scottwoods42 Posted July 29, 2016 Share Posted July 29, 2016 https://youtu.be/-mtPNVSLhGI Sent from my SM-N920P using Tapatalk Quote Link to comment Share on other sites More sharing options...
SOBwasaSOB Posted July 29, 2016 Share Posted July 29, 2016 Well I must say...this looks boring. Some boring looking rides turn out to be great though so I I'll reserve judgement until I ride it. I'm not really the target market but I'm happy for families that will enjoy with smaller or more timid riders. 1 Quote Link to comment Share on other sites More sharing options...
Tretsujin Posted July 29, 2016 Share Posted July 29, 2016 Well I must say...this looks boring. Some boring looking rides turn out to be great though so I I'll reserve judgement until I ride it. I'm not really the target market but I'm happy for families that will enjoy with smaller or more timid riders. I think that is the key point some of the more hardcore coaster enthusiasts are missing. This is a ride right next to Planet Snoopy that will work great for the mid aged children. Our 8 year old loves riding beast and racers and is very excited for this new ride. In the end, what makes KI great is that it is all in all one of the best family parks that exists. There are things for the hardcore coaster riders, but my family of 4 can go to the park and spend the entire day having fun riding only 1 or 2 major coasters for the day (different ones each time). 6 Quote Link to comment Share on other sites More sharing options...
LongLiveTheSmurfRide Posted July 29, 2016 Share Posted July 29, 2016 In the video there are a lot of little hills and slight direction changes that will probably feel pretty thrilling when traveling 50+ MPH. Doesn't look as exciting on the video, but I think it will feel different in person. 7 Quote Link to comment Share on other sites More sharing options...
SOBwasaSOB Posted July 29, 2016 Share Posted July 29, 2016 I'm sure the trees add to the sense of speed too. I was one that was slightly disappointed with the Banshee announcement too and it is now either my favorite or second favorite in the park. This seems tamer but I am a sucker for theming so the box and theming around the que could certainly win me over big time. 4 Quote Link to comment Share on other sites More sharing options...
LongLiveTheSmurfRide Posted July 29, 2016 Share Posted July 29, 2016 The question is...is the shed just a new version of the Adventure Express ending? Gonna have some trees pounding their fists/branches? 3 Quote Link to comment Share on other sites More sharing options...
Vortex Posted July 29, 2016 Share Posted July 29, 2016 I'm sure the trees add to the sense of speed too. I was one that was slightly disappointed with the Banshee announcement too and it is now either my favorite or second favorite in the park. This seems tamer but I am a sucker for theming so the box and theming around the que could certainly win me over big time. I used to be happy for theming but seeing as it goes down hill fast and never fix. I wait to judge the coaster till I ride. Just hoping the theme last longer than it did on Aventure Express. 2 Quote Link to comment Share on other sites More sharing options...
GigaG Posted July 30, 2016 Share Posted July 30, 2016 Am I the only one who's disappointed that rather than CF's usual awesome animation, they used NoLimits 2 without even trying to change the sounds, used Google Maps for the terrain with 3D models awkwardly above 2D images of the same ride, and couldn't set a "strict" roll point on the final brakes (so they tilt right and make an awkward kink as they enter the crest) or make the lift crest tighter (I highly doubt it's that wide.) Even in the POV rendering, you can see a brick wall under the "shed" implying they put a station platform there, likely before the turn into the station. (Perhaps an unintenional spoiler to a separate load/unload platform for 3-train operation? IDK.) Â I love Mystic Timbers, I'm sure it'll be great. Gold Striker was awesome, so I'm hoping for something of that caliber or even better. However, the animation is just a big step down from what I've expected from CF. 2 Quote Link to comment Share on other sites More sharing options...
CP Maverick Posted July 30, 2016 Share Posted July 30, 2016 Does CF produce those in house? 1 Quote Link to comment Share on other sites More sharing options...
TheBEASTunchained Posted July 30, 2016 Share Posted July 30, 2016 Am I the only one who's disappointed that rather than CF's usual awesome animation, they used NoLimits 2 without even trying to change the sounds, used Google Maps for the terrain with 3D models awkwardly above 2D images of the same ride, and couldn't set a "strict" roll point on the final brakes (so they tilt right and make an awkward kink as they enter the crest) or make the lift crest tighter (I highly doubt it's that wide.) Even in the POV rendering, you can see a brick wall under the "shed" implying they put a station platform there, likely before the turn into the station. (Perhaps an unintenional spoiler to a separate load/unload platform for 3-train operation? IDK.) Â I love Mystic Timbers, I'm sure it'll be great. Gold Striker was awesome, so I'm hoping for something of that caliber or even better. However, the animation is just a big step down from what I've expected from CF. Â Â Great Coasters International uses NoLimits for nearly all of their ride animations, and has done so for quite some time. For many reasons, it's simpler to use, more accurate in some cases, and a cheaper alternative. Â See also InvadR at Busch Gardens Williamsburg. Â ^ And no, CPMaverick, as far as GCI animations go, I believe that they usually provide the buyer with that given animation (along with the help of NoLimits) unless they want to do it in-house / with another developer, which was the choice in some other CF GCI installations. See Gold Striker at California's Great America. 2 Quote Link to comment Share on other sites More sharing options...
