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SonofBaconator

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Everything posted by SonofBaconator

  1. Following the failure of the local lumber company, the Miami Valley Mining Company was founded in the early 2000s. Hiring back old workers from the Miami Valley Lumber Company, the mining company purchased the only remaining land that was available in Rivertown: an old mining shaft which sat adjacent to the railroad. Tempted with the promise of fortune, the miners ignored the warnings from the locals of Rivertown and entered the old shaft. After the first week, there was a huge explosion causing ceilings to collapse and cover the entrance to the mine. Rescue teams attempted to enter the mine but were blocked. Months went by with no sign of the miners return. Assuming the worst, the town decided to board up the entrance to the mine. However, its said that you can still hear the sounds of sledge hammers and and voices echoing through the caverns of the old mine. I'm really having fun with this thread, someone should hire me
  2. I feel like part of that is the PTC trains. I've shared my preference on Millennium Flyers and Timberliners over PTC trains on this thread before. I don't like how narrow and crammed I feel in a PTC train. The divider in the middle of the seats hurts at times and I feel like I'm trying to fit in a moving box. I love The Racer as a nostalgic ride, but I avoid riding it if I can. Retracking the ride would be a good start, but new trains would make the experience more comfortable.
  3. Whatever the size, I want hype. Banshee type hype. I remember from opening day 2013 to August 8th 2013, the announcement lived up to the hype that the park had been building for the whole season.
  4. I honestly don't think people would really care which is better, they'd be happy to just have the antique cars back. Just saying.
  5. They worked on the Yucatan peninsula. They hauled hemp for rope.
  6. Chapter 3- The Walt Disney World Railroad At the beginning of the 20th century, one man began his to follow his dreams and went on to build a legacy that would continue for nearly over a century. Like most boys Walter Elias Disney grew up with a passion for trains. This passion however would stick with him for the rest of his life and lead him to success and prosperity. If Walt Disney never had an interest in trains, the world would never be the same. History The earliest beginnings of the Walt Disney World Railroad predates back to the mid 20th century even before the creation of Disneyland. After a visit to the Henry Ford Museum and Greenfield Village in Dearborn, Michigan, Walt Disney's love of steam trains sparked again. Taking inspiration from the Henry Ford Museum, Disney wanted to replicate the park in his own image in California. Like Greenfield Village, Disneyland would feature old buildings, live shows, a large steam boat, and of course a steam train circling the park. The Disneyland Railroad opened in 1955 featuring two inhouse 36" (narrow gauge) locomotives. The ride circled the park proving to be a popular attraction among park guests. Naturally when the idea was made to add a larger, more elaborate park in Florida one of the first things Walt wanted was a steam train circuling the park. Unfortunatly, Walt died in 1966 as a result of cancer. Determined to finish what he started, longtime business partner and older brother Roy Oswald Disney oversaw the building and completion of the Magic Kingdom. Seeking the help from Walt's old friend, Roger Broggie, they sought out to build a railroad that Walt would have been proud of. It was hard work to find operational narrow gauge locomotives as diesel power has taken over resulting in the scrapping of most steam locomotives. Their luck would soon change however when a railroad photographer who was visiting Yucatan discovered five locomotives ready to be scrapped. Broggie bought the five locomotives and had them shipped to Florida to be restored. Seeking the assistance from George Britton, an old steam ship operator, the locomotives were given new life in a Tampa freight shop. Four out of the five locomotives, which were built by the Baldwin Locomotive Works, were able to be fully restored where the fifth one was deemed too in poor condition to operate and was used as a donor for the other four locomotives and was sold for scrap. The locomotives received an overhaul and a downgrade. To replicate the look of an early styled locomotive, the boilers had to be reduced significantly in size which reduced their pressure and power. The original wood cabs were replaced with fiberglass. Fitted with larger smoke stacks, larger domes, smaller boilers and large cowcatchers, these locomotives resembled the traditional steam locomotives that built America. The tenders were built from frame up as well as the coaches. The locomotives were converted to burn diesel fuel as opposed to coal Locomotives The Walt Disney Railroad operates four authentic steam locomotives and were all named after someone who contributed to the building of the Magic Kingdom The # 1 Walter E. Disney The #1 engine was named after Walt Disney himself. The tallest of the four locomotives, the Walter E. Disney has four pilot wheels and six driving wheels which makes is a "Ten wheeler". The locomotive usually pulls the 100 series red coaches. The Walter E. Disney is currently undergoing an overhaul in Strasburg. The #1 was built in 1925 along with the #3 locomotive. The #2 Lilly Belle The #2 engine was named in honor of Walter's wife Lillian Disney. Lilly was a huge supporter of her husband's dreams even allowing him to build a miniature railroad in their backyard in California. The youngest of the four, the Lilly Belle was built in 1928 which was notably the same year Micky and Minnie mouse were created. One of the few "Mogul" style locomotives, the engine has 2 pilot wheels and six driving wheels. One of the three locomotives to be ready on opening day, the Lilly Belle has seen her fair share of issues. For a long time the locomotive rarely saw action only being used for the park's opening ceremonies and some regular day operations. The locomotive was shipped to Strasburg where it received a major overhaul and returned to service in 2016. The locomotive usually pulls the 200 series green coaches. The #3 Roger Broggie The twin of the #1, it was intended to be named in Roy's honor and given the #2. Roy however declined stating that he didn't want to be compared to all the great achievements his younger brother had made. It was