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Everything posted by PKIDelirium
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Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
If we learned anything from tracking Adventure Port progress last year, it's that a lot can happen in a short period of time. Right now the playground is just some gravel and excavators, and the mess hall is a frame. By the weekend, who knows. By next weekend? Could be drastic, just like Adventure Port took major leaps during each week until it all came together. On opening day it was just concrete and ride foundations, it looked like a possible disaster. But once declared completed and opened, it had become unrecognizable from the depressing construction site sitting on the midway. -
Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
Phew, they ripped out the orange concrete for proper sign installation, and painted the fences for Linus Launcher. -
Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
Looks like some minor leaguers got a tour today. -
Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
Okay, I was impressed by the sign, Woodstock paint job, and purple being removed from Linus Launcher, but I just noticed the sign is surrounded by a small section of the old Nick Universe orange-ish shaded concrete, and that bugs me a little. Would've been a good time to expand the Rivertown paver work over to meet Camp Snoopy. -
Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
Purple, be GONE! New sign looks nice and really blends into Rivertown. That transition had been a terrible clash ever since the original Splat City installation, and made worse when the flume became part of Nick at the same time then-Reptar was built. -
Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
There was a lot of clearing done on the right side of Beagle Scout Acres, can see the picnic grove fence. Wonder if the playground will be taking up that much space outside or if it's clearing for construction purposes. -
Holiday World Tours
PKIDelirium replied to Winterfestguy's topic in Other Amusement Parks & Industry News
A full trip around Voyage is quite the workout. I did the ACE construction tour in March 2006, which involved hiking ALL the way back on the left side, around the turnaround, and then back on the right side. The station wasn't complete, the walkway bridge into Thanksgiving was just dirt and gravel making getting down there and back interesting by itself, but trackwork was either completed or in progress on the entire course. Some of the tunnels hadn't been enclosed yet due to trackwork, which made for some interesting views. I've done countless Beast tours over the years including ones that went all the way back across the second tunnel and down right next to the track near the second left approach, but the Voyage route doesn't give you any straight, level areas that are basically nature walks, that terrain makes you work for it. Standing next to the midcourse brake, with the track barely a few feet above ground level and looking down the hill back towards the lift hill, that's quite a view. -
I've got a couple of them somewhere. One from when it was new, and a second from the Great Paramount Fire Sale of 2007.
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I remember when Paramount would do that like the day before opening, in addition to asphalt sealing. Blah!
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If you could add any new themed area to the park, what would you add?
PKIDelirium replied to 3dgyrat's topic in KI Polls
Make it the new extension of Oktoberfest with a Black Forest type setting. The current "mini-Oktoberfest" would stay and the path between there and Delirium would be the primary entrance with a spooky sign. -
Oh, is it mulch day?
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...which is why it won't happen.
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School of Rock was a great show, but the only thing good that happened with the sorry excuse of a "Hollywood magic show" that was Magic of the Movies was the chainwide renovation of the indoor theaters.
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Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
Good Gravy is a major by-itself addition for Holiday World, but for KI it's a major chain park with a lot of coasters expanding the kids area. I don't think the stock design is "bland" because it's the first instance of it in the US. Sure, there are numerous instances in Europe but "New Vekoma" is just now getting into the US market. -
Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
I have no problems with it being a stock design. Cedar Point's new Zamperla spinning mouse is one of the stock designs, and meanwhile across Planet Snoopy you've got Woodstock Express and there are countless instances and variations of that old PTC figure-8 junior coaster layout. -
Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
RCDB shows Good Gravy as being 721 feet, and under notes it says the distance traveled is "nearly 1,500" feet, and Good Gravy is a custom design while SSBR is the "208m Rebound" catalog model. So, slightly shorter, and a stock design instead of custom, but ultimately for parks like Holiday World such a ride has to serve the role of a major attraction, rather than a "this is part of a kids area project" attraction. -
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Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
It's been too cold for painting steel. -
The New Kings Island Central Website is Here!
PKIDelirium replied to IndyGuy4KI's topic in Kings Island Central Newsroom
Banshee had too much to drink and took the loop wrong. -
Six Flags and Cedar Fair Merge
PKIDelirium replied to IndyGuy4KI's topic in Kings Island Central Newsroom
From what I've seen it's more likely that Paramount will merge with Skydance rather than WB. -
That building is on part of the boneyard land that used to house the King Cobra track and was also the previous fireworks launch site. There is still a lot of stuff stored outside there.
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Camp Snoopy Construction Updates
PKIDelirium replied to Hawaiian Coasters 325's topic in Kings Island
I've said it before for other things, I'll say it again. A lot of the problems regarding trees removed due to construction or demolition could be fixed by planting rows of fast-growing pines to fill in. There appears to be enough room between the flume and the closest foundations to do that here. Behind Cargo Loco/Adventure Port in general to separate from Banshee? Row of pines. Next to Beast's first turn where Vortex demolition left it so open? Row of pines. Divide Backlot from Rivertown? Row of pines along that side of the pathway. The clearcut area behind the former Crypt building that leaves Diamondback too open? Pines. -
Three Planet/Camp Snoopy rides to change names for 2024
PKIDelirium replied to BoddaH1994's topic in Kings Island
I'm fine with Linus Launcher not being renamed... But PLEASE PAINT IT SOMETHING NOT PURPLE. Even if it's just leftover paint from the Flying Ace job, make it fit in and not look absurd. -
If Taft could’ve done anything differently when planning KI
PKIDelirium replied to SonofBaconator's topic in Kings Island
There's not really a lot of room up there, considering the upper levels are built subscale to make them look larger, just like the Disney castles. -
If you could retheme one ride at the park, which one and how?
PKIDelirium replied to 3dgyrat's topic in KI Polls
I doubt I could find it now but a while back I posted a detailed overhaul idea for Backlot that would turn it into a ride-thru classic funhouse theme for Coney, including removing the way into the entrance plaza that's towards the Rivertown side, restoring the serpentine brick wall there, and angling the entrance to make it fully Coney instead of the haphazard half-Rivertown half-Coney setup it has currently. There's way too much concrete just for the entrance plaza space, so a lot of that would be taken out for landscaping. The parking garage would also be removed and a wall of trees planted down the path to separate it from Rivertown. Cover up all the exposed steel structure of the midcourse stop, turn the midcourse stop into something like a house of mirrors and light tricks (same for the tunnel), remove or cover the shipping containers, bright paint scheme, remove the fire effect system, etc. I got into more detail when I originally posted this idea over a year ago but I don't remember what thread it was in.