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Everything posted by silver2005
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Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
Well, for one, Kings Island's last family coaster was arguably what's now Flying Aces, which, a bunch of those attractions since Adventure Express were either specifically for the kids area or have/had a 50+ inch requirement. There's been a severe lack of rides in the middle ground added since Adventure Express (which started at 44" for its requirement along with Racer having that mark as well, there was a big surge of anger from the GP when they got moved up to 48"). And before you say Backlot, I don't consider a coaster with a grey out inducing helix to be a true family coaster, not to mention its capacity is terrible. There's a big gap between rides that are Planet Snoopy-esque and the rides with a 48" height requirement. Sure, the flats in Coney Mall, Woodstock Express, Flying Aces, and a few others, but there's not much else, and certainly not another coaster that fits that bill. That's not a lot for a park the size and stature of Kings Island. -
Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
A few things while I've been looking up things- 1) While early, RCDB is saying the dive coaster for Happy Valley is 6 across- link 2) the 3 currently with the 6 across are at smaller European parks (Heide Park's Krake, Gardaland's Oblivion, and Efteling's Baron 1898) and are also quite smaller and shorter than many of the other ones, my presumption is that was what those parks wanted and gauged that decision based on their attendance While I won't rule out KI's project/next coaster possibly being a B&M coaster, I'm leaning away from Dive Coaster or Wing Coaster as being what it'll be. One aspect we should understand that I think is being overlooked is with all of the prototype rides Paramount added, Kings Island lacked a lot of the staple coaster types that a lot of big parks have, which is why I think we got Diamondback and Banshee. While a giga isn't out of the question, I think Kings Island could use a modern wood coaster as well, and probably more in need of a family coaster which is why I'm not ruling out a Mack product either. Just because you guys want this to be a certain type of attraction doesn't mean you rule out everything else. We have a clear lack of evidence to be ruling anything out at this stage. -
Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
But keep in mind that a few of the newer Dive Machines B&M has made have only 6 across on their trains and the track looks fairly similar to the track they use on their coasters that are 4 across. -
Another idea about the whole pizza situation is they could give guests some sort of special receipt/ticket and have employees walk it out to guests. It'd be a bit difficult at the I-Street location, but I could see Festhaus and RT LaRosa's pulling it off.
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Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
Steel Dragon 2000 already kinda does. It has 2 separate chain motors. -
When you have a ride slide backwards down a lift hill, capsize, and nearly kill the riders, which, the designing company said accidents of a certain number are acceptable, I don't think I would want to work with them again.
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This isn't that new a thing. I remember at RT Potato Works, we stopped making new food around an hour before close and left only 1 register open. When we ran out of food or at about a half hour until park close (whichever came first), we closed.
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Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
I think I can make out LaRosa's pizza as well. -
Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
^You're kind of contradicting yourself within that post there. Just sayin'. -
^But what about the other smaller slides?
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Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
I think this thread has gone to plaid and has divided by 0. Bad dialogue- check. -
Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
I now have this wonderful image of Don or Greg channeling their inner Julie Andrews and breaking out with The Sound of Music atop Diamondback, Beast, and/or the Eiffel Tower, choreography and camera panning included. -
Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
As much as I like music involved with everything, what's music got to do with this? silver2005, now asking the questions. -
Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
Or, you know, a coaster that's not a giga, or something not a coaster at all. -
New name for Ninja at SFOG: Blue Hawk
silver2005 replied to malem's topic in Other Amusement Parks & Industry News
Oh, so it is getting the new Vekoma trains (as seen on Sidewinder at Hershey from what Six Flags describes them). -
Call Buddy LaRosa and Skyline whilst your at it.
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Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
I don't even want to think of how a 'Decoding Terpy' thread would go. Though, I think it would end up with anyone involved with said thread going to Putz's. -
Cedar Point 2016 Talk
silver2005 replied to Bansheeback's topic in Other Amusement Parks & Industry News
This entire page is pretty much a testament to why I wait until June at the earliest to make a trip to Sandusky. -
I don't think the fog wouldn't exactly fit now because it was meant to simulate the steam that comes from the catapult for a carrier launching aircraft.
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Decoding Episode II: Rivertown 2017 and the Falling Trees
silver2005 replied to jcgoble3's topic in Kings Island
Try being a psych major reading this thread. Some of the leaps of individual logic in some people astound me. All I'll say about the clues is this- most clues that KI PR has put out in the past has been quite literal, nothing that needed to be super encrypted or over interpreted. -
Question about Arrow Loopers...
silver2005 replied to ethancoaster's topic in Other Amusement Parks & Industry News
^Partially true, but Vekoma looks like they took Arrow's track designs and smoothened them out (like on Vekoma's clones of Carolina Cyclone). I'm not sure the new Vekoma stock can take and/or the forces on riders would be different on the sharper corners and transitions on Arrows. -
Question about Arrow Loopers...
silver2005 replied to ethancoaster's topic in Other Amusement Parks & Industry News
^Phantom's Revenge technically did, but it also had ~80% redesigned by Morgan. I can't think of an Arrow looper that has had it done. I know Vekoma has been outfitting their own designs (both Boomerangs and full circuit looping coasters) with new trains, but they have slightly different designs so they may not work on Arrows. The only 2 Arrow coasters that had slightly different sit down train designs are Canyon Blaster in Vegas and BGW's Drachen Fire. -
^Especially if Thrill_Biscuit or I are nearby with quarters.
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Cedar Point 2016 Talk
silver2005 replied to Bansheeback's topic in Other Amusement Parks & Industry News
Valravn has the newer style B&M restraints as seen on Gatekeeper and Banshee.