decided that the engine would be given the #3 and named in honor of Roger Broggie- the man responsible for the creation of the railroad. Roger was very opinionated on his locomotive showing distaste for the sound of the bell it had. It was later fitted with a bell from an old steam ship. The locomotive, like the Walter E. Disney, is a 4-6-0 "Ten wheeler" which pulls the yellow 300 series coaches. Like the #1, this locomotive was built in 1925. The #4 Roy O. Disney The oldest of the four locomotives, the #4 Roy O. Disney was built in 1916 making it over 100 years old. It was the last locomotive however to be completed due to extensive frame work. After Roy died, the locomotive was named in his honor. Initially Roger Broggie showed skepticism for this locomotive being able to conquer the 2% grade the line had, however George Britton and Roy had confidence that it could tackle the grade and has been doing it ever since 1971. The locomotive is a 4-4-0 "American" style engine which was what a majority of early locomotives in America where built as. The locomotive pulls the 400 series blue coaches. The #5 The only locomotive of the original five to not be built by the Baldwin Locomotive Works, this engine was scrapped from being deemed too poor to operate. The locomotive would have been the oldest of the locomotives to operate had it not been scrapped. Also it would have been the second 2-6-0 "Mogul" type locomotive. The park intended to have five locomotives and built five bays to accommodate all five locomotives. There is very little information on this locomotive other than what I stated above. I've hear many different stories. One story states that the locomotive was found at a park not too far from the other four and bought on the spot. Another said that it didn't even go to Florida and was stored in California. It was rumored to be named the "Ward Kimball" after Walt's old friend who shared his passion for locomotives. Ride Experience The railroad features three stations along its mile and a half stretch of track. The first and orignally built station is the Mainstreet station themed to an old Victorian station in New York. In 1972 a second station was added in Frontierland. The station would stay there until the mid 90's until is was demolished and rerouted to make room for Splash Mountain. At the time of construction the railroad only operated one locomotive that went in reverse to Mickey's Toontown Fair. In the late 80's a third station was added for a new section dedicated to Mickey's Birthday. Appropriatly named Birthdayland, the station was later remained Starland, Duckberg Station, and then Toontown Fair. The station received a major rebrand in 2012 where it was themed to the newly renovated Fantasyland. Throughout the ride, an audio recording of an old conductor narrates the whole ride. Operations Each morning a crew comes in to light the locomotives and bring them to full pressure to ensure they can operate for the day. After that, they are shut off and wait for the engineers to arrive. Following a checklist, the locomotives are light and brought up to pressure. The conductor walks the train and checks the couplings and the spiel system. There is a man below the tracks checking the brakes on the coaches. The conductor sets the points so that their train leaves. The train slowly starts to exit the roundhouse following cues from the conductor until the whole train is out of the building. There are two safety tests that have to be done before the train enters the park. The first test is the safety valve test; this is where the locomotive goes over psi capacity which pops the safety valve releasing excess steam. The second test is where the engineer purposely takes the train past a red signal. Each locomotive is equipped with a fail-safe mechanism that breaks the train automatically if it runs past a red signal. Once those two tests are passed, the locomotive can officially operate. The first train has to be at the Mainstreet station by 9:00 am to keep on schedule. A lap should be completed around 20 minutes so the first train should arrive back at Mainstreet at the :20, :40, and :00 of every hour. The second train has to keep up with the first or drop back a lap to keep up with schedule. This done so passengers don't have to wait long at any of the stations. A third train is added to the rotation on busy days. Instead of using radio, the engineers and conductors rely on a series of block signals that tell them when they can depart and where the other locomotives are in the park. When the train arrives in the station, there loading and unloading process begins. Passengers are unloaded and quickly loaded onto the train. The engineer will pay attention to the signal while the train is loading. Once they see that the signal is green, they will give two short "toots" of the whistle to let the conductor know they are ready to go. The station attendant on the platform yells "BOARD" to signal to the conductor that the platform is secure. The conductor then yells the famous "ALL ABOARD" and signals to the engineer with his hand and a buzzer. The buzzer is essentially a toggle switch that connects to a horn in the cab. When the conductor is ready, he'll respond to the engineer with two switches of the buzzer and a hand signal. If the conductor doesn't flip and buzzer or give the hand signal, the train is not allowed to leave. The train needs a buzzer and a visual signal from the conductor in order to be able to leave the station. If there is an issue while the train is in motion the conductor will flip up the switch immediately activating the buzzer in the cab. The engineer immediately stops the train as soon as he or she hears the buzzer, no questions asked. At the end of the day, the train makes a final stop at the Fantasyland Station. After the train is fully unloaded, the line is switched to the spur line. The conductor gives three short flips on the switch and a reverse signal and the engineer responds back with 3 short "toots". Every time a coach successfully passes the crossing, the conductor will flip the switch to communicate that with the engineer who will in turn reply back. There are a series of whistle signals that the engineers use on the train. Two shorts- Forward motion Three shorts- Reverse motion Two longs, a short, and a long- crossing One long and one short- approaching a station One long and two shorts- a greeting to another train and to crew spotted along the track One long- emergency stop There is also a special whistle signal given between a train and the Liberty Belle riverboat.
