Jump to content

BeastForever

Members
  • Content Count

    2268
  • Joined

  • Last visited

  • Days Won

    14

Everything posted by BeastForever

  1. These are all the B&M coaster models. The ones X'ed out are what I'm personally ruling out beyond reasonable doubt... Reasons to rule out: Invert: See Banshee Sitting: While I certainly wouldn't object, I'd be surprised if they went with this model and forgo the marketable "gimmick" of floorless trains. They're practically the same type of coasters anyway, just with different trains. Stand-up: HA! That's a good one... Family [Invert]: See Flying Ace Flying: Just removed Firehawk. Possibilities still in play: Wing or Dive: Many are ruling these out because of the presence of GateKeeper and Valravn, but I will ask this... Does anyone else feel like we take too much stock in the supposed proximity "issue" so commonly cited. After all, the presence of Raptor didn't stop Banshee. And if GK and Valravn would supposedly stop a wing or dive from happening, why wouldn't Rougarou then rule out a floorless? Is it because GK and Valravn are both still "too new" for KI to receive something similar, while Raptor and Rougarou are/were "old enough"? Is it because Inverts and Floorlesses are more of staples while Wings and Dives are more of novelties? Or am I answering my own question? Floorless: While you can't go wrong with a floorless, it just wouldn't seem like the blockbuster addition that KI would want. And if this means anything, the park's lineup currently features 20 total inversions, which puts them at being among the most in the world (https://rcdb.com/ib.htm). Any looping coaster would just be adding more to something we already have plenty of. Hyper [Giga]: This remains to me as the most likely candidate.
  2. That's funny you mention that, because in a way, they actually did do joint work at one time. Walter Bolliger and Claude Mabillard were former Intamin employees! Which helps to explain why Intamin track used to look like this, and why B&M track looks as it does today... https://www.google.com/search?q=batman+the+escape&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjnqJ-pmPvgAhWEMd8KHbr1A74Q_AUIDygC&biw=1366&bih=657#imgrc=ptYZEIRw8UfL8M:
  3. Based on how much an improvement Fury was upon Leviathan - coming just three years later - we can only wonder what Beautiful and Magnificent has in store for their third giga - five years after their previous one!
  4. As it pertains to people assigning Mystic Timbers the denigrating status of "tweener" or "just a family coaster", these labels really do irk me... First off, while I know that some of you may roll your eyes at me making a Maverick comparison, but it is true that GCIs are similar to Blitz and Mega-lites in the sense of despite not being anywhere close to tallest and fastest rides in their parks, their compact elements compensate for their relative lack of speed and height, thus upping their intensities to a level comparable to the biggest coasters. "But Maverick has a 70 mph launch and a 95 degree drop!" Correct. However I'd argue the most intense part of the ride occurs on the first series of turns and first airtime hill - a part where I can imagine its not going much faster than 50 mph (based on 100ft drop). All I'm trying to say, stats or lack thereof, DO NOT necessarily translate into intensity. Think about how forceful Backlot's opening helix, despite it reaching a top speed of "only" 40 mph. Sigh. I bet there's some already writing off Copperhead Strike as a "family-style" launch coaster, because of going "only" 50 mph. But like I said, based on how compact and tight the layout and transitions on CH are... Don't worry, I don't think there's going to be any shortage of intensity on Carowinds' new launch coaster.
  5. Installing a flyer right after removing a flyer would be a bad, bad, move IMO. For multiple reasons: 1. Why offer your guests the exact same concept that most of them have already experienced? And no, I don't buy into the sentiment of a giga being "redundant" upon DB. If its designed anything like Leviathan or Fury (hopefully more like Fury), then it should offer an experience entirely different from DB. 2. While B&M flyers tend to have better capacity than their Vekoma counterparts, that isn't to say that their capacities are good. Or at least, they're not on par with what KI would want. Even when they're capacities are increased by features such as the dual station like on Manta, that requires extra resources in terms of staffing, which would up operating costs. High operating costs (along with maintenance issues etc.) was one of the reasons to axe Firehawk in the first place. And with regards to B&M flyers' reliabilities (or lack thereof) while I cannot speak on all their flyers, I would infer from my anectodal experience there not that reliable either. Or at least not by B&M standards. In each of the four trips I've made to NJFTP, Superman was down for an extended period of time at some point in the day (or worse, when I was stuck on the final brake run for 20 mins! ) Again, I can't speak on to how reliable their other flyers are, but my experiences at Great Adventure I feel were to frequent to be a coincidence. There are also just so many more moving parts on flyers as opposed to other B&M models, which likely requires more $$ in maintenance. In other words, a B&M flyer would bring with it many of the same issues Firehawk had, but just to a lesser degree.