JCoaster25 Posted July 30, 2016 Share Posted July 30, 2016 The thing that makes me laugh about that is that we've CLEARLY seen how good a coaster in No Limits 2 can look, and yet every time I see actual pros use it to show off their concept, they never seem to put a ton of effort into the final rendering so the results look cheap and rushed. Anyone remember the Skyrush announcement, and especially the Storm Chaser announcement? NL2 is really good, if not excellent for what it is. You just have to spend a lot of time on a project to make it look realistic. 3 Quote Link to comment Share on other sites More sharing options...
Magenta Lizard Posted July 30, 2016 Share Posted July 30, 2016 There may be something to companies leaving it a little sketchy and unfinished-looking. GCI is in the business of building coasters, not animations or acceleration theaters. They are going to want their final product to be the "wow!", and would not ever want to risk someone saying "the animation made me think this was going to be better," after riding. It is enough to get the idea across and whet the appetites of the customer and the public. Plus it is cheaper and easier than something more elaborate, so why risk overpromising by putting in more work? 2 Quote Link to comment Share on other sites More sharing options...
TombRaiderFTW Posted July 30, 2016 Share Posted July 30, 2016 It should also be mentioned that: 1. GCI actually has built rides with banked brake runs. I know White Lightning has one. I want to say that American Thunder does, too? I bet it's intentional. 2. GCI has their field of view set weird in that video, and it really distorts the view. I doubt the actual lift radius is that large, both in NoLimits and in their design plans. 1 Quote Link to comment Share on other sites More sharing options...
GigaG Posted July 30, 2016 Share Posted July 30, 2016 That's a good point, GCI has used NL2 before. Â Either way, on the bright side, if the rendering is inaccurate, we're in for a bit more of a surprise when Mystic Timbers is finally built! 1 Quote Link to comment Share on other sites More sharing options...
LovinMeSomeBanshee Posted August 2, 2016 Share Posted August 2, 2016 Guys, I'm trying to be optimistic about this ride. Â I really am. Â But everything I've seen to this point just leaves me feeling quite disappointed. Â I guess you just have to have the tame coasters too, for the smaller kids. Â Ugh. Quote Link to comment Share on other sites More sharing options...
King Ding Dong Posted August 2, 2016 Share Posted August 2, 2016 Guys, I'm trying to be optimistic about this ride. Â I really am. Â But everything I've seen to this point just leaves me feeling quite disappointed. Â I guess you just have to have the tame coasters too, for the smaller kids. Â Ugh. Kids are people too and pay admission. Although they frequently have more in common with wild animals, or Beasts in the woods. Quote Link to comment Share on other sites More sharing options...
RollerNut Posted August 2, 2016 Share Posted August 2, 2016 For White Lightning and American Thunder it looks like banked brake runs were a space issue. Maybe not, I will note that older PTC coasters had brake runs on curves. Quote Link to comment Share on other sites More sharing options...
CP Maverick Posted August 2, 2016 Share Posted August 2, 2016 My guess it that it helps prevent lateral movement as the train slows down. Quote Link to comment Share on other sites More sharing options...
Logan Goddard Posted August 2, 2016 Share Posted August 2, 2016 I think a lot of people will be surprised with the amount of airtime this will pack, the hills may not be large but will probably pack a nice punch. As for why Banshee's animation looked better is because B&M pays for a specific program to be used which makes them look a little better. Quote Link to comment Share on other sites More sharing options...
calakapepe Posted August 2, 2016 Share Posted August 2, 2016 GCI intentionally banks their final brake runs. I've ridden GCI before, and noted such practice on several POV videos of their coasters. Â I agree, the FOV makes the ride seem more stretched out than it will actually be. Â I agree this won't be the most intimidating coaster, but I have faith it will be a wicked good time 1 Quote Link to comment Share on other sites More sharing options...
purdude86 Posted August 2, 2016 Share Posted August 2, 2016  I'm sure the trees add to the sense of speed too. I was one that was slightly disappointed with the Banshee announcement too and it is now either my favorite or second favorite in the park. This seems tamer but I am a sucker for theming so the box and theming around the que could certainly win me over big time. I used to be happy for theming but seeing as it goes down hill fast and never fix. I wait to judge the coaster till I ride. Just hoping the theme last longer than it did on Aventure Express.  That's my one worry for the shed. Will be nice if it is heavily themed and has lots of effects to put the ride over the top but will sour the end of the ride and leave you on a bad note if it is not kept up. Granted most of the heavily themed rides we've had like AE and TR:TR were built and went downhill before CP time but as we've seen with AE and especially BBoBH they haven't exactly made many moves to replace or fix effects either. 1 Quote Link to comment Share on other sites More sharing options...
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