Creed Bratton Posted January 24, 2017 Share Posted January 24, 2017 That is likely in Soak City, working on the new restaurant. 3 Link to comment Share on other sites More sharing options...
CoastersRZ Posted January 24, 2017 Share Posted January 24, 2017 I don`t know if that would be Soak City. Seems like it would be more in line with either the picnic grove or one of the backstage buildings behind Planet Snoopy. I think Soak City would be off to the left. 4 Link to comment Share on other sites More sharing options...
rhyano Posted January 24, 2017 Share Posted January 24, 2017 I don't think that can be Soak City based on where the webcam and where Soak City actually is, most likely it's just maintenance. 3 Link to comment Share on other sites More sharing options...
JubJester Posted January 24, 2017 Share Posted January 24, 2017 Really like the amount of photos they've been releasing lately on social media. Good look at some of those 16 airtime moments. Plus a new angle of the lift hill. 12 Link to comment Share on other sites More sharing options...
Creed Bratton Posted January 24, 2017 Share Posted January 24, 2017 I think it's very possible it's in Soak City, towards the edge line of the waterpark The angle of the webcam faces down through WWC, which leads toward Soak City. I'm thinking it would lead between Rebdezvous Run and Tropical Twister. Which is toward the parking lot, which would be why you are seeing the 2nd crane sticking out as you can see cars traveling on KI Drive and 71 from this camera as well. Below is a park map where the red circle signifies approximately is where the camera is and the yellow arrow is the viewing angle.https://www.visitkingsisland.com/plan-a-visit/park-map Sent from my iPhone using Tapatalk 4 Link to comment Share on other sites More sharing options...
CoasterOhio Posted January 24, 2017 Share Posted January 24, 2017 ^ Good reference, but Park map isn't exactly accurate per-say... (Picture provided using NearMap) The Red line indicates the Center of the Webcam. Green rectangle indicates the crane closest to the webcam, while the Yellow circle indicates roughly where the second crane might be. 3 Link to comment Share on other sites More sharing options...
coasterguy15 Posted January 24, 2017 Share Posted January 24, 2017 Go on google maps and use the ruler tool to draw a line from the webcam location on top of the lift through the locations that are directly below the crane on the webcam. For example, the west end of the train platform, approximate location of MT station, FAAC station and beyond. The line will show you the crane is approximately located in the backstage/maintenance area next to Planet Snoopy, also judging from the depth of the webcam image. ^Beat me to it, and with nice satellite imagery. Never heard of NearMap before, but definitely going to check it out. 4 Link to comment Share on other sites More sharing options...
Xdog42 Posted January 24, 2017 Share Posted January 24, 2017 49 minutes ago, CoasterOhio said: ^ Good reference, but Park map isn't exactly accurate per-say... (Picture provided using NearMap) The Red line indicates the Center of the Webcam. Green rectangle indicates the crane closest to the webcam, while the Yellow circle indicates roughly where the second crane might be. Sometimes it surprises me how accurate people on this sites are with their information. I Definitely wouldn't be able to get all that data and explain it like this so props to you CoasterOhio for making things like this way more easier for me and other people to see. 4 Link to comment Share on other sites More sharing options...
steveinphoenix Posted January 25, 2017 Share Posted January 25, 2017 The turnaround and tunnel have started. 12 Link to comment Share on other sites More sharing options...
MDMC01 Posted January 25, 2017 Share Posted January 25, 2017 I forgot about the tunnel! This thing looks great so far; can't wait to ride it! 5 Link to comment Share on other sites More sharing options...
Creed Bratton Posted January 25, 2017 Share Posted January 25, 2017 You aren't the only one who forgot about the tunnel because I definitely did! 5 Link to comment Share on other sites More sharing options...
Existential Posted January 25, 2017 Share Posted January 25, 2017 I never forget about tunnels! 5 Link to comment Share on other sites More sharing options...
silver2005 Posted January 25, 2017 Share Posted January 25, 2017 Personal goal of opening day- make the first ride of MT in the very back. 5 Link to comment Share on other sites More sharing options...
PKI96 Posted January 25, 2017 Share Posted January 25, 2017 I wonder what the capacity on MT will be? I sure hope it's more like Banshee and less like, say BLSC. The shed will determine a lot of that I suppose. I'm not expert...but this site is getting me closer to that, lol... 5 Link to comment Share on other sites More sharing options...
Creed Bratton Posted January 25, 2017 Share Posted January 25, 2017 Theoretically it will be 1,275 riders per hour per https://mystictimbers.visitkingsisland.com/explore-the-woods/press-release 5 Link to comment Share on other sites More sharing options...
teenageninja Posted January 25, 2017 Share Posted January 25, 2017 1 hour ago, PKI96 said: I wonder what the capacity on MT will be? I sure hope it's more like Banshee and less like, say BLSC. The shed will determine a lot of that I suppose. I'm not expert...but this site is getting me closer to that, lol... The shed would not limit the capacity. They would never design a ride at KI around a theming element like that. Likely the idea of the Shed came up when they decided to run 3 trains without a MCBR. They are adding something to the ride instead of you sitting there waiting for the next train to dispatch. 9 Link to comment Share on other sites More sharing options...
calakapepe Posted January 25, 2017 Share Posted January 25, 2017 .... like you do on Banshee *cough* lol 10 Link to comment Share on other sites More sharing options...
