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Everything posted by Alien Seed
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Legend is good, you must be a beast op am i right? Raven is still better... but yeah, if it helps, small swoop down/right, lift up, swooping crest about 110 degree then drop into the first drop, then as it swoops down to the ravine, the tunnel surrounds the track, the train then roars over watubee, then dips below ZOOMbabwe, and up and beyond ZINGA to begin the 77 ft Spiral Drop, of changing radii and incredible forces, to slam into the bunny hill! great airtime! it then goes to the next hill which feels like it barely makes it over, then into the underground (by 4 ft) tunnel, and turns shyly at the bottom of that, then swoops left and right to get you to the double helix, then a small hill to introduce you to the helices, after the first tunnel of the first helix, it makes you dive into the second and after THAT, you go around (with incredible G forces) and go up and down to head toward Frightful Falls Log Flume, then after turning sharp to the right, you dive under the flume, and up and over the station, to the left, down into the ravine, up and roar around the corner, and whooosh! the brakes... that better? lol eh ive only been to PKI twice too so i really feel ya Thanks for that, it does help actually. And no, I don't work on Beast, I work on TRTR. Being a themaholic, I prefer to surround myself with elaborate scenery. Working on the ride itself and just watching the cycles is one of the best things in the park to do, in my opinion. I love watching the effects, and just watching a ride this big operate is a blast too.
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Teaser Trailer to air on their website on the morning of Friday, Dec. 10.
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There are actually two parts to the music they play on Beast's chainlift hill. I can not figure out where the second part comes from, it might also be from ID4, but I don't recognize the music. If you have the DVD or video of ID4, the first part of the music can be found at 23 minutes 7 seconds into the theatrical cut, or 24 minutes 30 seconds into the special extended edition of the movie.
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ID4= Independence Day
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Just gimme some time on that one, I've only been to the park twice, and I need to consider every hill, turn, and tunnel on that thing. Legend= best woodie on the planet.
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I am a themaholic, theming is my business, whether it's intended theming, or theming from my noodle. I just can't get enough themahol!!!
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Close...Drop to the first Helix is the car accident ( chainlift= waiting at traffic light, drop= running the light, top of second hill= the semi that sideswipes you, helix= your car tumbling and rolling 200 feet down the street), the block brakes is your car finally stopping, the loop is you getting thrown in the ambulance, after the loop is the actual trip to the hospital ( your ambulance has met with alot of traffic though, and other cars keep hitting it, hence the further beating ), finally you get to the station which serves as the hospital.
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One memory that really sticks out for me was before the season even started. I just got trained on a ride that I had never worked on before (TRTR), and then I had to start training other people immediately afterward. The TRTR returners were easy, but having to lay out scenarios that I had never experienced to the first years was a little odd.
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Yeah, I'll have to try that with TRTR next season. At an average of 8 cycles an hour, I think I can get around 80-112 rides.
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CP announces maXair
Alien Seed replied to CoastersRZ's topic in Other Amusement Parks & Industry News
Score one for TRTR you pouch hating, circle bar checking DeliriumDreamer. -
CP announces maXair
Alien Seed replied to CoastersRZ's topic in Other Amusement Parks & Industry News
We get AC! HA! -
CP announces maXair
Alien Seed replied to CoastersRZ's topic in Other Amusement Parks & Industry News
But still checking bars the wrong way! The true way to check bars is in a straight line. TRTR Rules! -
But seriously, if the helicopter performs just like it does in the animation ( propellor, full movement, sim gun fire ), how long do you think it will be before it starts having problems? This ride's performance can't be compared to FOF's because FOF doesn't have any effects on the ride itself. The only things that are synchronized to the movement of the train are the music and the lights in the station (nothing major).
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You should try seat 47 ( 4 seats to the right of the extreme seat ). You have a 50/50 chance of getting a facefull of water when you hover over the lavapit.
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CP announces maXair
Alien Seed replied to CoastersRZ's topic in Other Amusement Parks & Industry News
I agree with derbeast. Going the way of USF/IOA, and building an adjacent park would help prevent the removal of older rides. Of course there are many factors to consider, like it being a seasonal park, and the geography of the surrounding area. I've only been there once, so I don't know what the whole area looks like; if they actually could build an extension park nearby. -
I'd like to see them take out Carousel, just to prove my point: nothing is sacred anymore.
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Racer's new logo is just the name of the ride written in cursive now, along with a red and blue background.
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CP announces maXair
Alien Seed replied to CoastersRZ's topic in Other Amusement Parks & Industry News
I'm feeling a lack of love for the dirt here. What else was it going to swing over. Certainly not the wide AZ area, for the many falling objects to give our guests concussions. -
they were on for pretty much the whole of the season. I do think it would be cool if they kept the Fearfest lights on the tower for the whole season, but that isn't going to happen.
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As long as they keep Mr. Christopher. Pleeeeese, dick
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The one thing about the game I don't like, at least, I experience this abnormality, is that when you build a certain amount of things in your park, if you zoom out everything disappears and becomes a shadow on the landscape. This is kind of a problem with the graphics me thinks.
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CP announces maXair
Alien Seed replied to CoastersRZ's topic in Other Amusement Parks & Industry News
Where in the park are they puting this thing? -
True, but whoever now owns MGM now owns Bond. The situation hasn't changed any, they will still want royalties if they lend out their property to us.
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I don't think we'll be seeing any of the old movies again. There is a possibility of seeing Smash Factory, Asteroid Attack, or SOTLT again, but nobody wants them. And, I seriously doubt we will ever see 007 LTT come back, just on the grounds that Bond is owned by MGM, and they're the ones we had to pay $10,000 a year to just to have the name Outer Limits.
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It truly brings a tear to my eye to see that someone other than me not only remembers these things, but cares about them as well. The pulsating light above the train is burnt out now and needs replacing; and I do wish they'd get the dead bugs out of that thing too. The fog will never happen again, it's just not worth the money for PKI. You, me, and probably 20 other people are the only ones that actually remember the ride had fog there. The managers don't even remember it. I am a bit confused, however, about the pod people's "floating effect." What was this? I only recall some fascinating lights inside the pods that change colors. Some of those still work, since they were replaced last year. The one thing they did fix this past season was the light fixtures in the ceiling, giving the ceiling a clear separated color scheme of green and purple. The fog in the hanger worked every now and then, but it never spread out from underneath the saucer. It ended up merely serving the purpose of making sure no one could see their reflection in the station wall mirror. Something they need to fix in the hanger are the lights on the saucer itself, including yellow, purple, and green lights, and the strobe lights that go on when Patchbay and Mr. Christopher "jack in." Lastly, it's not really broken but inaudible, the music inside the drum. They need to turn up the volume because the only time you can hear it is when the block brakes slow the train down and the noise from the train is greatly lessened.