  6. To be honest, I actually like them about the same (which, needless to say, is A LOT) Just in very different ways. One of the reasons why the MT was such a home-run IMO, is that its not just another great wooden coaster for the park, its one whose ingenious mix of twister and out-and-back elements makes it truly distinct from the woodie found just a stone's throw away. So in other words, the answer to this question is "yes". They both go so well together. A journey in Rivertown is ever-incomplete, unless you take a ride on both.
  7. And going off what @IndyGuy4KI said, I think its important to remember that, as with many things, all it takes a few bad eggs to give a community a "bad reputation". I'd say the vast majority of enthusiasts are well-meaning, and positive. I'm happy to say that every time I've met up with people from here for example, whether at KI or at other parks, the experience has been great. Some of my most cherished memories at the park have been had with fellow KICers. -- Also, with regards to those "enthusiast" comments on Gwazi, I would say that YouTube commentary is not necessarily a good representation of overall sentiment, nor is it something that brings out the best in people.
  8. Or to Cedar Point, Dorney Park, Valleyfair, SF Great America, Discovery Kingdom. But if what you meant was full-circuit Intamin invert, then yes, that would require a trip overseas.
  9. I'm not quite seeing why Cedar Fair would want to systemically rid themselves of coasters/rides from a certain manufacturer, especially when said manufacturer is still fully in business and selling replacement parts. I believe Invertigo, Michigan's Thunderhawk, CW's Flight Deck, Bat etc., as with any other ride, will be evaluated on a case-by-case basis. They will be will removed if their operating cost to rider ratio rises too high or face existential mechanical issues. Remember, the last thing a park wants to do is remove a ride, so there'd need be to a reason much more compelling than this "no more Vekoma" initiative that some think Cedar Fair is pushing.
  10. Agreed. And on this note, has anyone else ever taken a step back and realize how actually crazy it is to hear someone regard a 310 foot tall, 93 mph roller coaster as a "total snoozer"?
  11. And on a somewhat unrelated note, has anyone else ever found it ironic that wood coaster trains built by primarily-steel coaster manufacturers have been on the some of the notoriously rough/violent wooden coasters in history? B&M on Psyclone Premier on SOB w/loop, Bandit @ Movie Park Gerstlauer on SOB w/o loop Intamin on Coaster Express, Magnus Colossus Morgan on Texas Cyclone @ SF Astro World, Riverside Cyclone @ SF New England (In the 90s I've read) But to be fair, five of the eight instances mentioned above had/have a rather important characteristic in common...
  12. ^Not sure, but I don't think its ever been dusted! https://rcdb.com/66.htm#p=90493
  13. ^My thoughts exactly. It's never failed to amaze me how something that tops out at 26 mph can be among the roughest rides in the park. Granted, I still think its a decently fun ride for a family coaster, but my goodness does it shuffle... Ugh...that's oldschool Vekoma for ya... That is, of course not to be conflated with the new Vekoma, which I will admit have been making some pretty impressive-looking rides as of late and we should try not to let their flawed rides of the past discount what they're truly capable of today.
  14. I can think of at least 824,659 reasons not to...
  15. I disagree. Millions of eager guests line up to ride The Beast each and every summer. Of those people, I’d say upwards of 99% of them have no idea what an ACE Landmark is (at best they’ve glanced at the plaque), and if they do, I doubt they care. Sure, while things like historical significance, legacy, and nostalgia, do certainly contribute to the “aura” of the ride (I’m not going to deny that)... ...I’d say the vast majority of its riders love it simply because they believe its a flat out awesome riding experience, and a thrill to be found nowhere else, just as I do.
  16. While it certainly be would be nice if Congo Falls was in Rivertown and BLSC was in Action Zone, allow me to just say that uprooting large rides just to install them into better fitting areas makes almost no sense from an investment standpoint. The gain from investment on such actions would be practically zero.
  17. ^That is a fair point. B&M doesn't have much of a history with failed rides. I guess what I really mean, is that I just don't see any practical way ANY manufacturer can alleviate the negative externalities brought by flying coasters. Their issues seem to be inherent, inextricable...
  18. At least one person here does truly enjoy the so-called "Junkyard coaster" and would not like it to be removed anytime soon simply out of spite, vengeance, or a warped form of "restorative justice". Is it off-putting for the area its in? Absolutely. Should Paramount have built it in Action Zone instead? Absolutely. Should Les Taxis and Screamin' Eagles NOT have been removed. Absolutely. But the damage has been done for some quite some time now, so I think we should judge the ride on its own merits, and appreciate it for what it is. Besides, we've received both of those wrongly deceased rides back in some form, albeit not as great or grand as the original, but hey its something!
