga will go using what we already see on the ground.
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For those who overlaid I305 over SOB's spot, I would ask you go back and place the lift where the footers look like it'll be and then see where it'll go. Also take into account what the terrain is like and if you're going to draw a layout, explain all the current footers.
Starting to Decode 2014
in Kings Island
Posted
Nemesis Inferno already has interlocking loops.