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Horrible transitions on Arrow Coasters


Cormaster
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Rumor has it that Mr. Toomer designed his coasters out of clothes hangers. Its just amazing to see how far things have come (suspended for example) and changes in banking have come. Just imagine if Vortex's first turn was banked completely through, that would have made it much better IMO.

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At some point, someone's gonna say it - so it might as well be me......

If you all think you can do so much better than everyone else, go and start you own company and do it rather than prostalizing about it on a forum.

If it weren't for mistakes, we'd have NOTHING!!!!

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^In one of my coaster videos i have it shows Mr. Toomer at the start and he has a piece of what looks like a clothes hanger and he is talking about how you can do so much with it like bend it into many forms. That could be where people got that from.

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Well I think the men at Arrow Dynamics were geniuses and yeah The Vortex may have horrible transistions and a lot rougher ride than a modern day B&M steal coaster but thats to be expected. You start with an idea, and then you make it better, than your competitor fix what your doing wrong, etc. Also Coasters have come a long way since the Arrow Dynamic Custom looping battle that happened in the 80's where every park was out to get the tallest, fastest, and most inversions out of every new Arrow that was built. I doubt the last Coaster Arrow built, X has the horrible transistions.

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Drachen Fire indeed had horrid transitions. It did not have NO ridership, but it did have very few repeat riders. It was first modified, then removed...And it did operate for seven seasons (though it closed in July during its last), after all...

Drachen Fire had one of the most unique Arrow layouts. Elements that were not on other rides like the diving corkscrew down the first drop, but yes the ride was extremely rough. Thats why I still say anyone that complains about SoB never road Drachen Fire. Even with its roughness I greatly enjoyed the coaster. Ridership was extremely low, but on a rainy overcast day before its demise I completed 11 circuits without getting out of my seat in the front car. Now that was a beating, but someone had to show the coaster some love because next year it was SBNO...

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Does X really have that bad of transitions making it rough i would have thought it would have been relatively smooth. If i ever get out to Cali i want to give it a try. Hopefully my summer out of college i can make it over there.

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Before I learned that Ron Toomer just does things that way - I always wondered if they used something like Roller Coaster Tycoon 1 to design it. It looks like someone took a RCT design and fabricated it out of steel.

But it's still the best ride in the park.

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Drachen Fire had one of the most unique Arrow layouts. Elements that were not on other rides like the diving corkscrew down the first drop, but yes the ride was extremely rough.

That is because, if I remember correctly, DF was designed by B&M because Busch had a contract with them for 2 sit down loopers (along with Kumba). But B&M couldn't handle all the projects at the time, so they handed DF over to Arrow. Hence some B&M-ish elements never seen on an Arrow, notably the cobra roll, appeared. Arrow had to change some other things around from the B&M design they were given (and, as I check Wiki, I notice the original design had a loop around the lift hill a la Kumba) because they just couldn't engineer it properly.

As for the other one-of-a-kind elements, I don't know how those came around or who's ideas they were. Props for trying, though

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