Wow, I am having SO many flashbacks to my life on here and KIExtreme from 2008-2011. It's also really entertaining to me that Defunctland's video about Tomb Raider: The Ride is being shared around here and quoted. Many of his videos are inspired by and based on the Theme Park Tourist articles written by @bkroz (with permission.) He, TombraiderTy, myself, and many others used to speculate quite a bit about The Crypt's future and how it could have been rethemed back in those days. It's just really interesting seeing all that stuff come full circle, in a way, ten-ish years later. I'm old.
So, if I could remember where I saw this, I'd link to it, but its location has been lost to the sands of time. I'm fairly certain it was here, but I haven't been able to find it via the search engine. It's been years, so this may not be accurate to what the original person said, if they were correct at all. Someone who worked for the park (in maintenance, I want to say?) once said that Tomb Raider's effects were designed in such a way that made them very difficult to repair without hiring the theming manufacturer(s) to repair them. I believe that person suggested that it was to help sell warranties, but the park/Paramount Parks didn't go for it. I want to say that the same thing was mentioned about Italian Job: Stunt Track? Even though Paramount by far wasn't doing a great job with theming upkeep, how nonfunctional TRTR's theming became in its later days would suggest that something was up.
I DO definitively remember someone (@Shaggy? @The Interpreter? someone else?) saying that TRTR was possibly intended to be the start of a huge transformation of the park, if it had been successful. Given the Universal-like budget and nature of the ride, I love to daydream about what could have been. I can't imagine Paramount would have stuck to the original themed areas forever.
I think Cedar Fair eventually got the hint that theming is what made TRTR what it was. In its last season (2011), the queue and ride cycle featured pieces of the Inception score. It wasn't the TRTR score or experience by any means, but I honestly think I appreciated that ride in 2011 more than any other year it operated as The Crypt. Lame as the ride cycle was, the Inception bwaah bwaaaaahs made it more of its own experience instead of it simply being "that ride that used to be Tomb Raider." It still was that, of course, but less so. I don't remember the exact track they originally played, but up till 2011, I know they played the Adventure Express "blowing wind" effect from before its second tunnel while The Crypt was loading/unloading riders. The Inception score just added more mystique to the whole thing.
The Crypt ride cycle switch was so jarring, too. If they weren't using Kings Dominion's Crypt's exact cycle from 2008 to mid-2009, they were using one very similar to it. It was forceful as heck. You'd go into repeated spins, and it'd about plaster you into the seats. And then it went to a ferris wheel that did flips. Like, it wasn't shocking that the ride was tearing itself apart. Even in the ferris wheel cycle, there was such a powerful CLUNK when the gondola would lock during the cycle to flip you upside down. I'm speculating, but it just felt like the ride system wasn't capable of doing much more than what it did as Tomb Raider. It just didn't feel built for intensity.
Tomb Raider: The Ride was such an anomaly. I truly don't think we'll ever see a seasonal park try something on that scale again. It was sincerely the sort of thing you'd find at a Disney or Universal park. I thought it was incredible: it's what got me interested in the industry. I also accuse it of giving me a preference for jungle adventure-y themes and rides and experiences, because visiting Ta Prohm in Cambodia is on my bucket list, and Volcano at KD, Crypt at KD, and Indiana Jones Adventure at Disneyland were/are some of my favorite rides, too. It's very odd and sad for me to see some of them go. But, that's the amusement industry and life.