CoasterJack
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Everything posted by CoasterJack
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Kings Island General Discussion 2025
CoasterJack replied to Klabergian Empire's topic in Kings Island
Me and my "a few years back" when it was actually two decades ago -
Kings Island General Discussion 2025
CoasterJack replied to Klabergian Empire's topic in Kings Island
Didn't we recieve a bunch of parts from a similar clone of this ride that was removed from Canada's Wonderland a few years back, actually might have been more than a few years ago at this point. One could also propose the idea that while those extra parts extended the life of the Monster, maybe parts were just becoming too far and inbetween? -
Kings Island General Discussion 2025
CoasterJack replied to Klabergian Empire's topic in Kings Island
Guess I take back my words then, granted what I had heard was a few weeks old. Many of these Eyerly Aircraft Company Polyp models have been on the choping block for awhile. As much as I love the monster, it's loading process isn't the most efficent, and while I know Moser rides fabricates some replacement parts for these older rare models, I'm sure the custom fabrication isn't cheap, and the ride just doesn't recieve huge ridership numbers. While I hope it's not true, I made sure to get my rides in last year as I kept hearing through the grapevine its been talked within park management. Great ride, just with all the other things at the park I feel it gets looked past too often... 55 years was a good run for a flat ride though -
Kings Island General Discussion 2025
CoasterJack replied to Klabergian Empire's topic in Kings Island
I was worried about this as well, but it's a delayed opening. They've ordered some parts that are taking much longer than expected and some port issues from Italy haven't helped. -
Yeah I've been hearing countless rumors that they wanted to reduce the show to weekends only, or even entirely outside of the 4th of July show. But I'd be very curious if anyone has more info on this they're able to share. Don't know if it was Koontz and upper management fighting corporate to keep the entertainment funding for it, or if it was someone within the parks upper management with the idea from the start. I'd be willing to bet it might have been the park advocating to keep the show with corporate wanting cuts... Correct me if I'm wrong, are we the only park in the Six Flags chain to do nightly fireworks outside of holidays and park anniversaries?
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Kings Island General Discussion 2025
CoasterJack replied to Klabergian Empire's topic in Kings Island
Dumpster has been there for a few weeks and last week there were like 8 vans, so I'd say they're definitely doing some bathroom refurbishment -
If Phantom Theater Wasn't Removed...
CoasterJack replied to kingsislandfan1972's topic in Kings Island
Yeah under initial Cedar Fair ownership, I'd be worried it would go the way of Knott's Kingdom of the Dinosaurs, where it sat abanonded for about a decade and slowly decayed past the point of saving until Matt Ouimet brought in the Iron Reef dark ride -
The Making of Phantom Theater at Kings Island with RIck Bastrup Stumbled upon this video from only 5 days ago with an interview about R&R with Rick Bastrup himself. Found it an interesting watch, and figured some of you might enjoy a watch...
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Kings Island General Discussion 2025
CoasterJack replied to Klabergian Empire's topic in Kings Island
Whenever I visit with friends from out of town, they almost always mention that KI has a sort of park pride not found in many other places. Whether it's management, employees or enthusiats, we all seem to have passion for what we do/enjoy and are proud of what Kings Island has to offer. While certain other Six Flags parks may have some cool flagship coasters, the experience from the employees as well as the park as a whole often feels lackluster in comparison -
Six Flags and Cedar Fair Merge
CoasterJack replied to IndyGuy4KI's topic in Kings Island Central Newsroom
I've heard rumblings as well, but where I'm curious here is, if nothing is planned for that plot at the moment, why remove it. Sure it reduces the amount you have to pay for staffing, but I assume on the days it operates, they definitely make more in revenue than they spend on staffing. Assuming the $10-20 range, 4 employees being paid $18 optimistically. After payroll fees and taxes that's like 5-10 guests an hour to make a slight profit. Assuming we factor in a bit more for electricity and upkeep, but even then, I've seen them work through a lot of paying guests on the weekends, so I fail to see how reducing staff on an attraction that brings in additional revenue is necessarily a good thing for business long term. Unless of course the attraction costs more to operate and staff that it brings in. Sure slingshot was removed, but they placed a new land and attraction within a year. I'm curious to hear thoughts from others... -
Kings Island General Discussion 2025
CoasterJack replied to Klabergian Empire's topic in Kings Island
