This may interest some of you who are into conceptual stages of art production - namely Kings Island rides/attractions. I am good friends with one of KI's early employees who was a concept designer/sculptor. I met this individual from tracking down some of his other early work when he was employed with Kenner toys here in Cincinnati. This is the guy who sculpted the original Boba Fett action figure, for those of you who are into Star Wars While at Kings Island he sculpted nearly every fiberglass relief (3d character, sign, etc) in the park from the early 70's until KECO took over in the early 80's. He has told me several stories of what it was like working on projects big and small in the park. Some concepts were scrapped very early on, while others made it further and few were put into full production. I have always been most interested in The Bat ride and remember only seeing it as a child. At the time it was standing, but not operating. When he mentioned having worked on the design phase of the ride, I naturally asked if he had anything left over and he said only a few pieces have survived, but yes. He explained his work on the ride in an interview I conducted with him as follows: "I was told that we were getting a newer kind of coaster that would be very unique. There wasn't much detail given about the specifics of the ride, but we knew it was going to be different since Kings Island decided to go the route of unique coasters after the success of The Beast. The original concept for the park was that it would compete head on with Disney, but coasters seemed to be the new wave, so thats the market they played to. The first idea management had was that the new suspended coaster would be space themed. So they had me draw up a few sketches with moon surfaces and a queue line leading into a space station dome. I loved creating waterfalls, so naturally I added that in to the design. The entire surface was to be sculpted out of polystyrene and then covered in fiberglass. It would've been a massive undertaking, but we had already done this with the revamp of the Rub-A-Dub ride, so we knew we could do it. A week or so later I was given an order to begin creating a haunted house type station that would serve as the loading dock for the new ride. So out went the space ride idea and now we are working on some kind of haunted house themed coaster. I was told that they were now going with a bat theme and would need some sketches reflecting this concept. It was soon after that I was asked to sculpt up a large bat head to be attached on the front of the coaster trains. I love that thing! The haunted house loading station was to be decorated with pictures of "bat people" and a vampire maquette so I came up with a few ideas that were somewhat crude in nature, but would be refined once approved. Those concepts were unfortunately not approved since the theme was strong enough as it was. It was a job like any other...you are told what you were going to work on and the art department did everything they could to get it approved. Ideas would sit around for months and then all of a sudden management would approve the idea and want it completed and in the park yesterday! The ideas were already in place, my job was to simply refine the idea and give us a heading on what we were working on and how it would be accomplished, but ultimately management had the final say on what we could and could not do. The best projects were the ones where they would tell us to just be creative and come up with something! But I thought The Bat was a great theme and it's a shame the ride had so many problems"
and lastly, his "artists proof" that was the first pulled from the mold and airbrushed for management approval...
All of these items were rescued from certain destruction as KECO was taking over. They saw no value in the items and auctioned off the majority that remained. I'd love to one day showcase these items for the general public to view...if the park would ever ask me
~Josh