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Why doesn't S&S sell any other Arrow products?


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I didn't think this subject would fit anywhere else, so I posted it here. If this is the wrong place to post, sorry!

Anyways, one thing that has always bugged me was why S&S only really sells one Arrow product, which is their 4D Coaster. They bought Arrow, or at least their assets, right? So if a park really wanted to, could they get S&S to make them a Arrow-like Looping Coaster or suspended coaster? 

I guess I just don't get why S&S doesn't make any of those.

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24 minutes ago, silver2005 said:

Because pretty much every other designer has something Arrow did at some point and there isn't really a niche market within that which S&S can exploit. 

I guess, but with something like the Suspended Coaster I would assume they'd continue to make, considering how very few parks actually have them.

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Inverted coasters have less moving parts what with the lack of swinging.  You can make tame ones (see Flying Aces, Vekoma and B&M have built more family friendly inverts).

The idea of the inverted coaster came about after Arrow tested to see if suspended coasters could take inversions safely (with most innovations, one of the first questions about it was it's ability to go upside down since looping coasters were HUGE in the 80s and 90s), which, they can't, thus the need to eliminate the swinging.  As we've seen through recent history, it was quite the launch to other innovations such as flying, 4D, wing, and floorless coasters.  Just look at how much of the Vekoma and B&M portfolio of inverted coasters were built between the original inverted coaster SFGAm's Batman: The Ride's introduction in 1992 and, say, around 2003-2004.  

Arrow essentially died because they couldn't keep up with the innovations.  See Ron Toomer, Drachen Fire and their many bankruptcies due to not delivering on certain innovations.  

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On 7/22/2017 at 7:29 PM, silver2005 said:

Inverted coasters have less moving parts what with the lack of swinging.  You can make tame ones (see Flying Aces, Vekoma and B&M have built more family friendly inverts).

The idea of the inverted coaster came about after Arrow tested to see if suspended coasters could take inversions safely (with most innovations, one of the first questions about it was it's ability to go upside down since looping coasters were HUGE in the 80s and 90s), which, they can't, thus the need to eliminate the swinging.  As we've seen through recent history, it was quite the launch to other innovations such as flying, 4D, wing, and floorless coasters.  Just look at how much of the Vekoma and B&M portfolio of inverted coasters were built between the original inverted coaster SFGAm's Batman: The Ride's introduction in 1992 and, say, around 2003-2004.  

Arrow essentially died because they couldn't keep up with the innovations.  See Ron Toomer, Drachen Fire and their many bankruptcies due to not delivering on certain innovations.  

I only ever saw a model of a suspended coaster (like The Bat) with an inversion. I am not sure there ever was a test track outside of that model, which actually worked. But, I am not as well versed in these things as maybe someone else here.

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27 minutes ago, KIBeast said:

I only ever saw a model of a suspended coaster (like The Bat) with an inversion. I am not sure there ever was a test track outside of that model, which actually worked. But, I am not as well versed in these things as maybe someone else here.

My understanding is that Arrow considered it unsafe.  You have to consider the worst case, what happens in the event that the ride stalls while upside down.  The likelihood of damage to the train or track and possibly injuries to the passengers is too high if that occurs.

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