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thedevariouseffect

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Everything posted by thedevariouseffect

  1. Am I the only one over here just like I just ride roller coasters
  2. Hate to say, but that nascar analogy is a poor example..they're trained to be perfect at those speeds for the sake of minimizing downtime to stay on the track safely...wow sounds familiar Operating a ride near theoretical capacity especially on this ride isn't that hard...but the fact they have trouble doing even this is the problem
  3. I'd say probably Blue Streak from 2011-2013 There may be more but that was a complete repaint
  4. I've been to a few parks, not all the SF parks, and I've ridden many Intamins, and have been more involved with them than even you have Does my opinion count still?
  5. I could tell you, but your ears might burn. ooOOOOooo
  6. What's the difference between natural and unnatural excitement That sounds dirty dunno why
  7. Gemini is always one of the best...G$...wonder if anyone here is from CP & gets that reference Again for DB...there shouldn't be a "power hour" that should be consistent...also I hate power hours just for the sake of safety...the ride should move at interval ALWAYS
  8. Yup...stuff still irks me...I don't like things like that...Luminosity..sponsored by blah blah...or whatever There's enough advertising in the park already lol
  9. ^This +1 Now I will say, WindSeeker has problems again as mentioned above, why their operations are made to be this way unlike other ones in the chain (see CP's crew, they do a great job, it may not be an awesome ride, but they do get the job done quite well)...One in controls, one at entrance, one at turnstyle to assign seats, platform is three or two I believe, it works. I still don't understand why controls is checking restraints when it should be his job to watch the ride area and the ride itself to make sure it's in order. This going back and forth nonsense to release restraints and lock, ect. is bull.
  10. Biggest thing for SIX that drives me nuts though, branding rides.. I shouldn't be riding a ride seeing stride gum, or snickers I should be riding a ride seeing nice paint jobs and attractive designs
  11. The day Six Flags takes over the parks...is the day you see alot more safety issues, poor maint. and the parks take a downhill decline IMO Theres many reasons why CP has never had a death related to their rides/operations, just saying
  12. But...can we get through 2014 first
  13. Speaking of Drop Towers and stuff...Falcons Fury...I'd love to have that over the gyro drop we have...Jesus that looks thrilling. Going headfirst on skyscraper at CP at the top then straight down is very thrilling..couldn't imagine that being a Drop Tower
  14. There is one guy on beast that was there for KIC's Birthday Bash for our final ERT ride that was EXCELLENT on the mic...One of the best spiels ever in the park and of the season...however one spiel over the whole season didn't save the ride in my listing... I only rode Invertigo once this season, so I couldn't really include them with my poll tehe
  15. From my experience, I don't hear anything from the hub assembly, just loud road wheels. Also I remember my last ride in the last car, front row, right seat the wheel road wheel on the back of the car in front of mine was cracked, I brought it up to a ride op, but dunno if they did anything with the info to maint. or not..
  16. Don't see how y'all have problems with Vortex...it may have some rough areas through the ride, but it's a good old arrow...no problems DB: Replace wheels, it's getting rough FOF: Lights in ride as mentioned above Flight Deck: Get some new theming on, or use the old stuff, it was pretty cool Congo: More fountains Beast: Sans Trims Park Wide: Change operation practices to better hit interval and reach theoretical capacity instead of cutting it to nothing on some rides (see Firehawk, WindSeeker, Drop Tower, ect)
  17. The only issues I had with beast crew was spiels, doing stupid stuff (saw a blue tag rip open the gates once, then when they closed pushed them closed, camera on ride, not stopped, ect), and it was just spotty quality all season, just inconsistent. They were good, but not the best, or worst for me. I will say the people saying the same crews over and over for rides is pretty impressive... I will give WindSeeker the fact it's operational procedures are lame, but that's it
  18. If WindSeeker did drop, that would be an intense ride I believe
  19. For WindSeeker operations hinder the ride as well...look and watch the ride...the op in controls also checks restraints. So if they need to unlock s row or whatever he has to stop his job and do that. Combine this with bad operations practices, and then the minor employees...it's just a disaster Vortex...terrible enthsiasm, poor dispatch intervals, no cohesion (saw clears up and train was stacked, controls busy day dreaming) Diamondback...we all have seen the posts...also personal disappointment in a few employees like from kic day earlier this year...ect.
  20. It's not KI haunt...but CP Haunt....maaaann...good stuff. Eden Musee was incredible...if my girlfriend ever posts here, she was shaking from that thing. Also Blood on the Bayou was amazing, the voodoo guys, epic!
  21. Relevant www.quickmeme.com/meme/3uyqsh
  22. Yup, I went last week and reported it a day before Tony posted... I honestly didn't have any problems before the fix, the only thing I like is now there is freedom of movement, which to me means movement=airtime. I floated alot through a few of those turns. I love Gatekeeper, but if I had to choose a ride to marathon...I'm going Maggie or Maverick
  23. Both intamims seem forceful in a video pov Glad you can tell g force from a coaster video where the camera is attached go the front of the train at the level of the front of the restraints. Millie actually looks pretty lame in the video and slightly...boring Videos aren't food proof of rides, riding rides is good proof Leviathan is nice, and I actually prefer it, it's train design and slower lift hill offer more of a view and that oh crap were high sensation. Also it's turns are incredibly smooth
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