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Everything posted by LovinMeSomeBanshee
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Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
This power hour stuff is ridiculous. It's a terrible visitor experience. -
Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
I thought it was just me that thought the crew was bad. It seems to be the consensus. -
Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
Noob, the first and second hills are intense. I think it has a total of 8 or 9 hills that you get plenty of airtime on. -
New pet peeve: Diamondback crew power hours.
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Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
The Diamondback crew is bad. And that's sugarcoating it. -
^ Wow, 45 minutes? Banshee has been nearly a walk-on all week. Is it busy today?
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Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
I can understand the purpose of power hours. But please do not make them so obvious. The Diamondback crew on Monday was telling the crowd, "We'll have you out of the station in 45 seconds" when a train arrived in the station. Personally, that's not something that makes me comfortable or happy to hear. -
^ I bet more than once, too.
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Ninja at SFMM Accident
LovinMeSomeBanshee replied to Nick_Plummer's topic in Other Amusement Parks & Industry News
I would imagine that short of the tree causing a break in the track that the probability of the entire train derailing was next to impossible. -
Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
Shark, I know the DB crew hustled most of the day yesterday. I'm not an expert on amusement park statistics, but perhaps they had to hit X number of cycles in a day as a goal, and they were near it with 1 hour to go? -
Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
^ To get in as many cycles as possible so that the nightly report looks better? -
Ninja at SFMM Accident
LovinMeSomeBanshee replied to Nick_Plummer's topic in Other Amusement Parks & Industry News
I rode our very own Arrow suspended coaster yesterday afternoon and I didn't notice any trees/branches that could fall on the track. I don't think we have anything to worry about. -
Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
I'm sure daily and weekly capacity data measures the full day, not just the peak hours. I manage a call center and one of our key metrics is average handle time. Even at night we'll sometimes put a lot of pressure on the employees to get the calls quickly resolved, even if we have many agents available. For some managers, it's not so much about customer satisfaction as much as it is about hitting that goal. (sadly) -
So in reality, Banshee won't hit the 1 million riders mark, it will hit the 31,250 cycles mark.
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I'm curious as to how they know the exact number of riders Banshee has had. Is each train counted before being dispatched? Every train has at least a few seats empty.
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When I attempt to quote a post, I don't see that quoted post as part of my own. When I click submit, that quoted post is nowhere to be found. Is there something else I need to do for a quoted post to show up in my own?
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For Banshee? No. It wasn't designed to launch, so you couldn't add a launch to it.
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Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
^ I noticed this as well. The DB crew were also asking riders to put their hands up when their seat belts were fastened and lap bar secured. They were racing against a clock - someone was calling out specific timeframes (45 seconds, 55 seconds) over the speakers once a train entered the station. There seemed to be a much greater sense of urgency yesterday. I think Banshee's crew wasn't assigning seats yesterday due to the very small line. During most of the day yesterday, the line ended somewhere on the stairs. -
I left just after the rain began. D'oh.
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Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
Would this indicate that they are trying to reduce the power consumption of FOF? I wouldn't think weight would be an issue all of a sudden.. -
Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
I didn't even attempt Flight of Fear as the line was listed as being 1 hour long with the outside queue area full. Anyone else? -
Storms are staying just to the north of us for now, but I have a feeling we're going to get a good pouring soon.
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Kings Island 2014 Discussion Thread
LovinMeSomeBanshee replied to Nick_Plummer's topic in Kings Island
^ Both are down today in addition to Shake, Rattle and Roll (still on the wood) Flight of Fear is open as is Viking Fury.