SonofBaconator Posted January 25, 2017 Share Posted January 25, 2017 I'd rather wait longer to get off a ride than have to deal with a mid-course break-run. 7 Link to comment Share on other sites More sharing options...
calakapepe Posted January 25, 2017 Share Posted January 25, 2017 Yes. But why not neither? 4 Link to comment Share on other sites More sharing options...
Xdog42 Posted January 25, 2017 Share Posted January 25, 2017 I think sometimes it's good to go back and look at the pov of the ride it reminds us of everything that's on the ride because after a little we forget and only think of the big things (practically the shed). I just looked at a pov of the ride and it reminds me of how good it is. 4 Link to comment Share on other sites More sharing options...
calakapepe Posted January 25, 2017 Share Posted January 25, 2017 I just feel like I'm gonna have to take a whirl on The Legend to even out the unequal left turns on MT - For some reason I really notice if a coaster turns one direction disproportionately to the other way. 3 Link to comment Share on other sites More sharing options...
Italian Job 2005 Posted January 25, 2017 Share Posted January 25, 2017 So since we were confirmed a SP Preview night, I think that sets media day for April 13th. Hopefully we'll see info about the charity auction soon. Sent from my iPhone using Tapatalk 2 Link to comment Share on other sites More sharing options...
Creed Bratton Posted January 25, 2017 Share Posted January 25, 2017 I'd rather wait longer to get off a ride than have to deal with a mid-course break-run. What do you mean by deal with a mid-course? Sent from my iPhone using Tapatalk 2 Link to comment Share on other sites More sharing options...
SonofBaconator Posted January 25, 2017 Share Posted January 25, 2017 44 minutes ago, chugh43 said: What do you mean by deal with a mid-course? Sent from my iPhone using Tapatalk It's just a personal preference of mine. I just think MCBRs on certain coasters kill the momentum of the ride. 2 Link to comment Share on other sites More sharing options...
steveinphoenix Posted January 25, 2017 Share Posted January 25, 2017 24 minutes ago, SonofBaconator said: It's just a personal preference of mine. I just think MCBRs on certain coasters kill the momentum of the ride. You're right! They do! 2 Link to comment Share on other sites More sharing options...
Italian Job 2005 Posted January 25, 2017 Share Posted January 25, 2017 That's how I feel about the brake shed on the first part of The Beast, just kills the fun of picking up speed. 4 Link to comment Share on other sites More sharing options...
Xdog42 Posted January 25, 2017 Share Posted January 25, 2017 3 hours ago, SonofBaconator said: I'd rather wait longer to get off a ride than have to deal with a mid-course break-run. Really I mean I feel like it's worth it because of the extra compacity but I don't mind if the coaster still regains enough speed where the ride is still fun, I hate when a ride is sluggish, that REALLY kills a ride. It also depends on the ride, for ex Diamondback is a B&M hyper so it's mostly you flying over airtime hills and maybe an overbank and a few helixs. All it needs to do is go over it's hills at a good speed where you get airtime, So on those type of rides MCBR are ok. But a ride like Banshee if it had an MCBR it would kill the overall experience. In my opinion it depends on the ride. 3 Link to comment Share on other sites More sharing options...
calakapepe Posted January 26, 2017 Share Posted January 26, 2017 Really I mean I feel like it's worth it because of the extra compacity but I don't mind if the coaster still regains enough speed where the ride is still fun, I hate when a ride is sluggish, that REALLY kills a ride. It also depends on the ride, for ex Diamondback is a B&M hyper so it's mostly you flying over airtime hills and maybe an overbank and a few helixs. All it needs to do is go over it's hills at a good speed where you get airtime, So on those type of rides MCBR are ok. But a ride like Banshee if it had an MCBR it would kill the overall experience. In my opinion it depends on the ride. A ride like Banshee? So like Raptor? Or Montu? Raptors ride is still well paced and forceful after the "speed killing" MCBR... Personally I feel like Diamondback feels sluggish after the MCBR.MCBRs are fine unless they don't quickly pick up a good pace (not speed) if they completely stop AND dont quickly pick up speed... looking at you FOF then they are kinda lame... but just kinda Some rides you might actually love having a MCBR (i.e. Vortex for riders that are not me) 5 Link to comment Share on other sites More sharing options...
Xdog42 Posted January 26, 2017 Share Posted January 26, 2017 1 hour ago, calakapepe said: A ride like Banshee? So like Raptor? Or Montu? Raptors ride is still well paced and forceful after the "speed killing" MCBR... Personally I feel like Diamondback feels sluggish after the MCBR. MCBRs are fine unless they don't quickly pick up a good pace (not speed) if they completely stop AND dont quickly pick up speed... looking at you FOF then they are kinda lame... but just kinda Some rides you might actually love having a MCBR (i.e. Vortex for riders that are not me) That's the word I was looking for Pacing not speed. The thing with Banshee is that with the loose layout it has I don't think an MCBR would work well. On Diamondback it does get sluggish, But you still get the airtime on the hill and cruise through them at an ok pace. I didn't get to ride FoF last season but seeing pov's its pretty luggish on that MCBR. 2 Link to comment Share on other sites More sharing options...
CoasterOhio Posted January 26, 2017 Share Posted January 26, 2017 ^ It is meant to be that way. the MCBR on Fof is more of a Full-Stop Mid-Course Brake Run. (FSMCBR) 1 Link to comment Share on other sites More sharing options...
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