  19. Agreed. IMO, CW has perhaps the most top-heavy coaster lineup I’ve ever seen. To be fair, any park with 13+ coasters is bound to have some filler, and KI, KD, Carowinds, HP, SFGAdv etc. are no exceptions. But CW is unmatched in this regard… To start, even Behemoth and Leviathan, which don’t get me wrong, I’m sure are great rides, have incredibly bland-looking layouts. Leviathan’s stats are underwhelming for a Giga (which is why I’m all the more glad we did not receive B&M’s first go at a 300+-footer, as Fury by most accounts was a vast improvement, and why I’m all the more optimistic that our B&M Giga will be an improvement even upon Fury’s already great design.) After that, their arguable third best coaster (sans YS) would be……………….Vortex? Now don’t get me wrong, I’m sure it’s a great ride like just our near-clone, early-90s Arrow Suspended is, but when a park has 16 coasters, and the third best thing they have to offer is that! Um, you’ve got problems… Wonder Mountain’s Guardian looks intriguing enough, but to me that’s more of a dark ride than a coaster… After that, there’s Wild Beast and MCMB, two woodies of which I’ve read middling-at-best reviews… Then there’s what are perhaps the three most infamous clone concepts ever devised in Time Warp, Flight Deck, and their Bat: A Zamperla Flyer, an SLC, and a sit-down boomerang. Three rides in which for many people the optimal amount of times ridden is zero (myself included). There’s only one coaster at KI in which I’m better off just skipping entirely, and that is Invertigo. But even then, I’ve always considered the inverted Vekoma boomerangs to at least be a full-step above the sit-down versions (even if that’s not saying much). The Fly looks decently entertaining. An interesting take on what otherwise would just be a regular wild mouse. That having said, it’s still, just a wild mouse... Thunder Run is unique, but technically not even a roller coaster as it is powered at all times (is listed as Powered Coaster on rcdb: https://rcdb.com/63.htm) Rounding out their lineup is BLSC, Silver Streak, Ghoster Coaster, and Taxi Jam, which would cancelled out by KI’s respective clones. Honestly, when it comes to determining which non-CP Cedar Fair park has the best and most complete lineup of coasters, I’d say its pretty much game over once we get that Giga. That’s all we need. It’s the last major piece of puzzle… It would put KI at 5 certifiably standout coasters, which would be more than KD’s 4, Carowinds' 4 (with Copperhead Strike), and CW’s 3(with Yukon Striker). And past that, we have one of the world’s five spaghetti-bowl clones (which no one else in the chain but KD has), a racing woodie (again, only KD has that) an Arrow Suspended (which only CP and CW have), a BLSC clone (which Carowinds does not have), one of the best mine trains, and an Arrow mega looper. If Kings Island, Cedar Fair, and B&M execute this Giga well (which I have full confidence that they will), I believe it will have quite a good chance of jumping Fury, MF, and SV all the way to #1 on the GTA Steel List…Even if you don’t take any stock in the Golden Tickets, it’s bound be the one of the best coasters in the world… But if this means anything, the mystery 2020 B&M KI is destined to receive will be the 5th coaster (including Firehawk, which has been noted many times before, cost almost as much to relocate than it would have to build ground up) that CF has given them. That is more than Carowinds’ 4 (including Carolina Cyclone) , CW’s 4, and KD’s 3 (including Dominator). Simply put, Cedar Fair wanted to acquire Kings Island like no other. And I for one believe they are treating Kings Island like no other...
  20. In a vacuum, I believe flying coasters are generally pretty fun rides, but that their capacity, reliability, and maintenance issues serve detrimental to their respective parks. Which is why, while I do miss Firehawk, I would not want Kings Island build another one anytime soon. Even if B&M were to propose some revolutionary loading/operating system that'd claim to significantly alleviate these issues, I would not want KI to roll the dice on that. We've had enough failed prototypes in KI's history, I'd hate to see another one, especialu tried on a concept we've already had before.
  21. With Flight of Fear as being the lone attraction in X-Base next year, may we see the return of its iconic sign? http://www.coastergallery.com/2000/pki26.html
  22. I retract this statement entirely. I would hate to see that happen as what's not broken does not need fixing.
  23. To the list mentioned there was also technically Scooby's Ghoster Coaster in 1998, but that's not really relevant anyway as it made by 'Pinfari'. Yep, there was a coaster manufacturer called 'Pinfari'. EDIT: Sorry for the double post. My mistake. I thought I was in the edit mode for the post above.
  24. From the bugs' perspectives, I can't imagine that they appreciate being slaughtered by the millions every summer being hit by 60-120 mph roller coaster trains.
×
×
  • Create New...