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Everything posted by TombRaiderFTW
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Closing Day, October 27, 2019: Extraordinary End of an Era
TombRaiderFTW replied to VortexBFForever's topic in Trip Reports
A friend of mine's favorite coaster was Son of Beast. After its demolition, it was Firehawk. I told them in no uncertain terms that they're not allowed to like Adventure Express. @VortexBFForever, that was a wonderful trip report, as usual. I so enjoy reading your reflections on your day, so this was an extra treat, even if the occasion wasn't the happiest. -
Vortex Is Leaving After This Fall Season
TombRaiderFTW replied to THE_BEASTmaster's topic in Kings Island
I recognize that what I'm suggesting goes against the ToS, but I'd almost argue that Shaggy IS a source. He knows people. I can't think of a time where he spoke with certainty about something where it ended up being blatantly untrue. He's even the author of several posts on Kings Island's blog. -
Vortex Is Leaving After This Fall Season
TombRaiderFTW replied to THE_BEASTmaster's topic in Kings Island
They're gonna do WHAT to @selective? -
Vortex Is Leaving After This Fall Season
TombRaiderFTW replied to THE_BEASTmaster's topic in Kings Island
^ Yes, because Morgan's not a company anymore. Chance Rides absorbed them, though, and may be up to the challenge if the money is right. -
Vortex Is Leaving After This Fall Season
TombRaiderFTW replied to THE_BEASTmaster's topic in Kings Island
Speaking of that Bat station picture (which is awesome, by the way): how did the post-station, pre-lift transfer track work? In my head, I always imagined The Bat's transfer track being like Vortex's, but that's not what's shown there. And there's such a slope on each track that it makes me feel like that transfer track must have been at a strange angle. -
Okay, I get why enthusiasts don't like Six Flags. Train wraps aren't pretty. Magic Mountain and SFA are dumps. SFNE's operations almost seem like they're intended to be as exasperating and slow as possible. This post, however, is hyperbolic. You realize that Six Flags parks HAVE PR folks, right? And many SF parks have decent operations? And some of their parks like Great America, Great Adventure, Over Texas, Over Georgia, and Fiesta Texas are, dare I say it, pretty? This is like saying all Cedar Fair parks are sterile because you maybe didn't like how treeless and concrete-y Michigan's Adventure and Dorney Park are. A lot of enthusiasts are determined to paint the entire SIX chain with broad strokes, and I personally don't feel like that's particularly fair. Not to mention that the folks at SIX HQ aren't the same ones who acquired parks twenty years ago, and we have no true indication yet how this administration will handle the Six Flags-ification of places like Darien Lake and Frontier City (outside of a name change.) The people at the top surely aren't robots who sit in meetings and go, "Beep boop, must change the ride names to DC characters' names." Note that both parks' 2020 additions do not feature IP. I think that sort of polarized expectation makes more sense for Kinzel's Cedar Fair, actually. Anyway, I'm not a fan of the idea of SIX buying FUN. Why? Because, if I can do some armchair CEOing, I honestly don't feel like SIX's current "add something to every park every year" is that great of a business model. Perhaps that brings in people, but the scope of the rides they're adding feel a little small across the board, except for whichever park happens to get the coaster for the year. It feels like the highly-performing parks are carrying the dead weight of the underperforming ones. That, combined with the "guess when it's gonna open" construction schedule, makes a lot of their additions feel a little forgettable. But at the same time, they're adding flat rides, which Cedar Fair seems to be a little hesitant to do across all of their parks, so it's not the worst thing ever. At least they don't have any completely stagnant parks.
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Reaction to other rides removal over the years
TombRaiderFTW replied to MaestroJr's topic in Kings Island
Honestly, I feel exactly the same way about Son of Beast. When it was operating, there were a handful of enthusiasts on here who liked elements of it, but almost no one was out here declaring it their favorite coaster. Then it went SBNO for 3 years and all of these fans and people who were obsessed with the idea of The Beast "family" started popping out of the woodwork. Which, like, is fine--y'all do you--but I find myself wondering often if they actually rode the thing or just thought it looked cool and really liked the name and marketing. (Source.) -
Vortex Is Leaving After This Fall Season
TombRaiderFTW replied to THE_BEASTmaster's topic in Kings Island
"Hmm, I wonder what that would feel like? Please, tell me more," pondered the Tomb Raider: The Ride/The Crypt fan aloud. -
Vortex Is Leaving After This Fall Season
TombRaiderFTW replied to THE_BEASTmaster's topic in Kings Island
Humanity is better off. Anaconda does not abide by the Geneva Convention. I think I honestly had to process Vortex's removal a bit before posting my full thoughts. I don't have too much love for it, but it's been at the park since my childhood. It was my first looping coaster. Seeing the double loop from the midway is as synonymous with Kings Island as The Beast or the Eiffel Tower for me. It's a bit like losing that coworker you've worked with for years and didn't particularly like, but you could rely on them to be there and do their job. I think one of the parts of this I'm sad about is losing the sound of its lift hill and brakes, because those are such iconic summer sounds for me. But, of course, everything has its time. I don't mean this in some backhanded, outraged way, but I do feel like the park's lineup grew a little more homogeneous with this announcement. I'm not about to swear off the park or anything, but there was something cool about the mix of old and new we had going on. A classic Arrow looper isn't something that any other company offers something comparable to. There's just something about the way an Arrow rides, for better or for worse, that has never been duplicated and likely never will. I feel about this how I felt when Wildcat and Disaster Transport left CP--I think their replacements were better experiences, but the ride lineup lost a little