DoomPlague
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DoomPlague last won the day on June 12 2025
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Kings Island General Discussion 2026
DoomPlague replied to Losantiville Mining Co.'s topic in Kings Island
What does it even mean and how would it be enforced? Are they gonna watch you eat the meal? -
It would definitely need a more decorative building but I would put something over Cargo Loco before Monster. I do think the park needs more sheltered/indoor rides
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I've seen these types of ads all over the internet. It's all AI generated too and the products are even worse than you might assume. The Corridor Crew guys bought one: https://www.youtube.com/watch?v=nanCGeac_-Q
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They're definitely planning to move the CF parks to the Six Flags app, based on the new site. But so far it still just has the legacy SF parks on it. If I were to nitpick, when you select a park on the site you get big thumbnails for each park and some have good pics that represent their parks well, including KI and CP. But other parks...not so much.
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Kings Island 2025 Food Reviews and Discussion
DoomPlague replied to Losantiville Mining Co.'s topic in Kings Island
Seems to be the same items as last year? I had that smokehouse mac & cheese last year and it was great. -
Just about everyone is in agreement on this. There should be a restroom either there or next to the Area 72 entrance (where it could also serve the center part of Coneymall) Are we only counting restrooms within the park? That small one outside the entrance usually seems decent. In my 40+ years of going to the park, I don't know that I've ever been in the Festhaus restrooms.
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Six Flags and Cedar Fair Merge
DoomPlague replied to IndyGuy4KI's topic in Kings Island Central Newsroom
Giving away the gate, in and of itself, is not a terrible strategy. In fact, its a tried and true strategy that parks started a long time ago because the real money was in concessions and merch, etc etc. But now they basically give food away (to locals that visit often at least) and that's a big chunk of the revenue. Of course if we're being honest: It's not like KI or CP or KBF or the other top parks are losing money. The real problem is that successful parks are being used to pay off a debt that they didn't create to and to subsidize struggling parks. Since the dining plan came up, I think it would have been smarter to offer a food discount add-on instead of the dining plan. That is, to pay like $70 or something to get 50% off any and all food items in the park up to a certain amount per visit. I doubt many would see the appeal but it would work better for those of us that can't visit the park as regularly and it guarantees that the park gets not just up front revenue but revenue for every use. -
Six Flags and Cedar Fair Merge
DoomPlague replied to IndyGuy4KI's topic in Kings Island Central Newsroom
Months back the chain said they would focus on their top 15 parks and yesterday I heard something about the top 16 parks account for 90% of revenue or something along those lines. Over Georgia and Over Texas are easily in that category, though I believe both are owned by a holding company and not completely owned by the chain? As far as the top 15, I'm assuming these 14 are included: Cedar Point, Knotts Berry Farm, Kings Island, Canada's Wonderland, SFGAdv, SFGAm, SFMM, Carowinds, Kings Dominion, SFOG, SFOT, SFFT, SFNE, SFM I recall Dorney being the more profitable of the lower tier CF parks but that may have changed. No idea about Discovery Kingdom or St Louis or LaRonde. -
Kings Island 2025 Food Reviews and Discussion
DoomPlague replied to Losantiville Mining Co.'s topic in Kings Island
If you really like pepperoni and don't mind grease: yes. -
Phantom Theater: Opening Nightmare New in 2026
DoomPlague replied to IndyGuy4KI's topic in Kings Island Central Newsroom
Excited to see how it turns out. I am a bit conflicted about the character designs though. The Maestro seems Disneyfied but I get that they want to keep the ride family friendly. Also hoping the flashlights are just actual, focused flashlights that you shine on things to interact with them. That would be a good way to avoid taking the interactive nature away from kids who like it and pleasing those of us who didn't like that we miss scenery because we're struggling to hit those targets. -
I was there yesterday (8/27) and had a similar experience. Pleasant weather, mild crowds, a lot of down rides and limited staff. When we got there, it seemed like half of the coasters were down. Millie was open for only a tiny bit during the day and I didn't get a ride. GateKeeper and Valravn both had a noticeable shakiness to them that I hadn't experienced in the past. TBF, I was on an outside seat on Valravn but I was on the inside, near the front, on GK. A number of rides were running with at least one train taken off including TT2. Skyhawk was only running one side. At least the park was clean, as you said. Its almost like CP sacrifices operations in favor of cleanliness while KI does the opposite. TT2 had the same shake that it had when it was open last year. I personally prefer it over the original, though, in spite of the launch. The backwards launch up the spike and getting yeeted over the top hat more than make up for it imo. I still can't believe, though, that they had an entire year to be put free lockers in the queue and failed to do so. Siren's Curse shocked me. From what everyone has been saying, I expected a decent, smooth ride with a neat gimmick but instead it might be my favorite ride in the park. The onboard audio makes the ride a little more fun. The theming and scenery work well enough and grape-soda-looking water makes for nice atmosphere. The layout is fantastic with great airtime moments and snappy turns. It even has a sideways bunny hop similar to the one I like on Toutatis. The restraints are just a tad tight on my shoulders but way better than B&M vests and Maverick vests. Previously, I disagreed with people who said this should have gone to KI but after riding it I've changed my mind. Not only does it have a similar gimmick to Valravn but the rest of the ride is a lot like Maverick. It would have made more sense at KI and I think it would be getting more fanfare there.
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I've decrypted all the clues. The reason they show the Crypt building is...because the ride will encompass both buildings! It will be connected by underground tunnels made by The Boring Company which is desperate to do something that isn't a completely terrible idea.
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I actively avoid riding it except maybe once a year and would pick it as the next coaster to go, but we still don't have a replacement for Vortex.
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I've always felt like the scare actors are wasted as "roamers." They could staff more mazes if they just ditched the roamers and have a more family friendly atmosphere to boot. Then again, they wouldn't be selling as many of those glowing necklaces. Honestly, they really should add more weeknights to Haunt as well, at least as we get closer to Halloween. The park has so many passholders and other people nearby who would be willing to show up on a weeknight and it would help distribute the crowds to different days. Of course, we all can imagine why they don't do this.