Jump to content

Baz_H

Members
  • Posts

    28
  • Joined

  • Last visited

Baz_H's Achievements

KIC Tourist

KIC Tourist (1/13)

39

Reputation

  1. What is bad about them? They give an extra layer of entertainment in some long lines, sure the music may not suit everyone's preferences, but it's better than listening to teenage gossip by the kids in front of you. The only FunTV's that I have had any issues with have been the Boo Blasters for the obvious reasons which have been beaten to death. Like others, I just hope they keep FunTV away from Flight of Fear though. No, an extra layer of entertainment is themed queues (indoor or outdoor, or both!). A TV playing music videos you can stream on any device does not make entertainment. It's what makes KI an amusement park and not a theme park.
  2. It's the only way Cedar Fair will see an increase in revenue this year.
  3. A DA-Trackless vehicle using a mix of physical sets and projected media. The building is big enough to launch 6 groups of 4 vehicles at a time. It'd be a solid replacement for the current people-eating omnimover system and allow for re-rideability. They could do it right for ~$14M or go big for ~$20M. It'd be a game-changer for the park.
  4. How about a true nighttime show with fountains and lasers and lights and fireworks... and an original score?
  5. Not sure it warrants its own thread, so I'll ask here - what's the deal with Firehawk? Why is it constantly down multiple times each day?
  6. It really needs to be taken offline and replaced with a proper attraction - preferably one that is 60-75% indoors and/or makes great use of the already existing trees. I'd love to see it replaced with a super solid B/C+ ticket. I'm sure they could re-skin some of the figures and make use of them in same way or another.
  7. But that would suggest that a perfect train would be possible at least *some* of the time, right? I've never seen them run in a perfect manner - even on the busiest of days. Plus, 'Banshee' doesn't allow loose items. Take Diamondback for example - you've got exactly 90 seconds designed for train dispatch. Once a train clears that MCBR, the next one should begin the lift, right? While using 3 trains, perfect hourly capacity is 1,620 and their current operating procedures tally approximately 640-704. If they operated utilizing the MCBR, they're be hitting closer to 1,100-1280 - taking into account the potential for "problem" guests/trains. Yikes - you think management would be on them about that. Is that pretty typical for a regional park? I recall when it opened (and confirmed after checking with some of the designers) that Train 2 would launch after Train 1 cleared the action scene (bullets/helicopter). Once Train 2 launched, Train 3 would pull into load from unload. At least, that's how it was *designed* to operated. The final brake pad prior to unload was a buffer if the trains stacked, obviously. Technically it was structured like this: 1. Launch to MCBR/Action Scene - 35 seconds 2. MCBR/Action Scene - 10 seconds 3. MCBR/Action Scene Launch to Brake Pad - 28 seconds So, I guess my overall question is - for the rides that are truly designed to utilize MCBR to "up" hourly guest totals/achieve max. capacity, does it come down to a training thing or is it purely guest conditioning?
  8. First post on these forums... long time lurker. (Hi!) Something that's really stuck out to me lately, especially with the mention of the Banshee 'Power Hour,' is the lackluster hourly capacity on most of the attractions. Looking at just about every single coaster in the park, the ride operators choose not to (are trained not to?) launch a train until the previously launched train returns to the break-run/station. Obviously these coasters are designed with block sections, so I'm curious as to why the park/operators choose not to utilize those block sections and increase their current hourly capacity. Most notably the "Stunt Track," "Diamondback," "Banshee," and "Adventure Express." Perhaps it's an obvious answer, so I'm hoping some of you might be able to shed light on this!
×
×
  • Create New...