diversity that I had previously enjoyed. But again, I'm sure there's more to this announcement than the park just deciding to ruin everyone's day, haha. If metal fatigue was the cause, then a full-scale replacement a la Hulk would be in order... Is Vortex worth that compared to a new ride in that spot? As others have mentioned, the answer is likely "no," if such a thing is even possible with a 32 year-old Arrow. I do think that whatever replaces it also needs to be iconic. I love B&M, and they make great and reliable rides, but in my opinion, a B&M is pretty rarely iconic. Fury 325 and Thunderbird? Absolutely--because both break the mold and offer something distinct from start to finish that is not only unique to the parks they're in, but also to the roller coaster world as a whole. But honestly, a lot of B&Ms offer a supporting role that round out a park experience but do kind of fit the generic roller coaster experience. They're fun and fast but kind of forgettable? Like, I like Rougarou and think it helps make Cedar Point what it is, but how many people, enthusiast or general public, are going to Cedar Point specifically to ride it? (I only single out B&M because of Cedar Fair's reliance on them, which I don't think is a bad thing--it's just a thing.) I think Vortex's removal is a really special opportunity for the park. They've just removed a looping coaster with a 48" height restriction. It's more accessible to the younguns than Invertigo, Banshee, or Flight of Fear, and I'd wager a guess that it was many people's first looping coaster. I don't personally feel like the best replacement is a gigantic, ultra-intense record-setter with a 54" height restriction. That made sense with the transition from Son of Beast to Banshee, but I don't feel like that's the case here. And the 48" looping coaster world is an interesting one--that's where you find rides like Hangtime at Knott's, Railblazer at Great America, and Twisted Timbers at Kings Dominion. And I'm curious to know what Cedar Fair's feelings are with RMC since Steel Vengeance. Especially now that we've gotten that giga, I'm really intrigued to see what they do with that area. There's not a particular model that leaps out at me as a possibility. -
Discussing Land and Space in and around Vortex
TombRaiderFTW replied to Klabergian Empire's topic in Kings Island
There's a little part of me that remembers @bkroz's re-imagining of Kings Island and kinda wants to see a Zamperla Moto Coaster with cars themed to horses or something like Verbolten (but with a unique theme) in that area. Especially if they used the area outlined by @Klabergian Empire and even maybe put Action Theater out of its misery in the process. I just really hope it's something unique and family-oriented and maybe a little terrain-y. I'm a little weary of the big coaster cycle (I like B&M, but I'm getting a little tired of Cedar Fair's dependence on them), and we're losing something with a 48" height restriction. Not to mention that Valravn is only 3 years old, so it'd be a little surprising to see a dive coaster show up at KI that soon since a lot of KI's customer base seems to be aware of CP's existence. Complete pipe dream incoming: it'd be even cooler if that was where a dark ride was put in and the exterior was themed to a carnival sideshow of sorts. Or something thematically appropriate for an amusement park from yesterday. Or even a reimagining of Coney Island's Lost River. Or literally anything besides another -est-iest B&M, haha. -
No no, they're installing lift track, not side track. Also, I don't know of a way to narrow B&Ms down by height on RCDB, but I'm sure the Family Inverted Coaster they did for Happy Valley in Beijing is in the running. According to RCDB, it's 65.6' tall. Link.
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(Source.) It's fine, I'm not bitter towards that ride after working it or anything. I do agree with this, though. VF has a really beautiful location in the park. When its day comes, I hope its replacement is equally as picturesque.
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Golden Ticket Awards Conversation
TombRaiderFTW replied to KIghostguy's topic in Other Amusement Parks & Industry News
I would imagine that "attraction" does not exclude non-coaster installations. Smuggler's Run could not win Best New Roller Coaster, but it could be in the running for Best New Attraction Installation. -
Golden Ticket Awards Conversation
TombRaiderFTW replied to KIghostguy's topic in Other Amusement Parks & Industry News
This might very well be the best post I've read on here in a very long time. -
My Spidey senses are telling me that SEAS has a lot of internal strife. They seem to be having trouble retaining higher ups like Carl Lum (former president of BGW, suddenly moved to SWSA, just quit out of the blue a couple weeks ago according to Screamscape) or any of their CEOs. What confuses me is why. I haven't followed them as closely in the last couple years, but the impression I had was that the chain is slowly on the mend. They seem to be pouring a lot of money into their parks for 2019/2020/2021 to help turn them into coaster destinations instead of focusing on the wildlife, which, in my amateur, don't-have-their-financials-in-front-of-me eyes, seems like one of the better plans of attack after Blackfish.
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Not at all! That was a logical counterargument. But yeah, I was mainly thinking about proximity to the fireworks. Fireworks debris could be an issue. Or, similar to what @fyrfyter said, perhaps there are codes or laws regarding proximity to fireworks that they have to follow.
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The real question here: will Orion have to close for fireworks like Beast does, or will the fireworks location change? Orion's even closer to the launch spot than Beast.
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Speaking of quotes from this thread that aged like milk...
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I knew you wouldn't let me down.
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^ GhostRider and Boss are great!
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(Source.)
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I actually just rode YS on Saturday. I didn't specifically pay too much attention to how much play there was in the restraints, but I didn't notice any major differences from Banshee.