Sonofbeast2.0 Posted August 29, 2014 Share Posted August 29, 2014 A roller coaster company called Mack, has been testing VR headsets while riding on a roller coaster. They sync up the animation on the VR headset, with the course of the ride! As far as I can tell you choose your video and then your off! Here is the article: http://www.ign.com/articles/2014/08/29/oculus-rift-melds-with-a-real-life-roller-coaster-ride here is just the video of it in action: Their will be some negatives from this though... MUCH slower load times, people who would rather see the the coaster instead of a video, while on the ride, equipment being broken, if the video ever goes out of sync... and other negative things. Positives: this is you could use this on any coaster really! Like while riding FoF, have sound effects going off during the ride that syncs up with the alien related video on the VR headset. One thing that could be an issue as well is, each row would have to have the video synced up at a slightly different time. 3 Quote Link to comment Share on other sites More sharing options...
jcgoble3 Posted August 29, 2014 Share Posted August 29, 2014 And here's the website dedicated to the project: http://www.vr-coaster.com/ I would love to give this a try. 1 Quote Link to comment Share on other sites More sharing options...
purdude86 Posted August 29, 2014 Share Posted August 29, 2014 Yea this seems pretty cool but like it could have a lot of problems associated with it as well. Best part of it I think would be you could throw up a generic coaster in a building and change it up each year with a new video, or even a new one for special events like Halloween Haunt, similar to their plans for Wonder Mountain's Guardian. 5 Quote Link to comment Share on other sites More sharing options...
NoChickens Posted August 30, 2014 Share Posted August 30, 2014 Best part of it I think would be you could throw up a generic coaster in a building....... Worst part is, if it's even slightly out of sync, you could throw up ON a generic coaster in a building. 3 Quote Link to comment Share on other sites More sharing options...
thedevariouseffect Posted August 30, 2014 Share Posted August 30, 2014 What happens with lift stops? 2 Quote Link to comment Share on other sites More sharing options...
The Interpreter Posted August 30, 2014 Share Posted August 30, 2014 People pull out their phones and call 911. Of course. 3 Quote Link to comment Share on other sites More sharing options...
RollerNut Posted August 30, 2014 Share Posted August 30, 2014 VR died out in the 90s for a reason, I see what appears to be loose articles. Safe to say that Knotts Berry Farm will never get on board with this. The concept defeats the purpose of riding a coaster, you could do the same thing with a motion simulator. Quote Link to comment Share on other sites More sharing options...
The Interpreter Posted August 30, 2014 Share Posted August 30, 2014 Why is it safe to say? Sandusky driven. Sandusky proud. Sandusky decisions. 1 Quote Link to comment Share on other sites More sharing options...
Ride On_17 Posted August 30, 2014 Share Posted August 30, 2014 This is an amazingly cool and innovative idea. 1 Quote Link to comment Share on other sites More sharing options...
Vortex Posted August 31, 2014 Share Posted August 31, 2014 Something like this could work if you had screens along side the track. You could change the theme depending on the season or holiday. Disneyland had something like this for Space Mountain Ghost Galaxy. The ghost was synced up to the trains as it went by. Quote Link to comment Share on other sites More sharing options...
calakapepe Posted August 31, 2014 Share Posted August 31, 2014 VR died out in the 90s for a reason, I see what appears to be loose articles. Safe to say that Knotts Berry Farm will never get on board with this. The concept defeats the purpose of riding a coaster, you could do the same thing with a motion simulator. I can say with complete confidence as others will agree, I imagine, that a motion simulator will never be able to mimic the same sensations as a coaster as long as motion simulators stay in a stationary location. They can only create hang-time. (leaning or flipping but with a hanging feeling.) The only way a motion simulator could match a coaster's sensations would be to be able to move about in 3d space and not just be able to rotate and spin. Quote Link to comment Share on other sites More sharing options...
thedevariouseffect Posted August 31, 2014 Share Posted August 31, 2014 I could see the loose article deal becoming an issue, unless this isn't a loose article (Say if it was integrated into the restraint or something) However I see a potential for issues with timing..and what do you do in the case of a stack on the brake run? Lift stop, etc. Is it just a black screen or what? It's a sweet concept and could be a game changer if done right, but it's ganna need ALOT of development Quote Link to comment Share on other sites More sharing options...
jcgoble3 Posted August 31, 2014 Share Posted August 31, 2014 what do you do in the case of a stack on the brake run? Lift stop, etc. Is it just a black screen or what? On the brake run, I'd assume that the video is over (i.e. it would be designed to end at the start of the brake run), and so the headset could be taken off at that point. As for lift stop, maybe the screen freezes and the word "PAUSED" flashes over the center of the screen? 1 Quote Link to comment Share on other sites More sharing options...
TTD-120-420 Posted August 31, 2014 Share Posted August 31, 2014 Have you guys seen the things Universal has been doing with Harry Potter? Timing would not be that big of an issue. 1 Quote Link to comment Share on other sites More sharing options...
medford Posted September 2, 2014 Share Posted September 2, 2014 Why is it safe to say? Sandusky driven. Sandusky proud. Sandusky decisions. Callahan Auto Parts? 3 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.