But that would suggest that a perfect train would be possible at least *some* of the time, right? I've never seen them run in a perfect manner - even on the busiest of days. Plus, 'Banshee' doesn't allow loose items. Take Diamondback for example - you've got exactly 90 seconds designed for train dispatch. Once a train clears that MCBR, the next one should begin the lift, right? While using 3 trains, perfect hourly capacity is 1,620 and their current operating procedures tally approximately 640-704. If they operated utilizing the MCBR, they're be hitting closer to 1,100-1280 - taking into account the potential for "problem" guests/trains.
Yikes - you think management would be on them about that. Is that pretty typical for a regional park?
I recall when it opened (and confirmed after checking with some of the designers) that Train 2 would launch after Train 1 cleared the action scene (bullets/helicopter). Once Train 2 launched, Train 3 would pull into load from unload. At least, that's how it was *designed* to operated. The final brake pad prior to unload was a buffer if the trains stacked, obviously. Technically it was structured like this:
1. Launch to MCBR/Action Scene - 35 seconds
2. MCBR/Action Scene - 10 seconds
3. MCBR/Action Scene Launch to Brake Pad - 28 seconds
So, I guess my overall question is - for the rides that are truly designed to utilize MCBR to "up" hourly guest totals/achieve max. capacity, does it come down to a training thing or is it purely guest conditioning?