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PKIDelirium

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Everything posted by PKIDelirium

  1. Yes hello, is this the Department of Redundancy Department?
  2. From what I've seen it's more likely that Paramount will merge with Skydance rather than WB.
  3. That building is on part of the boneyard land that used to house the King Cobra track and was also the previous fireworks launch site. There is still a lot of stuff stored outside there.
  4. I've said it before for other things, I'll say it again. A lot of the problems regarding trees removed due to construction or demolition could be fixed by planting rows of fast-growing pines to fill in. There appears to be enough room between the flume and the closest foundations to do that here. Behind Cargo Loco/Adventure Port in general to separate from Banshee? Row of pines. Next to Beast's first turn where Vortex demolition left it so open? Row of pines. Divide Backlot from Rivertown? Row of pines along that side of the pathway. The clearcut area behind the former Crypt building that leaves Diamondback too open? Pines.
  5. I'm fine with Linus Launcher not being renamed... But PLEASE PAINT IT SOMETHING NOT PURPLE. Even if it's just leftover paint from the Flying Ace job, make it fit in and not look absurd.
  6. There's not really a lot of room up there, considering the upper levels are built subscale to make them look larger, just like the Disney castles.
  7. I doubt I could find it now but a while back I posted a detailed overhaul idea for Backlot that would turn it into a ride-thru classic funhouse theme for Coney, including removing the way into the entrance plaza that's towards the Rivertown side, restoring the serpentine brick wall there, and angling the entrance to make it fully Coney instead of the haphazard half-Rivertown half-Coney setup it has currently. There's way too much concrete just for the entrance plaza space, so a lot of that would be taken out for landscaping. The parking garage would also be removed and a wall of trees planted down the path to separate it from Rivertown. Cover up all the exposed steel structure of the midcourse stop, turn the midcourse stop into something like a house of mirrors and light tricks (same for the tunnel), remove or cover the shipping containers, bright paint scheme, remove the fire effect system, etc. I got into more detail when I originally posted this idea over a year ago but I don't remember what thread it was in.
  8. Ultimately, CF is the controlling stake of the merger and very little of existing SF corporate will remain. CF rejected SF when an offer was made that would have been the other way around, but agreed with this. I'm not expecting cookie-cutter cheap carnival rides like the Larson Loops, at least one park has already removed theirs, although down the road it's possible that the DC Comics IP could come into use.
  9. Surf Dog has only been there since 2006, but the Whirlybirds I could see being removed because the station/queue structure takes up a lot of room and everywhere the track runs creates both ground (columns) and height (track) restrictions in the area. With a "New Vekoma" in the form of SSBR, I could see Invertigo being removed if anything of significance were to fail or maintenance costs start to outweigh ridership. It's the only Invertigo model left in the Western Hemisphere, too.
  10. It was called Swan Lake but the inhabitants were the annoying Canadian Geese.
  11. I didn't care at all when the Subway closed because the couple times I actually got something there, it wasn't even a very good Subway. Seemed like they were getting lower quality ingredients than a "real" Subway. Festhaus is my primary gripe. The worst LaRosa's in the park, generic burgers-and-fries stuff, and a Panda Express. Should just use one side for what Oktoberfest Gardens once was, and the other side to replace the Biergarten.
  12. It's probably the "food truck" seen in the renderings.
  13. I'm not really sure what happened but by late season the road wheel paths on Diamondback's rails, particularly on the lift hill and other near-midway sections that were painted first, already had the paint worn off and appeared to be on bare steel. Maybe they started running trains too soon after the paint was applied? Even here, just on the lift hill itself, it's visibly worn and the same can be seen on the water brake stretch.
  14. Can't really tell with Flying Ace in the way, but not having any equipment back there makes it seem that way. Might start seeing steel arriving soon.
  15. If this all works out, I can see them having Zamperla replace the launch system and trains on Xcelerator. Wouldn't need a multi-launch spike to get the speed needed there.
  16. I was hoping that Cedar Fair would reverse Paramount's screw-up and bring the Coney/KI Flyers back from Carowinds, but unfortunately it didn't happen, even though they could co-exist with the original ride being in Coney Mall and the new one in Planet Snoopy.
  17. Knott's Merry Farm, except that's LA area and very near Disney.
  18. The part you see above ground can be square when using caisson tubes. Take Batwing as an example: Photo Credit CoasterGallery https://www.coastergallery.com/SF/SFA96a.html
  19. Intamin uses InDriveTec, most others use InTraSys. Intamin doesn't own either.
  20. Those are probably caisson tubes for the footers, not pipes.
  21. That part was built by park crews with traditional track, so fixing it would be simpler. Just need to make sure a fix there gets repainted properly.
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