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    • 33 animatronics is significantly more than I expected. Granted, they’ll surely be limited in their movements when compared to Universal/Disney, but 33. Wow. Unreal. Sounds like they’re really going for it.  Any bets on the static figure? Return of the centurion? 
    • Between the two, I wouldn't utilize the lower tier. When FL first came out, it was the only option for a little bit and then the + version came out, I never looked back.
    • The pavilion is meh, but it's the old Cedar Fair era style that kind of gives me a little bit of nostalgia. I will say during Halloweekends, the "Midway Scarousel" is pretty great riding in reverse.  I forgot about those seat belts...yeah not a fan. I dislike the pre-recorded tracks but it's better than nothing I guess.  I do love the KI carousel and the band organ. I guess I never realized that they switched to pre-recorded during shows next door. 
    • Part of me is glad that Delirium was never movie themed as it was one less ride to have to try to adjust to calling another name/watch be de-themed. I do, however, miss the old color scheme it had. It was brighter and just popped more.  Delirium was a brand new ride when I made my first return visit to the park as a young teen since my small childhood, so it will always be special in the sense that it stands as a landmark of when my park/coaster/ride obsession really took off. 
    • Another set of interesting notes from today's video: Most of the black ceiling tiles in the queue room have been removed. The FunTV screen(s) are still up in the queue room alongside the hurricane-style lamps on the right hand balcony wall. The fake windows, queue railings, and center part of the linoleum tile floor have been removed. Some of these elements are leaned up against the front wall. The door nearest the photo room is painted white on the inside. Both the extended cover and the underside access panel for Maestro's queue room balcony have been removed. (This could be an awesome sign for what's to come!) Maestro's curved stage right after the loading station is still in place and looks like it is merely dirty and only received a little bit of paint. The door to the left of the photo room ("Not An Exit") leads to a backstage hallway that appears to either be painted to resemble a cave or to have a tarp over the wall. The wall to the left of this door is labeled as the "YARD" scene with "A-17 [up arrow]" (presumably denoting the scene and prop element that goes there. Scene #8 | Kitchen I think walls have been removed from the back of the BBoBH bedroom scene. A new pallet-looking item is leaned up against the wall where No Legs Larry once beckoned guests into the theater. The turntable and platform still exist, but there is a big cutout in the wall that leads to the former theater stage. The newer interior walls use metal framing, if anyone was curious. The only remnant of the large parlor scene appears to be the painted checkerboard floor. Everything else looks to have been replaced by new walls. Scene #13 | Pipe Organ Scene #15 | Dungeon Lab The ride operator's telephone and black curtain remain in the loading station for now. You can still see the old Phantom Theater wallpaper and paneling that has been painted over, especially now that the house lights have been turned on. The upper wallpaper will need to be replaced or removed if they hope to emulate the original station. (Which I very much hope they do!) The only look into the bust hallway shows that the floor and queue dividers have been removed. This final interior shot also shows that the wall formerly used for the camera has been replaced. Boocifer lives on in the spot where Boo Blasters defeated him, now removed from behind his stone arch. The green "grass" paint remains under his unmoving figure in another room that appears to have been given new drywall. Metal wire chasing boxes sit beside Boocifer. Some of those will presumably be used to send the scoring system data to new screens at the end of the ride, similar to the Justice League attractions at other Six Flags parks. No work has begun on the exterior facades. Even the Boo Blasters Safety Guides are still posted. Areas of the building that we didn't see include the bust hallway, the graveyard, the portrait hallway(s), the former PT electrical room, half of the now-former dungeon, both skeleton scenes, and Boocifer's last stand. Some parts of the track also look to have been pulled up, possibly to change which direction the opera boxes will face. The completion of the demolition phase and the beginning of "intricate" electrical work give some insights into the transformation process. The article (posted above) in Amusement Today states that there will be 26 interactive scenes with 1 static figure and 33 animatronics inside. The new character of Sir Pretzel joins the now-named Arpeggio (or Archie for short) and Rick the Electrician. The ride will end with "...a grand on-stage musical finale with all cast members" — I believe this might go in either the larger skeleton room or the leaderboard room. Lauren Wood Weaver, VP of marketing at SDR, also stated that the company was approached several years ago and that this project was approved in November 2024. This just goes to show how much time and planning goes into these attractions before they are even announced.   Tuesday, November 18th can't seem to come soon enough! I think they might show off the first functional animatronics and maybe another little glimpse into the new attraction or two.
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