After branching out and visiting other parks over the past few years, I'm very grateful for even KI's normal operating hours. The amount of parks that don't even stay open far past dinner time, let alone dusk is often disappointing -
Yes they're full bathrooms like the rest of the normal ones around the park, they are a bit hidden around past Antique Autos
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Would have to agree, the "Invertigo Restroom is my go to for #2. The door to outside is usually shut so the AC stays inside the building, it's clean and I'll have the place to myself as it's usually not to crowded. The restrooms back by WindSeeker are never busy for me since they removed Vortex, but it's not as cold or clean usually. Worst would have to be the bathroom just beyond the front gate with only one stall, and it's always packed. Some Runner-up locations include the one before the front gate with the awkward urinal setup, the restrooms by Backlot Stunt Coaster recieves way too much traffic, the stalls are pretty rusty, and it can get nasty on busy days, and then I agree with Festhaus as said above. I agree restroom is a restroom, and most of them at KI are pretty decent, with their only fault being the crowd levels. CP on the otherhand... Other than the ones by the mine ride, every single one I went into was hot, steamy, disgusting, and filled with bugs. Honestly one of the things I took away from my first trip was that their park infrastructure lacks in terms of RRs. Can't remember which one, but the stall doors were so misalligned, when one kid slammed the door, the locks came undone and opened all the other stalls on guests
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Kings Island General Discussion 2025
CoasterJack replied to Klabergian Empire's topic in Kings Island
I mean, they do technically have two coasters in each session if you count woodstock express or soap box racers. I think they try and isolate guests in certain areas of the park for early entry, but even then, they could add The Bat or Delirium to Banshee, and Racer or Adventure Express to Orion. -
https://www.youtube.com/watch?v=t24NTopV4Wg What about reusing part of the crypt building for an indoor/outdoor temple themed roller coasters, sort of like this "Jungle Rush" rollercoaster from Australia. I think they could do a little better with theming, as the walls are a little blank in certain areas. But I think the height of the box might help for some of the lift sections. I know it seems a little similar to soap box racers, but I think they could change the layout enough to make it a unique experience
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Hoping to visit Holiday World for the first time in June. Anyone have any recommendations, tips, etc?
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Same here. Plus if there's rain in the forecast, I know it's a solid coaster I can still rely on some rides. And it's a great winterfest attraction
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BooKoaster - A Boo Blasters Replacement
CoasterJack replied to SPONGEBOB_FAN_97's topic in Kings Island
Honestly if they just extended the back of the building a little, or maybe this is similar to that "indoor/outdoor coaster" seen in the surveys. Something like that sounds awesome, though they need to work on the reliability aspect. DarkKoaster might be the least reliable ride at BGW, though I've heard part of this is due to issues with the track switch -
Soak City 2025 Construction Updates
CoasterJack replied to Hawaiian Coasters 325's topic in Kings Island
I think that might be AI generated too. The path of the yellow slide doesn't really make sense, it doesn't connect to anything in the tower -
Literally just left, otherwise I would've checked. Tonight was possibly the most dead I've seen the park in ages. Enjoyed 15 minutes of ice skating by myself, solo train on Flight of Fear, and was the only person eating at Coney BBQ. After looking at the other Winterfest parks, apparently we're the only one open during this week (outside of Knotts, which well runs 365). I know it usually picks up later in the week, but still caught myself off guard.
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A bit confused...would you be able to elaborate a bit?
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Totally agree about the lack of shade. I've been cooked alive in those barrels some days, especially with the middle rings heating up in the sun, it's hot to the touch. However I've had no issues with the spinning aspect. My family and I have spun till I've lost my balance trying to get out of the barrel. The barrels do feel heavier compared to a traditonal teacup ride, but once you get them going, they're a blast
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Kings Island to add “family thrill” attraction in 2026
CoasterJack replied to BoddaH1994's topic in Kings Island
Hasn't Koontz said he wants something done with the Crypt Building before retirement. Could we see this be his magnum opus to his family additions . But in seriousness, I do think this could be a possibility. I can see a project that would cost somewhere in the range of a coaster, but not necessarily a coaster. So the crypt box, or I'm on board with a Boo Blasters Retheme...