  7. Walt Disney World has a 2% grade so it wouldn't have been an issue. Besides, crown could have broken the status quo and built much bigger locomotives if they wanted to. They built standard open air coaches for Greenfield Village so I don't think it would be an issue for them to build a larger narrow gauge locomotive capable of conquering those grades. 4-4-0s have less driving power than 4-6-0 and 2-6-0 locomotives because where they have 6 driving wheels, a 4-4-0 only has 4 driving wheels.
  8. Speculation Mad Libs "So how is that _______ construction going? Anyone catch that news story that confirmed it? Yeah, me neither."
  9. I wish I had a phone to look at when I was a kid to distract me from my irrational fear of roller coasters My friends and I don't really look at our phones. We would roast each other in line, dance to whatever songs came over the pa, tell inside jokes and talk about other people we see in line. Good times
  10. TVs= Company Advertisements Company Advertisements= Easy Money for the park
  11. I agree with @jcgoble3 on "Power Hours"- this isn't Home Depot. I rode the train this past summer towards the end of the night and what I experienced was pretty ridiculous. Kids were running up and down the platform slamming gates and yelling "come on we have to get this train going, its power hour!" As soon as the engineer got the high ball, we left the station pretty quickly. However, the train really started to haul @$$ when it passed between the old Haunt platform and Mystic Timbers' tunnel. I know a grade starts at that moment and the train needs to pick up a little speed, but it was seriously flying around the turns. We were going so fast that the cars were rocking back and fourth and squeaking like crazy. I asked the conductor, while holding on to a pole, if the trains usually went that fast at night. She replied, "It's power hour for us. We have to get in as many rides as possible" Now I remember when the train used to run until 10pm and it never went that fast. I'm not over exaggerating any of this.
  12. Don't mention The Bat que to @MDMC01 Kill Mart is fine to me because it can be used for many things: a haunted house, an arcade, shelter, a gift shop, lazier tag, etc. Xbase has been a confusing topic because while it can be expanded, the question is where it would be expanded. Would the maintenance building's be relocated? Would it be behind Firehawk? Would it be between Flight of Fear and Racer? BLSC has kinda more or less affected the placement of rides on the path to Rivertown. Something can definitely fit, but it wouldn't make sense to just put a random attraction like a flat without having something else put near it. That being said, if they did want to put something along that path, they'd have to more or less update that little area. Notice how all the other flats are within close proximity to each other.
  13. It's true that Roy didn't want the twin locomotive of the Walter E Disney to be named after him because he didn't want to be compared to all the great things his younger brother had done. The picture below is a rendering of what the other 4-6-0 locomotive would have looked like if it was named after Roy instead of Roger Broggie In response to Disney's preference on locomotives, they took whatever they could get. It was a miracle that they found 5 narrow gauge locomotives for that time period with two of them being 4-6-0, one being a 2-6-0, and another being a 4-4-0. The fifth locomotive was a 2-6-0 "mogul" similar to the current Lilly Belle but built by a separate locomotive company from the other four. Deemed in too rough of shape to be restored to operating condition, it was sold to an outside party and presumably scrapped. It was rumored that the 5th locomotive was intended to be named "Ward Kimball." Imagineer Roger Brogie was skeptical about the 4-4-0 locomotive, now named the Roy O Disney, because he didn't think it would be able to conquer the 2% grade but it's done so for over 45 years.
  14. Huh? What are you talking about? @jcgoble3 I tagged the wrong person from my mobile device. Apologies!
  15. @Voicetek ^Go ice your fingers and cool off
  16. ^I don't mind long lines as long as I'm not bored or suffering from the weather- that's why I think the park needs more elaborate que lines. They should at least experiment a different que system with one of their current coasters just to see what happens. Like I said earlier, Firehawk would be a perfect candidate for a que overhaul.
  17. I consider theming an addition to the ride and not the ride itself. For example, if you stripped all the theming from Banshee and Mystic Timbers they would still be enjoyable rides. However, if you stripped the theming from Backlot Stunt Coaster and Flight of Fear, they would be more or less boring and dull. So the two ways you can have good theming are to build a world class attraction and add theming to enhance it, or build a generic ride and theme the crap out of it to make it great and standout.
  18. I always associated feasibility with reliability in this case- my vocabulary leaves a lot to be desired.
  19. I think we all did but it wasn't feasible to do so I vote tunnel!
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