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Showing content with the highest reputation on 09/15/2011 in all areas

  1. Here is a (small) list of things you shouldn't do if you are actually scared: Don't let your name go public - As per mentioned by TombRaiderFTW earlier, name-calling serves a completely different purpose in the vein of a haunted house rather than anywhere else. Much like living in an apartment, the walls of a haunted house are paper-thin and sound travels extremely quickly from one end to the other (the lack of a roof directly over the maze's walls is the main culprit of this). Case in point, when someone's name is called out by a scareactor, everyone else can hear it and follow suit. Name-calling adds a level of personal terror, as you feel like you have been singled out from your group and the monsters will make a bee-line for you. This works to a lesser extent in the streets, as you have hundreds of people and many more noises bouncing off all over the place, but is still a formidable way to get under someone's skin if you know what their name is. Don't "act" scared - This is the hardest rule to follow if you are actually scared. There are many ways to tell if someone is scared, from both an obvious and a subtle standpoint. The one screaming at the most insignificant thing and hiding behind their significant other? Obvious. The one with a barely audible whimper and quivering lips? Subtle. The less obvious notions you give off, the less you'll stand out from the crowd. Hence the reason why monsters will go after the group of tweeny-boppers that are climbing over each other instead of the lone couple casually strolling through. Don't run - Not just from a safety standpoint, this is the absolute easiest way to get a monster to not leave you alone. A good monster doesn't initiate the chase, because it is the guest who initiates it themselves. It's the most basic primal instinct amongst the "prey" when they notice something is amiss and take off prematurely. So if you see a monster at the end of the street, don't give in to the flight (but definitely don't go for the fight), or you risk being the source of one wicked chase sequence straight out of a horror movie. Don't be the middleman - You've seen/heard the commercials about people eliminating the middleman to pass savings directly on to you. Well, in this case, both the exact same and the exact opposite can be said when being in a group in a haunted house. One of the most important rules of being a monster in a haunted house is to always scare forward. Houses need to get as many people through in a certain amount of time, and line backups hinder this greatly. Hence monsters scare the middle or back of the group to push them forwards. This actually makes things easier for the monster because where do the most scared people in the group go to? You guessed it - the middle. Thus, aim to be the first person in line or be as close to the front as you can. And finally: Don't let your guard down - This goes for everyone, not just the ones who are actually scared. Kings Island is just one big distraction, an instrument designed to get people to look at everything except what's in their immediate surroundings. One second, you look up at Diamondback's 230 foot first drop, the next second, you look back down to find a monster three inches from your face. The creepers are the most notorious at scaring people when they're not expecting it. Just like The Spanish Inquisition, nobody expects someone to come sliding right in front of their feet...especially in a big crowd. So always keep your guard up, but not to the point where you'll point out one monster and keep him away from you, only to have another one come up and scare you from behind (another fine example of killer teamwork).
    2 points
  2. If history is any indication, you picked a good night to go. The crowds tend to be lighter earlier in the Haunt season, and Fridays are usually less busy than Saturdays. As far as wait times, I can't really give you a good idea, since I haven't waited in line for a KI maze since 2007... I've been too busy inside them!
    1 point
  3. It never fails to amaze me what kind of haunt ideas you can think of. (Personally my family is always dissapointed that Viking Fury is not open in October...one less ride that the family can all ride together.)
    1 point
  4. While I agree that the masks are a little less than desirable considering one can get almost the same one at a Party City, they are pretty high-quality masks with a lot of detail put into them. They also aren't cheap. A lot of the ones I remember seeing from the Haunt start at $50 at the minimum and go up from there(go to eMasks for a massive list of purchasable masks/costumes). As for the costumes, they're all handmade from the Wardrobe shop themselves, and most of them are extremely well done and creative. The so-called "duct tape dress" stands out as it uses duct tape in a creative way and the whole build itself is gorgeous (not to mention it would go real well in a steampunk-themed fear zone). But anyway, finally saw the commercial for this year's Haunt. Got to say I'm saddened that the Overlord is still the driving force behind the commercial; I really don't like that character let alone being the corporate icon for the entire Haunt chain (though Six Flags' strategy for grouping all of its Fright Fest locales onto one site isn't a bad idea).
    1 point
  5. Here what you have to understand about Kentuckians, they are proud to be Kentuckian. They do not care what others think about them, they are glad to be a Kentuckian. So the name Kentucky Kingdom is perfect for reaching Kentuckians. People from Ohio were not Kentucky Kingdom target audience. Heck most prefer cats over dogs and claim to bleed blue.
    1 point
  6. ^ Funny, but I was expecting something more like this...
    1 point
  7. So I had the good fortune to be able to attend KI recently... my first and only visit to the park this year. I enjoyed WindSeeker, but did find it a bit "disorienting" at night. It's a fun install. Now on to the subject of this thread. I pride myself on all things factual... especially Kings Island. And I can't help but be irritated when I hear people "embellishing" or "fibbing" about things only to make themselves seem "experts" on a subject. Case in point... While on WindSeeker, as we were waiting for the ride to lower to the ground, a few seats ahead of me was what I will term a "Kings Island fibbing know-it-all." I listened as he loudly explained to his friends that WindSeeker was originally going to raise to the top, twirl, then the ride carriage would drop several feet, raise again then drop all the way. (As best I could understand him to say.) He said "All the parks that got one were supposed to do this, but they couldn't get it to work so it just raises and lowers." Now maybe I missed something, and that was the original intent (although I find it as far fetched as just about any rumor I've ever heard.) But for some odd reason, I have had a hard time letting it go. There's no way I would have corrected him, but I sure wanted to! Does this ever happen to you? Grrrrrrr....
    1 point
  8. Does KI really need something as large as Leviathan? I'm not sure. Diamondback is pretty big in itself. Adding something bigger and similar just doesn't make sense with me, and thus why I dislike the choice of Canada's Wonderland. Something like Maverick is something, I think, that missing from the park's lineup. However, I was talking to Coasterfanatic2012 (my cousin) and we did like the idea of a B&M Wingrider. Flying through the woods in the X-Base area of the park would be something that, in my opinion, would make the most sense.
    1 point
  9. The joke here is too easy!
    1 point
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