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SonofBaconator

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Everything posted by SonofBaconator

  1. Not to toot my own but it’s cool to look back on all the stories I created just for this one thread. I used to write down ride concepts in a journal somewhere during college in between classes as somewhat of a hobby- I wish I had the influence to see some of this stuff go through at different parks
  2. Despite how people felt about the ride itself, marketing wasn’t stellar compared to previous additions.
  3. I would agree, when compared to earlier installations- the hype wasn’t there; especially when one remembers that it was the park’s largest ride investment.
  4. Going off property for this one: Give a coaster the reverse train gimmick. I remember reading that recaR was created for guest satisfaction after the original Bat failed. In a sense, this could be a temporary solution to remedy something like TT2’s downtime if CP temporarily flipped Rougarou’s trains.
  5. @DonHelbig what were your thoughts on the Orion project from it’s conception to its announcement?
  6. I always had this wish that they did add some bunny hills at the end of Orion which would’ve extended the break run further back and would cost them more $$ than it’s worth to appease us enthusiasts.
  7. I would want a custom building for it so it fits the ride size better and doesn’t stick out like a sore thumb link a certain box in Rivertown.
  8. I like the giga dive because it’s just aggressive enough to work. Beast 2.0 is too aggressive in my opinion.
  9. Considering the rocky relationship Cedar Fair has with Intamin, I’m not sure they’d go with them on a big project like this- they’d probably reintroduce them in a small way down the road if they wanted- think something like DarKoaster. As for Vekoma and Mack, it’s possible that other parks in the chain might receive something from them. If I were to guess, Cedar Fair is courting other manufacturers to see what they have to offer.
  10. Hear me out. Recently there was a survey about Beast 2.0 where they pitched the idea making the total length of track 10,000ft. Why don’t they look into Adventure Express 2.0? Adventure Express is unique amongst mine train coasters in that it came much later in the game. Now you have this wave of “next generation mine trains” like Expedition Everest, Grizzly Mountain Mine Cars, and Seven Dwarfs. Why not give it a modern twist? Cedar Fair started working with Vekoma, who has produced the previously mentioned coasters, and has gotten better at their craft over the years; and has arguably perfected the mine train. Vekoma could retrack the whole thing and add new trains. There’s also over an acre of clear land between the current ride and FoF that they could play with. Imagine you board the train and you go through the original course of the ride on smooth Vekoma track. Then, like on Expedition Everest or Grizzly Mountain, as you’re going up AE’s final lift hill, right as you hear “Now you will pay”, your train goes backwards onto a new section of track. This wouldn’t be cheap but it would extend the ride’s life and would be a much better “2.0” than their idea for The Beast.
  11. I really don’t want this to happen. It would basically give The Beast 10,000 ft of track by basically building a new coaster and attaching it to the current ride. I’d prefer a whole new ride entirely.
  12. I’m very curious as to why KI didn’t get a clone of the Racing Railway that Canada’s Wonderland has. This makes me wonder if the park might work with Vekoma on a “bigger” project down the road in a similar vein to what CP did when they decided to work with Zamperla for their two most recent coaster projects.
  13. That’s a good point that I didn’t consider- like I said, I’m not an engineer
  14. This seems like their answer to Banshee with its record breaking height and length for a launched wing coaster- though you can make a record based off of any stat nowadays. My only gripe is that they should have squeezed out 1 or two more inversions- the first elements could have been a cutback, the airtime hill could have been a zero-g roll and or the S-then could’ve been a corkscrew. I’m not really a fan of airtime hills on B&M coasters that focus on inversions: GateKeeper and Valravn come to mind. (I’m not an engineer so I’m sure that would’ve cost the park extra $$$ to do more inversions so it’s more of a nitpick than anything.) Overall it looks like a good attraction to the park. We haven’t seen many green coasters made in a while so that’s always cool to see- I dare say it looks like it’s a similar shade of green as the Eiffel Tower. It’ll certainly keep them somewhat competitive in the mid-Atlantic. If that becomes a reality, it would give us hope that we could convert ours to something more visually appealing.
  15. Even if they didn’t have the violations, I wonder if the waterpark was dead upon arrival. Much like how KI was an overwhelming force against the Beach, Great Wolf Lodge was a huge threat to Coco Key. I went a few times as a kid and I can confidently say that my first visit was the best and quality dropped with each return visit. I keep wondering how Coco Keys and GWL could have coexisted in the Greater Cincinnati region…maybe if the former was in Northern Kentucky to give the parks more space between one another.
  16. That’s an interesting idea- space stuff out as a means to try and control crowds.
  17. Short answer? Yes, it would be cool to see.
  18. I'm curious about the future development of Kings Island and would love to hear your thoughts on what each section of the park might need by the end of the decade. What improvements or additions would you like to see in areas like rides, attractions, dining, infrastructure, and guest services? Do you think there will be a new section added to the park? If so, what kind of theme or attractions would you hope for?
  19. I would have to agree with @BeeastFarmer- it’s a great way to get people connected. Look at the Cyclones and their teddy bear toss, kind of the same deal.
  20. That’s interesting. Not sure if you care to answer, and if you don’t want to that’s 100% fine, but what was the biggest change regarding Halloween Haunt during your tenure that you didn’t agree with?
  21. I’ve never been to a non Cedar Fair Halloween event, how does Haunt contrast Fright Fest? Heck throw HalloScream in there too.
  22. I shared a lot of my thoughts on this thread because I know a lot about this type of stuff and thought I would contribute. Now it feels somewhat in vain. At this point, any legitimate argument regarding the park’s PR practices will just be seen as an attempt at slandering someone, and for what?-some form of self righteousness they feel for speaking out against current staff? I like to be able to discuss topics, point out when things seem off, give my opinion- but now I don’t know who I’m backing up and if they’re even real or just someone going out of their way to discredit someone.
  23. Personally, I would like to see a rating system for houses/mazes. http://www.amusementpics.com/TPT/100705-139.jpg Also I wish more rides got a name or theming overlay https://www.themeparkhipster.com/happy-halloween/ Also, maybe have some of the Halloween props work during the daytime like they do at HalloWeekends during the day like the troll.
  24. I’ve been reading a book and in one of the chapters it talks about fault and responsibility: The author used an example of someone dropping off a baby on a random stranger’s doorstep. Is the homeowner at fault for having the baby dropped on their doorstep? No. Are they responsible? Yes. Whether they call the authorities, take the baby in as their own, leave it, etc, that abandoned baby their responsibility even though they’re not at fault. After reading this it made me think of the Banshee incident in a sense. Is the park at fault for a man blatantly ignoring park rules to retrieve a loose article? No. Is the park responsible? Yes- it still happened on their property. It’s their responsibility to act during incidents such as this- calling EMS, evacuating riders, communicating with guests on the situation, etc. In summary, fault is about assigning blame, while responsibility is about taking ownership and action to manage or resolve a situation, regardless of who is at fault. When Cedar Point made their statement about Raptor’s incident, they took action to manage the situation even though it was not their fault, which presented a strong sense of responsibility on their part. It’s fitting that the word “response” can be found in the word “responsibility”, considering the former is the main topic of discussion at the moment.
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